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Showing content with the highest reputation on 09/19/16 in Posts

  1. 3 points
    Currently we are just getting a basic framework ready, me and my team are concentrating on smoothing out the initial problems associated with Altis Life mission files and then we will start a mega thread on what we are adding. Right now our main concern is making sure the base product is perfect and ready to be built upon. Thank you for the idea Excel, it is something I will definitely setup so the community knows what is going on.
  2. 3 points
    In the new revision of altis life moving doors will be added back in for a fair few vehicles including hunters.
  3. 2 points
  4. 2 points
    Is it possible for the altis devs and everyone working on altis to make a little post on the changes and new things that are coming such as: Changes: EXAMPLE EXAMPLE New Features EXAMPLE EXAMPLE I thought that would be nice so everyone can see what's happening with it although i understand that it may be a surprise. @LuckyB33f @Loopy AU-NZ @envy Regards,
  5. 2 points
    I just come to realize that the responsible guy near the start was well.. kinda naked.... I should really put some clothes on.
  6. 2 points
    @Greg wtf have u started
  7. 2 points
  8. 1 point
    HELLO STRAYA Decided to make one of these since I'm returning to the community. Took a break from gaming and now I have finished exams so I decided why not. The community has changed alot and I hardly know any of the faces around but some of you might remember me by my old handle Kygo but i doubt it. Have a good day Straya!
  9. 1 point
    I was planning one of these until my un unexpected absense. To be honest I'm not even sure if I have any input anymore, seems like I've been left behind :P. But anyway, if I still have input. I do like this idea.
  10. 1 point
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  12. 1 point
    I'd love to see this implemented, but i say no at this current stage. What would change my mind regarding this is: :Adding a script for team balancing... OPFOR is always stacked, its a serious problem... No need to allow opfor access to another vehicle that when piloted right, can wreck blufor... The way i see it, if you want to team up with your friends, that happen to be on opfor, while your on blufor, tough luck, or ask us staff to kick all that want to be in that team to the independent side (as-long as all members agree) :Share both clothing and vehicles from both sides. (viper gear for anti thermal) @Tiggati @Quantum @Ya Mum
  13. 1 point
    Well I think they should be for all factions. And maybe just change the amount of ammo they hold.
  14. 1 point
    SP's Magical (Praying Animal Saunders) School Bus @TheMagician @Yuri @Leopard @Saundo SP brought the magical school bus to Wasteland. We were picking up little children as we go, giving them cool lollies and happy meal toys. Leopard was designated driver due to his outstanding looks, was wearing a mad looking uniform and was slaying kids who didn't get in the bus left right and centre. Magician AA'd Moz in a pawnee and was over whelmed. Whilst we climbed to 3rd in the groups, Opfor - Blufor - Leopard's slayers with I think around 35-40 kills for less then I think 8 deaths. Was a good couple of hours on Wasteland! especially when you get some new guys in and you have to teach them how to play (Saundo). Saundo "How do I even play wasteland" Magician "If it moves, Shoot it. Simple" Nek minnit gets shot. @Jared @Mozkelby
  15. 1 point
  16. 1 point
    - Added: Bank in Lijinhaven. See Moved. - Added: Mines for the military. - Added: Spike strips for Guerilla faction to craft. - Added: Zipties - Added: Kidneys - Added: New military weapons. - Added: Kajiman to the Guerilla vehicle store. - Added: Player Skins. - Added: More garages in better places for your benefit. - Added: 20 more players to the Tanoa Server. Making 100 players. - Moved: Bank to Georgetown hospital and switched Hospital to Military Offices. - Moved: Move civilian spawn into safezone. - Fixed: Military weapons cache. - Fixed: Auction house now has a marker. - Fixed: Moved prison again so the military don't lag due to entities near the airfield when they are taking off. - Fixed: Rules screen now links to the forums rules section. - Fixed: Hotkeys on the map hints. - Removed: Special Purpose Helmet from crafting menu. - Removed: Spike strips from military.
  17. 1 point
    Welcome to Achievement Rock. In my map, I have located this out in the bottom right corner of the map. Not too far out, but just visible from 1.6 kilometers out from the southern shore and *possibly visible to the Southern gun store (*if you have the render distance). The idea for this is to act as a line of sight breaker for mainly boats but also aircraft. Driving a boat out to missions is tedious, especially when most stores have a clear view of the ocean and are stocked to the brim with AT-launchers. This would also act as a possible base location, difficult to build on due to it's remote location, but a good storage place for crates and aircraft. It is built down to the ocean floor, so no floating rocks to ruin your immersion. There are two ways up, the arch side and the platform side. You cannot climb from the lower half to the top of the arch so players can assault it from a blindspot to the platforms. I have made it look as natural as possible and am quite pleased with the appearance. For those who dare, I have also placed a few similar arches around in the ocean, formations like these can also act as stunt areas for aircraft and it is sized to fit an A-10 (Wipeout), but just barely. Enjoy the slideshow, Shoot me some feedback :).
  18. 1 point
    Hey guys! Thanks for informing us of your thoughts related to weather and day/night cycles on our Wasteland server, we've gotten an incredible amount of votes and opinions to help our staff make the right decision with the community in mind. This thread has been locked for now, but the developers / team will be sure to post any important announcements and updates regarding this matter below. Cheers.
  19. 1 point
    Ok I'm doing this at 3:15 AM because demand is surprisingly high and I want to get a new installment done. This is the Sydney Bank, seen from the walls of the nearby castle. Members of the rebel tribe are robbing it. Amidst the chaos, an animal native to the region known as the "Civilian" decides to take his Hatchback Sport for a spin. Civilians are known as dumb, simple creatures that mill about and generally cause trouble for everyone. A lone male of the Police tribe attempts to approach the scene and is killed in the process. The siren in the car runs for several minutes, possibly an attempt to annoy the rebels into submission.Having suffered multiple casualties and getting the money they came for, the rebels retreat in a pair of Striders.The police begin to fire on the withdrawing rebels. A Rebel Tribesman begins shouting "allahu akbar," among other things, and takes his helicopter into a nose dive. One of the Striders is too heavily damaged to escape and is abandoned. The police tribe capture it and probably cook it on a fire or something. So concludes another episode of Lives of the Police.
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