Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 12/01/16 in all areas

  1. 4 points
    Hi All, We have released an extra update since all the work that was due is finished. In the release, there is a new Bug Report feature added to the player menu, please use this for submitting any bug reports you have. It will be saved to a database and then exported to a list that we can easily read and tick off. This update will be live from the 6pm restart Added: Bug Reporting Feature New Battleye filters Full screen night-vision helmet for the police Drug shipment Added push-ups with shift + 4 Removed: South Rebel Spawn, currently one does not exist Grass, yes we removed some grass SHA shortcode from the version number on the website Modified: Battleye filters Lowered the processing requirements for cotton Updated various crafting times and materials needed Shortened the crafting time Updated dialog for broadcasts Invisible admins no longer have name tags visible Fixed multiple duplication techniques
  2. 2 points
    I think no they don't show it. But they should have it holstered just like civs. It doesn't need to be in a backpack or vest, just have the weapon holstered. but with that said, like said earlier, it gives the cops less of a chance to react to trolls and rebels and end up not having an equal advantage. Safe zones they should be holstered.
  3. 2 points
    Very much no to this idea, too many times get ambushed or decd on and we don't have the time to draw weapons before being able to return fire in combat situations. and remember the roleplay narrative of Straya is that Altis is in the aftermath of war and civil strife and constantly armed police acting as peacekeepers to allow the civilians to rebuild their lives is a feature of that. Ozzy might have been different but that was Ozzy. We'll holster weapons if a specific scenario of roleplay requires it but basic policy is to be prepared at all times for possible, even inevitable rebel activity. -SOB, ASIO Superintendent.
  4. 1 point
    @Snowwiiee 2k16: when i was download rainbox six
  5. 1 point
    Hey all, As some of you may of know, I come from the OzzyGaming Police Force (Life server I come from), it was against protocol (rules) to display a lethal weapon(primary weapon) out in public without a proper reason i.e hostile situation, bank, etc. I'm a strong believer in enhancing the roleplay for everybody involved, that being said i believe it is beneficial for police to have their lethals not visible to civilians i.e in backpacks, cars. Now you may be asking, what about when the rebels come knocking? It wasn't really an issue having our lethals on hand always, as police shouldn't really be diving head first into the rebels. Instead you should always call for backup and retreat to find suitable cover for the threat displayed, this is when you should reveal your big bad rifle and take up a position to return fire. Pro tip: Your life, in roleplay is more valuable than catching the criminals. I would really like to see both sides of the spectrum on this idea (rebels, civilians, police). If you have any questions, please feel free to ask Warm regards, insanD
  6. 1 point
    It's alright, wasn't taking it as aggressive
  7. 1 point
    Tbh they just need to input a queue system like on TS for I&A pilot slots. Make a waiting room where people have to number themselves and make sure they are notified when the slot becomes available. This makes it a lot more fairer for those who wait a long time for slots and would mean you could actually do something else while waiting making it a much better experience
  8. 1 point
    With what @Saundo said. Just like old Altis, A global crime stoppers notification for everyone, cop, ems, civ. That states the O.G. Message, I know teller gets this message, but it needs to be to everyone. Server wide.
×