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Showing content with the highest reputation on 08/02/18 in Posts
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2 pointsmake the whole island (including major cities) a KOS zone. a request. for the last 24 hours until the 3am reset.
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2 pointsName: Robert Hill Callsign: K38B Rank: Senior Constable Training Completed By: @Michael Steiner List all Pub Slot Inductions you have done: @Anton Creed, @Chips, @DEAD, @Mark, @AXTIONGOD, @harry0man, @Donkey @Puncher, @Critters, @Flynn, @Omiua, @dense, @Jimmy Blackman Why do you deserve a promotion? (50 Words min) Because I believe it would benefit the department and myself because it gives me the chance more responsibilities and giving me the chance to help the lower ranks with anything that needs to be done. Some other reasons why I deserve promotion is that I’ve dedicated all of my time to the department and it gives me extra powers on ts3 which I desperately need since I’m currently in the academy division and really enjoy giving inductions to the new players which would allow me to properly give the lower ranks their tags correctly. Who would recommend you for a promotion? @FarmerGeorge98, @geera, @Mr Hyde
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1 pointFilled out the form, Realised my forum name is different to ingame name. Benno/Farqman
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1 point@Slep. I think introducing stamina is a great idea, bring that in and get rid of the ridiculous weapon sway we have at the moment.
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1 pointThe new Radar and SAM systems might make it a nightmare for pilots depending on how they behave. Destroyer having cruise missiles and a naval gun that can act as part artillery no idea if its going to be able to move or just a static object. Hopefully its able to move.
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1 pointThen you report them again and their ban length will get longer until a perm is considered. I don’t understand this comment. You don’t like the rule breaks but aren’t willing to do anything about it because they might comeback :/
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1 pointServer would need a few changes but if they removed name tags it would just be a simple case of shooting on sight anyone with a gun or posing a hostile threat while in an active combat situation. If it's someone not part of the dec then it would fall under crossfire. Some servers have a button where you can declare on someone if you're aiming at them removing the need of looking at their names for a text message.
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1 point@Matsozetex - I don't really want to remove the BattlEye anticheat from the mix. Yes it can be annoying, but I think the idea of someone being able to corrupt the Antistasi Database at a whim would make me want to keep it there. I know we have trusted players, but that doesn't mean that they wont cheat. @Zombine45 - I've already been alerted to this over multiple DM's and I'm working with some other staff members to create a viable solution. (Maybe it would be a good idea to reintroduce stamina to prevent this?) If anyone else has any concerns please feel free to DM me.
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1 pointReport them... This story I hear from both sides "I would but the staff don't do anything" is a right load of shit. When players are reported they are punished as is appropriate, each time they break a rule their punishment increases exponentially. Roleplay is hard because the majority of people think roleplay means sticking as loosley to the rules as possible to gain an advantage over an unsuspecting player. I would love nothing more to ban all of those players that don't roleplay, but then we would have no rebels, 90% less cops, a shit load less medics and maybe 10-15 civs at prak times. I'm revisiting the 'fail roleplay' rule for AL as part of my overhaul with the server meta.
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1 pointI'd really appreciate it if people could take the gamemode a bit more seriously. I'm not talking milsim or any bullshit like that. But listening to the commander and your squad leader, not teamkilling eachother because you want your teammates gun (Or because you think it would be funny), not using one of our 9 RPG-7's as a marksman (We have 60+ disposable ones and they do the job just fine). Things like this, i'd really appreciate it if you can contain yourself. If you want to go yolo with an LMG and an RPG then go to I&A. From now on if i see people ****ing around with valuable gear/vehicles/objectives i'm just going to shoot you, i'm sick of you guys ****ing around and screwing up objectives. Example, tonight a BTR rolled up and someone whiffed 6 RPG-7 rockets on it (This person was a marksman) while destroying two of our vehicles, leaving us stranded and blowing up all the gear we'd collected in the past hour. And they thought it was funny so they laughed over the radio. The BTR was eventually killed by one shot from a disposable launcher.
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1 pointI've said it time and time again. Antistasi is based off trust and respect. I shouldn't have to say this, but if you don't own a vehicle, even as commander, do not use it without the owners prior permission. I know that some vehicles may be useful for certain situations, but that doesn't mean you ignore the fact that the vehicle is owned by someone else.
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1 pointYou should take them evidence to helpdesk and report them. Only way you are going to be able to get the people who do it to either learn or be punished, is to report them.
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1 pointHey all, We’ve created a bug tracker for Altis Life to make it easier for you to report bugs, see their status and provide information on bugs reported by others. Contrary to popular belief, I can’t fix bugs if no one tells me about them. With that in mind please do report every little thing that you think may be broken, and contribute to other reports if you have useful information. https://strayagaming.com.au/altis-life-bug-tracker/ Thanks
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1 pointI'm not sure what happened after we changed to RHS, everything kind of went to shit. I said we should change since the save was corrupted, but then the save was suddenly fixed? What happened there? We also shouldn't have done a fresh reset when our commander couldn't join (taiga didn't have RHS) I don't think people understand that this gamemode is different to I&A, you can't just storm a town, kill everything that moves and it's yours. You need to do civilian missions first before you can take a town. I also think we need to slow right down with zeus interference, down to about 0, the gamemode has counter attacks and such built in.
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1 pointI've played for several hours on the server with @Lachlan. @Slep. and @Rolex. Definitely worth applying for whitelisting folks, it's a lot of fun!
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1 pointStrayaGaming - Altis Life Rules All rule breaks are up to the server staff's discretion. What a moderator/administrator says is final. Recently changed rules are in yellow. 1 - General Rules 1.1 Use common sense when playing and reading the rules. 1.2 Any form of hacking, exploiting or cheating is prohibited. 1.3 Any form of racism or derogatory comments will not be tolerated. 1.4 Any use of macros are not allowed when on the server. 1.5 City limits are defined as anywhere inside of the Purple Ring around Sydney. 2 - Fail Role-Play (Fail RP) 2.1 You must at all times, stay within the narrative of your roleplay character. 2.2 Aborting the server while in restraints, roleplay, combat or while incapacitated/downed will be considered ‘Combat Logging’ (you must wait the timer out and respawn before, leaving the server). 2.2.1 You may however, quit the server if you were the cause of your own death and not in an active declaration (crashing your helicopter, falling off a building) 2.3 Any form of evading role-play such as killing yourself, being team killed to evade or breaking character will be seen as Fail RP 2.4 Storing or impounding a vehicle during an active declaration will be seen as Fail RP. 2.4.1 This also includes storing money, items and other amenities during an active declaration. 2.5 Any strategy, method or actions that are obtained by out of game means will be seen as meta-gaming. 2.6 Any actions that are done with the intention of interrupting or interfering with role-play or the actions of other people is trolling and fail role-play. 2.6.1 Don’t be a dick. (Don't do anything which could be seen as purposely annoying or interfering with the Roleplay of others. Things like baiting police, destroying vehicles and targeting certain people). 2.7 Civilians may not enter city limits with / or use any of the following ; concealing clothing (balaclavas, face masks), assault weapons (anything that cannot be purchased from the red civ gun store), explosives, armoured apparel and vehicles (clothing/vehicles with an armour rating) 2.7.1 Civilians that enter city limits with any of the above mentioned items may be met with undeclared lethal force from the Police within city limits. 2.7.2 Weapons / Gear picked up from dead bodies that are considered assault weapons (including police weapons) may only be used within that declaration, once declaration is over you must get rid of the gear or leave city limits. 2.7.3 Anyone in Qilins, Prowlers, Armed Land Vehicles, Armed Hellcats, Armed Orcas and Pawnees may not enter city limits. 2.8 Any hostile action direct towards medics will be seen as Fail RP. 2.8.1 Stealing a medic vehicle will be seen as Fail RP. 3 - New Life Rule (NLR) Classifications: Dead / Died / Killed / Death means you have been incapacitated and then respawned. Incapacitated / Downed means you have been shot, crashed, etc and have the option to be revived by an adrenaline shot, request a medic or wait out the respawn timer. 3.1 All information / knowledge / memories gained prior to respawning is lost unless revived by a medic or via an adrenaline shot. 3.1.1 The exception to this is owned houses and server marked map locations. 3.2 You cannot return to the situation which caused your death. 3.2.1 Even if the situation has ended, you are not allowed to go back to retrieve weapons, gear or vehicles. 3.3 If revived by a medic, you cannot attempt to kill anyone involved in the situation leading to your incapacitation until the situation is complete 3.4 You can still be restrained by civilians or detained by police after being revived so long as the opposing party member has not themselves, been revived or respawned. 4 - Value Life Rule (VLR) 4.1 Putting yourself in situations where the risk of death far outweighs the odds of surviving is considered to not be valuing your life. 4.1.1 Failing to comply with the demands of a hostile threat where your life is at risk will be considered to not be valuing your life. 5 - Declarations 5.1 All declarations must be done via email or direct communication, this includes voice. 5.1.1 Enough time (30 seconds) must be given to acknowledge a declaration must be given. 5.1.2 An acknowledgement must be a noticeable change in behaviour. 5.1.3 Direct communications cannot be used to declare on any vehicle. 5.2 All declarations must include the following: 5.2.1 An action for the person being declared on e.g. Hands on your head! 5.2.2 A consequence for failing to comply e.g. Or you will be shot! 5.3 A declaration ends when all ingame/online members of an opposing faction are incapacitated or 10 minutes after all hostile actions have ceased. 5.3.1 Upon death/incapacitation your individual declaration with the opposing party will no longer be valid. 5.3.2 5.3.1 is void if you are revived using an adrenaline shot 5.4 A declaration on one member of a gang/faction is a declaration on all members wearing the same gang tag/faction map wide. Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 5.5 Declarations on Police must be done by either direct communication (this includes voice) or by text to Police dispatch. 5.5.1 Declarations via Police dispatch must state a name and a vehicle (if applicable). 5.5.2 If a name is not applicable, a location must be used instead. 5.6 Registered civilian contractors must declare via text message before participating in an active contract involving a robbery 5.7 If the player has acknowledged your declaration and complied with your demands, you may not engage and must continue roleplay. (If you decide to kill them while they're complying, this will be seen as Fail RP). 5.7.1 Hostages may only be killed should negotiators fail in complying with reasonable demands 5.8 If you are outside city limits you cannot declare on any players that are within city limits. 5.8.1 If a player flees into city limits during a declaration you may follow them and continue the engagement. 5.8.2 If you follow a player in during declaration using rebel gear, you may not start a new declaration until you leave city limits. 5.8.3 After concluding a situation pursuing a player into city limits in rebel gear, you must immediately make all attempts to leave city limits. 5.8.4 If a declaration is initiated by a player inside city limits where both parties are inside city limits, rebel gear may not be brought into city limits. 5.9 The robbing of a house does NOT form a declaration between the robber and owner. 5.10 All civilian groups are to wear the gang tag associated with their group. (Example: [123] YOURNAME) Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 5.11 You must declare on a person before you can restrain or knock them out. An acknowledgement must be received before you can restrain or knock them out. 5.11.1 Police are exempt from this rule when restraining to check licenses or ticketing. 5.11.2 Police may use tasers or knockdowns without a declaration against players who trespass within Sydney, Melbourne or Brisbane PDs. This does not start a declaration between the player / player’s gang and the Police. 5.12 Anyone in an air vehicle within a “No fly Zone” can be met by undeclared force by police. 5.13 Any damage or deaths that occur from crossfire will not be considered a form of declaration. 5.14 Any combat taking place in a KOS zone is exempt from the above rules. Should a party leave KOS whilst in Active Combat, a declaration is formed between both parties 5.15 Anyone inside of the red border around gang bases will be met subject to KOS from the whitelisted gangbase members. 6 - Random Death Match (RDM) 6.1 Killing any player without a valid declaration (see declaration rules) will be seen as RDM. 6.2 The killing of EMS will be seen as RDM, however excludes EMS in KOS zones. 6.3 If you are caught in the crossfire of an active declaration, this is not RDM. 7 - Vehicle Death Match (VDM) 7.1 The usage of vehicles to cause harm, damage or gain an unfair advantage will be considered VDM. 7.2 Running someone over with the intent to evade/flee is not seen as VDM. 7.3 Players who become ragdolled will gain immunity for a short period of time, until the rag doll animation is over and they have been allowed to remount a vehicle or re-engage in a combat situation. 7.3.1 Immunity period only applies when the rag doll was caused by the opposition not teammates. 7.4 Armoured VS Armoured is permitted 7.4.1 Armoured Vehicles consist of the Strider, Ifrit and Hunter 7.5 Ground vs. Air Ramming is prohibited. 7.6 Unarmored vehicles can not be used to ram other vehicles. 8 - Safe Zones 8.1 There is to be no hostile acts within a safe zone. 8.2 When in an active declaration you can not flee to a safe zone. Police can arrest people from within safezones. 8.2.1 Police v Rebel declarations are called off when all members of either party reaches their safe zone (Police Stations or Rebel outposts). 8.2 is void in this situation. Cartels and civilian contractors must also return to the Rebel Outpost over their set outposts. 8.2.2 If a single member of either party returns to the safezone, the declaration is still valid 8.2.3 All above rules (8.2.1 and 8.2.2) do not apply for when a robbery is being conducted. Any players that are part of either the gang or police force and are present at the bank within the declaration area of a 2km radius will be considered active in the declaration. Anybody seen withdrawing to a safezone will not be permitted to return and is calling off their individual declaration. 8.2.4 Police may return to Melbourne, Brisbane, Sydney PDs during a bank only for the purpose of escalation and will not call off their declaration in doing this. Only in this case are they exempt from rule 8.2.3. 8.2.5 Police are exempt from rule 8.2 if they are bringing the individual back to a Sydney, Melbourne, Brisbane police safe zones for processing purposes. They may not re-join any active situations once processing has begun. 8.3 You can not steal any items/vehicles from a safe zone. 8.4 You are not to airlift a vehicle from within the city limits. 8.4.1 The only exception to this is vehicles you own or have keys to and can only be lifted from the air garage. 9 - Robberies Robberies - Gas Station robberies, Major robberies and Vault raids 9.1 You must declare on the Police when robbing any of the gas stations however, major robberies and vault raids are KOS on all cops involved within 2km. (Please see Section 11 - Vault Raids for more information on Vault Raids) 9.2 Touching off any robbery and running away for the benefit of baiting cops or annoying other players will be seen as Fail RP. 9.3 Gangs performing any robbery must do it for the robbery itself and must roleplay an escape once the robbery is over. They can’t wait around for the pleasure of killing Police officers. This will be seen as Fail RP 9.4 If you leave the server whilst spawned in or die for any reason during a robbery situation, you cannot return and engage in the situation. (This includes aborting to lobby or being kicked). 9.5 During scheduled server events (events with prior notice given more than 24 hours ago), no player may conduct any major robberies or vault raids. 9.5.1 Players, regardless of faction, may not rob or raid houses during these events. 10 - Major Robberies Major Robberies: Westpac Bank, AGL Office, Research and Development Facility, Federal Reserve. 10.1 All Major Robberies have a minimum requirement of Police online before the robbery can be commenced 10.1.1 Ten Police officers must be online to rob the AGL Office 10.1.2 Ten Police officers must be online to rob the Westpac Bank 10.1.3 Twelve Police officers must be online to rob the Research and Development Facility 10.1.4 Twelve Police officers must be online to rob the Federal Reserve 10.2 When a major robbery is hit off, all declarations that include the Police are called off 10.2.1 This rule is only applicable within a 2km radius of the major robbery area. 10.3 Declarations for all Major Robberies are only within the immediate area of the robbery. Any hostile actions to either the robbers or the Police responding to the robbery by an unrelated gang/third party will be considered RDM within 2km of the active robbery. Two gangs (Rebel/Cartel/Civilian) cannot commit to a single major robbery at the same time. 10.4 All Major Robberies have cooldowns before they can be robbed. 10.4.1 The cooldown between different major robberies is two hours, the cooldown starts at the beginning of the robbery. This can be checked by using the bot on the Strayagaming Discord or the Gangs Discord 10.4.2 AGL Solar Office and the Westpac Banks have a cooldown time of two hours. 10.4.3 Research & Development Facility and the Federal Reserve has a cooldown time of three hours 10.5 You may not randomly join in a major robbery or sneak around unarmed and act as a bystander then pull out a gun and assist. This is known as Third Partying. 10.5.1 Registered Contractor Gangs with an active contract approved by Senior Staff may assist in conducting a Major Robbery or assisting Police in retaking 10.6 After the detonation of the Federal Reserve vault, neither party (rebel or Police) may have any additional people join in to the active robbery. 11 - Vault Raids Vault Raids: Abandoned Bank, Abandoned Factory, Military Compound, Altis Shipping Yard, 9 Lives Headquarters 11.1 Eight Police Officers must be online before a Vault Raid may be commence 11.2 A 1km KOS Area is established around the Vault Raid when it is started. If any party enters this KOS Area during the Vault Raid, they are placed in a declaration with all parties involved. 11.3 Vault Raids have cooldowns before another one may be attempted. These are not affected by Major Robberies 11.3.1 The Cooldown between any Vault Raid being attempted is one hour. Only one Vault raid may be attempted “per hour” 11.4 Any Party may join in and attempt to take the prize for themselves 12 - Hostage Rules 12.1 A message should be sent to the Police requesting a negotiator for the hostage(s) prior to the start of the robbery 12.2 If you kidnap a player with less than six Police online, you cannot initiate a hostage roleplay scenario with the Police. 12.3 All negotiations must be done face to face in game and any money must be done on site NO wire transfers. 12.4 A declaration is formed with the Police & Hostage Taker(s) when negotiations are called off by either party face to face. The Police must wait 30 seconds or receive acknowledgement of negotiations being called off before any hostile action is taken. 12.5 Do not use a hostage that is playing with you. This will be known as fail role play. 12.6 The negotiator of any hostage situation can not be taken hostage. 12.7 There can only be one hostage situation declared with the Police every two hours. 12.8 You cannot take EMS members hostage. 12.9 The negotiator must value the life of the hostage as his own. 13 - Civilian Groups 13.1 Civilian Groups consist of Rebel, Gangs, Contractor groups in addition to ordinary groups / gangs 13.1.1 All Civilian Groups are to wear the tag associated with their group in front of your player name. (Example: [123] YOURNAME) Note: Please see the linked announcement regarding the interpretation of the use of Gang Tags in Combat 13.2 Civilian Groups are all their own separate force, therefore no team tactics between groups is permitted 13.3 No more than 15 members of a civilian group may be on the server under tags at any one time 13.4 Any Corrupt Roleplay must be documented. Corrupt Roleplay consists of turning a blind eye to drug trafficking and other illegal activities such as kidnapping and capture points. 13.5 When performing any robbery, civilian groups must ensure that the appropriate amount of time has passed between cooldowns. This information can be found by using the discord bot (See robbery rules). 13.6 Civilian Groups may apply to become a registered group. The benefits can be found here 13.7 Registered Civilian Groups have the ability to take over a major settlement, known as a rebel takeover. More information can be found here 13.8 Registered Civilian Contractor Groups may form contracts with any groups / faction throughout the server. 13.8.1 Any contract formed must be documented and made available to staff at any time. 13.8.2 Civilian Vehicles must be used in city limits. This includes donator vehicles and helicopters. Vehicles purchased from a rebel store are not permitted. 13.8.3 Contractors must be paid prior to any commencement of work. 13.8.4 Any gear purchased at Contractor Base that is not available at a civilian store is considered rebel, unless you hold a valid contract approved by the APD Commissioner. 13.8.5 Contractors are only allowed to operate with their specific contract parties or other contractors groups. If they are seen operating with groups not contracted with them, then AL Senior Staff may revoke their registered status. 13.8.6 Contractors can only participate in robberies should they have an active contract approved by AL Senior Staff. 14 - Additional 14.1 The Altis Police Department (APD) and the Altis Paramedic Service (APS) have protocols that govern each department. They can be found below: 14.1.1 APD Protocols 14.1.2 APS Protocols Contact the respective Command Teams for help regarding protocol breaches. 14.2 The Basic Laws of Altis can be found here 14.3 The Registered Civilian Guidelines can be found here 14.4 The Rebel Takeover Guidelines can be found here 14.5 The Gang Base Guidelines can be found here 14.6 Donation Benefits for Altis Life can be found here Rules written by the StrayaGaming AL Staff Team. Rules effective as of Altis Life Version 11.7 >> If any grey areas are found, please forward them to Altis Life Senior Staff <<
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0 points@Lzybum I believe the destroyer is a static object. Would be nice to maybe pair the destroyer with the aircraft carrier somewhere at the top of the map as a second base. Could be interesting. Also, longtime no see. I don't think I have spoken/flown with you for like 2 years
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0 pointsQilins get ****ed by any decent infantry player. They aren't the protective bubble that striders are, you can get shot out very easily.
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0 points"id please" *don't have id sir* "alright i'll get your fingerprints done" *fingerprints are burnt off with acid sir* "alright I'll do a retinal scan" *I have fake retinas sir* "Alright I'll do a DNA test" *don't have any DNA, sir, it's not my DNA* "do you have ANY documentation to prove your name, identity, or proof of residency?" *no sir* "alright well i'll be sending you to the altis correctional facility, it's where we send people to await processing when they come here as illegal immigrants, seeing as you can't prove you lived here legitimately, that's where you'll be going. The waiting time is quite a while, 30 or so years. Bye!"
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0 pointsRegular Player Name (Which you are most known for): hadot ArmA 3 UID/Steam64ID: 76561198045432448 Why should you be unbanned before the seven days: After speaking with a few people after I was banned, I have been made aware how my actions affect the game, and been made aware how I was exploiting. Never had plans to ruin the gameplay, or fun, for anyone on the server (Pretty obvious.. we all enjoy playing strayagaming). I never intended to exploit the server, and had no knowledge I was doing so. I explained to the admins in teamspeak that I did not intentionally use an exploit, and was completely unaware an exploit was being used. Why should the community trust this apology, given that you were lying and/or being deceptive when being questioned (Only applicable if you were lying/being deceptive - I will tell you if this was the case): Ignorance is never an excuse for breaking rules, but it is the only excuse I can give. I believe I've treated everyone with respect since joining this server and would never intend to disrespect the gaming experience that everyone enjoys on this server. I am interested in the feedback I recieve from this and accept everyones opinion on this apology post, and the matter at hand. Please direct all feedback and hate mail to hadothadot@go oglemail.com. Thank you