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Showing content with the highest reputation on 03/23/19 in all areas

  1. 4 points
    Name: dizzy.bignose Callsign: K18W Training Completed By: Cougs List all Pub Slot Inductions you have done: Miked 14/02, Sagara 19/02, Taiga 19/02, bean 26/02 and Aqua 10/3 Why do you deserve a promotion? (50 Words min) I strongly believe that I am deserving of sergeant. This is because I have been in the senior constable position for while and I have learned a lot about my role while I've been here. I am in SRT and have been in the Division for a while and I am a heavy, the most logical thing for me to do from here is to move up to sergeant so I can maximize myself in GD and Operations. I am taking CO when I can and completing induction training's regularly. ? Who would recommend you for a promotion? @luke_@Kat. @Uncle Toby @Truthy @Johny V. @Chris Shaw and whoever else likes this
  2. 2 points
    Tonight, 23 March, at 5pm AEDT/7pm NZDT a Zeus Operation will be run on the Events Server under Noskire and assistance from myself. Poke @Guardian in Teamspeak or Message me in the forums for the password. Understanding this is late notice, but we will also put this notice into the game servers as well. Briefing will be conducted on the server around the start time! RHS USAF will be required if you want to be able to see the vehicles.
  3. 1 point
    Name: [SkT] Trigger Steam 64 ID (If Blacklisted): 76561198262121742 Date of Disciplinary Action: 30th of November (i think) What Disciplinary Action was placed against you: Blacklist Who were you Disciplined by: Mitch (i think) Reason for Disciplinary Action against you: I believe it's because of my previous permaban which was later put down to a 6-week Why the appeal should be accepted: I don't troll around anymore and I want to be able to try cop since I never have, also cus of the school year and such a lot of my mates have been hoping off to do study and whatnot, and id like to try something different to just rebel. Any other information: I really wanna be POLAIR
  4. 1 point
    Hello, I'm writing this in regards to my strike that I received over 3 months ago. I had just woken up from my sleep and jumped straight onto Arma 3. There were only low ranking cops online, so I immediately took CO and got everyone into order. A hostage situation then arose and I was the only one qualified to negotiate. I set up the officers in positions in case something went wrong and then proceeded to meet face to face. I made a deal with one of the hostage takers that they would give me the hostage immediately if I gave them the name of the house. I was hesitant at first (as I was still waking up) and then proceeded to accept the offer. I roleplayed it out, but as soon as I did they wanted the name of the hostage. That not being part of the deal, I proceeded to stall with the name and then was going to inform them that negotiations would be called off if they did not return the hostage. As I was planning on what to do, the hostage proceeded to give his name to the takers and then I left and called negotiations off. I immediately set up on a hill and ordered my officers to shoot anyone with a weapon, as I the fire fight went on I moved in closer to the hostage to get him out safely. As I got to the house, most of the hostage takers were dead, but the damage had already been done. The hostage takers were given the keys to the house by the civilian and they looted some goods, which were not recovered because we can't loot dead bodies. I managed to get the hostage out safely and proceeded to escort him out of the area. I realized what I had done and regretted it straight away. My argument is that it's against Detective protocol to give house information out, but not against the official GD protocol. I was not in detective at the time and had not read their rules, so I was unaware. I apologized to the civilian, but he wouldn't have any of it. I explained my situation to the ex Commissioner and well, he had the final say. I hope you can understand and will be waiting patiently for a response. Thanks, RagingSniper.
  5. 1 point
    MISSION OBJECTIVE: Our recent satellite images have revealed that there has been an increased activity at an airfield about 1 km North of Abdera shown in an image bellow. Intel suggests that enemy forces are using this airfield as a weapons smuggling base. Using Caesars to smuggle these weapons into Altis supplying them for the enemy to fight back against us. We have sent a recon team to investigate and search. The Intel provided is that the best time that these smugglers transport these weapons is approximately at 0200 hours. Your mission is to infiltrate that airfield, destroy any enemy SPAAGs, take out any enemy threats and return any planes that are found to the FOB (Altis International Airport) without destroying any smuggled weapons. It is with recommendation that you do this mission with the highest of stealth as reinforcements may be called if too much attention is attracted to you. Good Luck Soldiers! MAP/LOCATION PREFERENCE: Altis 1 kilometer North of Abdera SQUAD SETUP: You will be receiving transport helos, you will also be receiving an Appache acting as CAS. Due to the distance, no ironside will be given and transport will be frequent for safety. Boats will also be located at the port of Kalithea that can be used to assist along the coast or used for stealth infiltration instead of Helicopters. CAS\FSG STATUS: CAS is a last resort, only used if everything is going to shit and stealth has been broken already. WEAPONS\UNIFORM: Any weapons may be used, but it is at full recommendation that you use silencers and silenced weapons NOTES: Intel suggests there may be SPAAGs around the airfield waiting for you OPFOR EXPECTATIONS: Heavy infantry Autogunners, SPAAGs, AT/AA man pads, Lots of infantry, Possible enemy helos and Boats patrolling around the airfield.
  6. 1 point
    It seems like the only cry baby here is Skepta, he just has 3 clips of him hitting a person 2 times in a hunter then whiffing the rest.
  7. 1 point
    Okay so lets recap: Rebels complain about how cops have the Pilot Helmets. Rebels can also buy the Pilot Helmets. Topic is named "What the **** is up with cop pilot helms" yet the point still stands that rebels can buy the helmets also. So... wtf is your point?
  8. 0 points
    First of all, i feel its time to clear the air on AoW a little bit and try change the way people perceive us ( After that we will move onto ramming ), Everyone is entitled to an opinion but its easy to have an image drawn without the full backstory. We have 3 EU players in a 20 man gang. ( Can anyone actually name them, Or is it presumed all AoW is EU when you die?) who won’t be affected by the ping change they all play well below the change ( 500 to 400 was actually pretty high anyway in hindsight it's a minor change ). This restriction will have a bigger effect on Australians with internet that spikes and other foreign players on the server with a bad link. Example: Jeb, Jot, iamjack, Chris, Bob, luke, Home, We are painted as the big bad rebel gang that's out to dismantle the police force, however this isn’t the case. Most of us want to see the APD succeed, we need them to survive for us to survive. The current state of the server is fueled by Cop vs Rebel content and one cannot operate without the other. A few of our members may occasionally bash cops, but this goes both ways. There are multiple cops who enjoy the banter and memes ( Toxicity is punished ) . We currently have a decent relationship with a number of police players in and outside of the game and we’d like to keep it that way. We have helped the server progress which a lot of people don’t recognise ( See below ) - Rejected bribery and an attempted poaching from another server and stuck by while other top gangs left. - Provide feedback on both police and rebel faction - Provided content in the form of media to the community (Montages, etc) - Worked with senior staff on event and event ideas - “Adopt A Gang” Program, Were we work with smaller gangs to help grow them. - Worked with @James32 to create a rebel discord for ALL rebel players and gangs - Provided CQC and OG arm servers at our expense for anyone to use and practice. We are one of the only few top gangs left in the server. There’s currently AoW and Sequel who stand a fighting chance against the police in major crimes. If you push the rebels out, the cops will spend most of their time in Sydney and major crimes will become dead content. There are many reasons why the APD is currently struggling at major crimes, 2-3 EU players is not one of them. The leading factor we feel is armour on armour, You stack multiple officers into a hunter and the driver is often someone who does not know who to deal with rams, which results in multiple deaths for stupid reasons ( Ramming is an art, If not done correctly you die ) . For someone that is experienced with how ramming works, they’re going to have an advantage over someone who doesn’t regardless of the ping difference between the two drivers. Moving forward, Personally and alot of us within the gang agree the problem lies with armour on armour ramming, Coupled with people who don't understand how ramming works and the fact that Arma 3 has terrible physics when it comes to collisions. Having a high ping might have some minor advantage but not to the point its game breaking. A good example here is the APD has some very high ping players who always die to rams as they don't understand how it works. There are multiple factors that contribute to the broken state of ramming on the server. -FPS -Multiple people and vehicles in a single area. (Refer to the start of this video around 20 seconds in) Here) Credit @Asnee -Server performance -Hitbox ( Here , Sorry lads blew the design budget on EU Recruitment ) -Ping Spikes and bandwidth -Broken Arma Physics ( Refer too Here ) With everything stated above its easy to see why it should be looked into, There are so many factors that can change the outcome of if someone lives or dies. Examples of how ramming is broken and server performance issues underload (None of these were done by players with high ping): Example 1. ( Both Australian, Both 20 ping ) Example 2. ( Space ifrit from Australian on Australian ram ) Example 3. ( AoW dying to tower lag ) Example 4. ( Example of what EU deals with on AU servers ) Example 5 ( Another example of server lag and towers ) Rather than attempting to push out certain players within the community with a band-aid fix, Look at one of the leading causes that promoted the recent change and some ideas below to better it 1. Leave armour on armour a thing, Continue to let it cause issues and people complain. 2. Move it to the VDM ruleset, Remove ramming all together ( This will still probably upset people as its essential to rebel combat against HMG etc etc ) 3. ( Personally my favorite ) Add a seatbelt script as people have suggested. If seatbelt is active and you are rammed vehicle is disabled but you take no damage, Can't decamp ( leave vehicle ) until seatbelt is removed ( put on timer so it has risk v reward ) If seat belt is not active, You die as normal. ( This solution would also benefit sydney and trolls. ) ( Unsure the limitations on this though ) Credit to Martyn 4. Alternative fix not listed Closing Statement, At the end of the day this change doesn't affect how we will play on the server, If you wish to dislike us you are well within your rights, Just remember its a video game, We want to see all parties enjoy every aspect of the server its disheartening to see a few people with a target on their backs because people are upset. Believe it or not the EU lads are good dudes who have issues versing AU people too most of them play straya as a safe haven to chill and relax on ( They even enjoy playing police in the offpeak hours ), They use qilins as generally ifrits blow up and they die on impact. Both parties experience tower lag when the server is underload, Its unavoidable, Majority of us too hate ramming, Its bad combat and dirty. But its within the ruleset. I would rather throw us into the spotlight and let people see a little of what normally isnt if it opens a discussion on a fix Rather than have people pushed out of the community on both sides, Finally credit to @Wex For help and input provided in this post. Hopefully this can turn into a civil discussion and not expload into some toxic aids.
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