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Showing content with the highest reputation on 09/18/19 in all areas

  1. 3 points
    SITUATION: To celebrate the planned civilian raid of the Area 51 military installation in the Nevada desert this weekend, StrayaGaming will be hosting a simultaneous event on our Zeus Events server. This will be an event like no other and played on a custom-built map of the Area 51 facility. MISSION: Storm the fences and find them aliens! MODS: REQUIRED: ● MBG Alien Ground Forces ● CUP Weapons ● CUP Units ● CUP Vehicles ● CUP Terrains Core ● Complementary Special Weapons ● @Area 51a ● CBA_A3 ● RHS: USAF RECOMMENDED: ● JSRS ● Blastcore (Standalone) WHEN AND WHERE: The mission will take place this Saturday, the 21st of September at 1600 AEST (1800 NZST). We encourage players to join TeamSpeak and the Zeus Events server 15-20 minutes before the mission starts to prepare kits. If you have any questions, please direct them to @Humaine @Joshua_ or @Noskire
  2. 2 points
    Antistasi is back! Antistasi has returned to StrayaGaming, with us fighting the Americans this time round. The server is going live at 6:00 pm AEST, whitelisting will be enforced. In the mean time please familiarise yourself with the ruleset of the server: 1. Intentional teamkilling is not allowed a. Includes the destruction of team assets 2. Intentional killing of civilians is not allowed (Although accidents do happen) 3. Selling of users vehicles without the owners consent is prohibited 4. Any "Kill the traitor" missions must be attempted with at least 5 players 5. If you are being followed by hostiles, do not bring them back to base 6. When playing you must be in the TaskForceRadio channel in order to communicate 7. Any cheating/exploiting will result in an indefinite ban (Added 23/09/2019) 8. Community Guidelines must be followed at all times Have fun! For any issues please dont hesitate to contact either Myself, @pkisbest, @Turbanator or @leeseven.
  3. 1 point
    StrayaGaming Antistasi One of our most successful popup servers is back - Arma 3 Antistasi. Fight as guerrillas against a conventional military force, and seize control over Altis. Antistasi is a persistent mission with many degrees of freedom for players to achieve their overall goal, no game is the same. This mission is modded, and will require several base mods for you to be able to join, plus extras if you want them (See Mods). Antistasi will be releasing tomorrow (10/4/19) at 6pm AEST. An important note is that this will be Whitelisted. If you are interested and want to join, contact either Myself, @pkisbest or @leeseven. This is one of many popup servers that will appear within the next 6 months, with Liberation coming later in the year. If anyone has some requests for new missions to play, feel free to suggest them. Mods: Required Mods CBA_A3 ACE3 ACECompat packs for RHS AFRF, USAF and GREF RHS AFRF RHS USAF RHS GREF RHS SAF TaskForceRadio Extras JSRS Soundmod (Including RHS Support Packs) Blastcore Advanced Rappelling Advanced Urban Rappelling Advanced Sling Loading Advanced Towing Enhanced Movement ShackTac HUD Survivable Crashes Import one of the following files into the Arma 3 launcher to download the required mods: All Mods (Including Extras) - Modlist Download (Full) Base Mods (No Extras) - Modlist Download (Baseline)
  4. 1 point
  5. 1 point
    CO-35_New_Findings_V5 By: Shrike MISSION: Year 2043, June, 23. An unknown enemy has breached our blockade around the island of [REDACTED]. We believe their main goal is the bunker, Site 34. Site 34 is located on the island which contains entity [Classified]. The hostiles have set them selves up around the bunker and are currently preparing to breach the bunker. Due to the hazard of being within 3 km's from the entity. No personnel are located in the bunker or on the island. Site 34 is monitored offsite via Cameras which are found throughout the bunker. For unknown reasons anomalies appear within 3km's of the entity. Because of the this, the entire Island is treated as its containment. No one is allowed to get 2kms close to island without authorization from level 4 staff. Any one who passes the blockade without authorization will be considered hostile and are to be destroyed. Lately more than normal anomalies have been sighted appearing on the island while the entity remains contained inside its containment. Investigating these may also aid us in understanding the entity more and maybe why the hostiles have chosen now of all times to come. As of 14 hours ago an unknown enemy consisting of 4 warships and 1 carrier managed to break through the blockade around the island. Due to the unexpected size of the enemy force, a large task force is put together and are teamed up with the american navy to take on the situation. You play as a member in Task force Hunter and are sent in with the aid of the American navy. You are tasked with the mission to eradicate the hostiles who have occupied the abandoned island and stop them from breaching site 34. The hostiles have fortified themselves on the coast line by occupying the pre-existing bunkers and setting up military platforms. They are also occupying the towns and compounds in the area. Mission success is when all objectives are complete and site 34 has not been breached If in the event the bunker is breached, the mission will be considered a failure. Any one within 3km's from the bunker are to be considered KIA. Teams outside the zone are to evacuate and prepare for the on site warheads to detonate. While in-containment, the entity can still interact to some extent with object on the island. Proceed with caution. Expect ANOMALIES Vehicles: 6 Assault boats, 2 Speedboats with gmg's are provided [IMPORTANT] You are to use the gmg' to clear up a landing area for the rest of the teams to land in one {piece} Do not extend outside of the AO as it is littered with anomalies. OBJECTIVES: Main Objectives - 1. Destroy the forward outpost, blow up the radar and HQ building. 2. Destroy the Anti tank guns to allow our ships to get closer. 3. Destroy the Anti Air guns so our CAS can get closer 4. Search the 3 story complex for intel (refer to in game) 5. Investigate the dome set up on the hill. 6. Clear the town of Dourdan 7. Clear the town of Houdan 8. search the office building that was built just outside of Houdan 9. Find and kill the office in charge. 10. Secure site 34 Side Objectives - 1. Assault the Carrier, kill the remaining crew member and kill the officer. search for Intel before moving on. Tell the commander about the Intel 2. Assault the Destroyer, kill the remaining crew member and kill the officer. search for Intel and before moving on. Tell the commander about the Intel MAP/LOCATION PREFERENCE: Malden SQUAD SETUP: 1x commander 4 squads of 8 Roles: Squad Lead [take on the best role of all and lead people to their death] Medic [you may go down a lot, (I did) medics are vital] LMG [AI can be suppressed, can be handy] Anti Tank [needed to deal with vehicles] Team Lead [expected to help the squad leader] Medic [you may go down a lot, (I did) medics are vital] Marksman [will be engaging AI between 2m all the way up to 900m] Demo [needed to complete most objectives] WEAPONS\UNIFORM: [Classified] NOTES: There will be very little Zeus Operating in the mission. everything is running through either DAC or pre-placed assets. Zeus will only be there as backup and to keep everyone in check. Stay inside the playing area or run the risk of running into stronger AI/ Zeus lightning bolts. Random Information pertinent to mission. Required from everyone: Play as a team. All roles are required in this mission. Medical: Ace medical basic Load-outs: Crates are in front of every squad on tables with different scopes, ammo and more. pick what suits you best from inside the crate. Resupply: there will be 2 crates in front of every boat with ammo and another with explosives and at. take these along with you as you may need them. Support: there will be another role which Shrike might end up taking which involves land a car on shore and delivering crates to squads further in land. (may change during mission) Enemy EXPECTATIONS: Expect at least a battalion of enemies (not a joke by the way) Infantry with some light Armour and maybe some light air assets. MODS: CBA_A3 ACE SHACKTAC Task Force Radio RHS AFRF RHS USAF RHS GREF JSRS (optional)
  6. 1 point
    keen bro keen lets go quick before my parents wake up !!
  7. 0 points
    I miss Altis Life Stats.... seeing who the richest **** on the server is.... seeing who has a bounty and thus how cool they are... seeing if farmer george was still the most killed player on the server... Bring back Altis Life Stats....
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  9. 0 points
    without failure i was a top fragger on rubio 24/7 always above @luke_ and @AustrianTrapLord