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Showing content with the highest reputation on 05/19/20 in all areas

  1. 2 points
    Could we perhaps get the classic 'Free Candy' van meme skin for vans and box HEMTTs?
  2. 1 point
    Can you shorten the timer on the popup box when you get into a mortar or move it so you dont have to wait 3 min to see what rounds your firing and at what range.
  3. 1 point
    Sorry for the slight delay , all of those types of messages will be hidden after 5-10 seconds now.
  4. 1 point
    Yes, I have gained tokens from this and I quiet like it. From the small amount I have played I think 50 AI kills maybe a little to easy to receive a token as you can get 15-20 AI kills just from a HVT AI mission and that in itself is very easy. I think 100 maybe a little excessive but 75 AI kills maybe a happy in between?
  5. 1 point
    Epis aren't suppose to be cheap, if they were cheap everyone would carry heaps all the time and combat would last forever. Just dont die as much.
  6. 1 point
    Wasteland Update Patch 6.2 This update contains a few minor changes to the map layout to increase players FPS, Several bug fixes. See more in the full change log below. Modifications and Tweaks: Mission file reduction (19Mb to 10Mb) Small FPS fix changes Minor additions/removal of vehicle skins Token lvl 4 weapon Katiba Carbine changed to Katiba Rifle Token lvl 2 gear helmet switched to non DLC item Re-arm truck distance increased Tactical ping now pings on map as well as original line of sight Bug Fixes: Token weapon upgrades magazines now loaded on spawn Gun store attachments attach to weapon prompt fixed Rearm truck at Strogos Bay fixed Please share your feedback with us, Wasteland Staff are contactable via Forums, Teamspeak, or StrayaGaming Discord in the Wasteland Channel. Thank-you to the Wasteland Development Team for all the hard work put into creating this patch. - Wasteland Team
  7. 1 point
    Cop is the easiest faction to make money on your gear is cheaper your vehicles are cheaper you can legit spawn money in with adding charges if you are a sergeant. Why are you crying about money when you play cop.
  8. 1 point
    The main focus of this update is responding to player feedback on a range of different concerns. Players noted the following issues: Difficulties getting in contact with staff Difficulty finding the right TeamSpeak channel to be in Difficulty finding the community-created guides, or unaware that they even existed Unaware of perks received for donating 'Shit' side mission rewards 'Shit' jets Enemy jets spawning too frequently Unaware of correct pad numbers Most of these have been addressed in this update, with the exception of the friendly and enemy jet spawns, which need further observation and testing. Contacting Staff A lot of players use the main group chat to report issues. However, staff are not always ingame or in the group chat and, if they are, messages are easily missed. To fix this, we have introduced a simple chat command !admin, that allows players to notify staff on Discord and ingame more effectively. Simply type !admin into any chat channel and the menu will appear. You can submit one issue every 5 minutes. Abuse will see you blacklisted from using it and possible disciplinary action. More information on how to contact staff can be found by typing !help in any chat channel. TeamSpeak, guides, donations To help players better find the right channels on TeamSpeak, some ingame mentions of the TS have become clickable links that automatically connect you to the correct channel. The following will automatically connect you to the Pilot's channel for whatever map you're on. Links and information about guides, donations and more can be found in a new screen that can be accessed via the [Home] menu, or using the chat command !help. Some of this info has also been included in the TS channel descriptions of some popular channels. Other methods of making TS easier to navigate for new players are also in the works. Side Rewards For a while now, we've heard a number of complaints about the quality of rewards given for successfully completing side missions. As a result, we've decided to try a different way of determining what reward to give. All side missions have now been assigned a difficulty rating from 1-3. This will determine what type of reward players will receive for completing the mission. More difficult missions, like Rescue POW and Secure Caches, have the highest rating and offer more powerful vehicles as a reward (mostly gunships/heavily armed aircraft). The second highest tier includes APCs and less-powerful armed helicopters. The lowest tier gives the least powerful and still pretty disappointing rewards. However, the missions in this tier are supposed to be quite a bit easier than the others. Instead of having one large pool of rewards for all missions, this divides the rewards into three smaller pools based on difficulty. Hopefully this makes completing side missions a more rewarding experience, while easing some of the frustrations you've expressed with the previous system. If not, we'll have to consider some of the more complex solutions that have been suggested.
  9. 1 point
    One Hunter's spawn is within parts of the factory. The two quads next to the main bunker self-combust instantly after activation
  10. 0 points
    Epis are to expensive, make them cheaper, I'm sick of paying 50,000 to revive ash so he can go blow up another blackfish Why is a scope for a gun $30,000? (a shit scope at that) cop guns are to expensive it cost like 200k to buy bank gear and cops get no money out of it make things less expensive, don't wanna grind for money thoughts?
  11. 0 points
    Obviously haven't dropped 1.5mil on apds ?
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