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Lotza

Game Services Manager
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Posts posted by Lotza


  1. rs2banner.png.e328ec70cceefecb8dce29677a46c17c.png

    Hello, everyone!

    We are excited announce that our Rising Storm 2: Vietnam server is officially being added as a full and permanent fixture in our service line-up. We have been blown away by the rapid growth of the server over the past month, with the server filling all its slots by the early afternoon every day without fail. 

    Owing to its full service status, RS2 will now be fully integrated into our support and staffing systems to ensure any issues are swiftly dealt with. You can now request assistance from our staff by making a ticket on discord and the forums, or by asking our friendly TeamSpeak support staff. 

    I would like to thank @Josh_ua for spearheading this initiative, as well as @AidanC@Tyler..... and @Purgey for their ongoing support seeding and moderating the server. Tyler and Purgey will continue in their moderation capacities moving forward. 

    Find us in-game by searching "StrayaGaming" or by directly connecting to 103.212.224.190:7777

    • Like 6
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  2. Welcome, Engineers of StrayaGaming!

    We have some exciting changes to our Space Engineers server in the pipeline which we cannot wait to share with you. 

     


    Hi all, 

    Since the full-service launch of our Space Engineers servers late last year, we have been blown away by the creativity, passion and commitment the community has poured into the various game-modes we have offered - it has been truly awe-inspiring. 

    Our journey through the Space Engineers ecosystem has not been without its challenges; persistent simulation issues, server crashes and grid losses have tested our resolve and are likely to remain as ongoing challenges until such time as the game developers can implement some definitive patches and updates. We also acknowledge that in recent months, our playerbase has condensed as a result of these issues in conjunction with shifting player dynamics, and our current server's inaccessibility to new players. 

    Moving forward, we will be modifying our service offering to a minimalistic, modded server to bolster player accessibility without losing the advantages acquired through some of our core mods. The drill/fill, build/repair, radar, hangar market and factional safe zone mods will be retained, allowing us to drastically reduce our mod footprint from 4GB to less than 200MB while also improving server simulation speed. 

    The server will officially switch over on Monday 20/07, with the server to be down from Monday morning until Monday evening. We strongly encourage all engineers to join us over the next week in some final epic battles with the incredible grids you have created. 

    Your feedback greatly assists in defining the direction of our server, and we strongly encourage you to reach out to a staff member if you have any suggestions or concerns. 

    Revised mod collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2163524525

    - SG Space Engineers Team

    • Pogchamp 2
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  3. Evening All,

    First and foremost, We are truly humbled by those who have contributed over the past month, surpassing our final goal of $2000.
    We hope that you will enjoy the new server as much as we do.
    The winners of the giveaway will be announced over the next 48 hours in a following post and via our discord.

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  4. Hey All,

    As you are most likely aware, StrayaGaming opened an Exile Server in December of 2018
    This server was a project run and managed entirely by @webbie
    At its launch, the server gained a small, but regular playerbase.
    However over the past month there has been a visible decline in the playerbase, with an average of 1-2 players.
    As such, we have made the decision to shutdown the Exile Server, effective as of 6PM AEDT 5/4/19.
    We would like to thank Webbie for the time and dedication he put into this project, and the community members who supported this project.

    • Like 1
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  5. Hi All,

    In the coming week on Wednesday (6/3/19), we will be going over the current list of Private Teamspeak Channels and cleaning out any that are currently unused or incorrectly formatted.
    To confirm if your channel is correctly formatted you will need to contact a member of Senior Staff, who will be able to assist you.
    Any channel that is not confirmed to be active will be removed as of the above date.
    To confirm the use of your channel, please comment below with the following information: Channel Name and your forum ID.
    To find your forum ID, please navigate to your forum profile and look at the URL. The string following /profile/ will be your forum ID.
    E.g https://strayagaming.com/profile/1482-lotza/ from this the forum ID is 1482-lotza

    • Like 3
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  6. StrayaGaming Exile

    As many of you are already aware, over the past few weeks we have been running a private beta for an Exile server, being developed by @webbie.
    Strayagaming is proud to announce that as of the 22/12/18 we will be launching the Arma 3 Exile Server in its first stable build to the public.

    We hope to provide an enjoyable and unique Exile experience that you cannot find anywhere else in the Oceanic Arma community.
    The Exile server will be a PvPvE experience, and will be running on the Malden map with a total of 40 available slots.


    The server details:

    • Server Name: Strayagaming | ExileZ PvPvE
    • Server Connection URL: ex.straya.life:2302
    • Server Join Link: exile.joinstraya.com
    • Available Slots: 40
    • Server Restarts: Every 6 hours at 12:00 and 6:00 (AEDT)


    Staff Details:
    On launch we will be having 3 members of staff for the Exile server.
    @webbie will be appointed as the server developer and administrator. The server will also be moderated by @Jereleet and @pkisbest

    Server Rules:  The server rules can be found here.
    They can also be accessed by clicking the link in the Exile sub-forum or navigating to them via the support menu on the menu bar.

    • Like 7
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  7. Hey all,

    Effective as of the 3PM AEST restart on the 14/7/18 we will be making some changes to the AL rules.
    The changes to the rules are as follows:

    6.4 - The killing of an incapacitated person will be seen as RDM (Knocked out or restrained)

    2.8 - Rebels may not enter city limits with Rebel gear or vehicles without a valid RP reason. This is inclusive of armoured apparel (IE vests and helmets), concealing clothing (Balaclavas) and weapons.

    3.4 If you are revived by a medic, you may not rejoin in any combat that caused your death.
    3.4.1 You cannot be engaged by the party that caused your death in the same combat situation after being revived

    • Like 5
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  8. IGN (Most commonly used):

    How long have you been playing SG Altis Life:

    Why do you want to join the gang:

    What is your average weekly playtime:

    Are you currently self-sustained or would you require assistance from the gang (Monetary and otherwise):

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