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bouda118

Retired Staff
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Everything posted by bouda118

  1. bouda118

    It’s no hidden secret we currently don’t have a dev. People need to understand devs don’t just fall out of the sky at the click of a finger. We have had applications open but at the end of the day arma has seen better days and most remaining devs are EU/NA or in the modded community. To implement changes we need a dev who can actually code arma/AL as well as work around our AC, otherwise it just ends in servers like A3O. We will continue to look for viable applicants or a middle ground.
  2. AoW finest gamer mans. That blackfish slam is still pog
  3. POSTPONED Unfortunately due to unforeseen circumstances this event has been postponed. We will keep you updated with a new date in the near future.
  4. bouda118

    We have recently promoted new senior staff, one of their roles is handling events, If you have any ideas or events you want to see feel free to speak with @John @Asnee @AceWinchester They have been running minor events over the past week or two and we should have some calendared events popping up soon.
  5. bouda118

    From a managers perspective, we understand that roleplay is a crucial part of Altis Life for some players. We encouraged people back to Sydney with the return of office and other key aspects, however at the end of the day it comes down to the players to take the initiative and engage with each other. It is nice to see a post like this and hopefully we see civilians partaking in roleplay with police. We have some new additions in senior staff who would love to hear any ideas to liven up Sydney in terms of events aswell. Bouda / Kat
  6. bouda118

    The only time you have too much fuel is when you're on fire.
  7. bouda118

    Unfortunately they much prefer to go and get themselves all com banned.
  8. bouda118

    We just brought a new wave of QA gamers in ( Go suss out the QA if you are unfamiliar ), still looking for one to represent police. Pop yes, earnings no, IA gamers are crazy @Fitz and his crew carry the donations.
  9. bouda118

    ^ Was good to see ? We are working on bringing events consistently back into AL, We had a chat about it a few nights back with some planning tossed around, Shuffles and people with access to Zeus ( its a powerful tool that cant be given to just anyone ) is what has let them slip by the sideway but we are working on it. Thanks for the feedback ?
  10. bouda118

    Changes to the armour meta Today we have fast tracked some changes into the content patch set to go live at 3pm with hopes that it will reduce the overall use of armoured vehicles on the server while promoting other vehicles and foot combat. With the BI patch to Ifrits shortly after the wipe and the removal of the door animation along with player concern, we feel now is the time to push for change as the armour on armour meta has existed for too long, has grown stale and delivers bad combat. Changes Striders added back and to become the primary rebel vehicle moving them away from the overuse of Ifrits. Ifrits are now priced at 3m for police and 4m for rebel. Slight price increase to Strider/Hunters. Drastically increased fuel consumption for all MRAPS. Increased chop prices of all MRAPS This will be a 2 week trial, everything listed on this post is subject to change. The initial phase is to see how striders hold up as they are an overall weaker vehicle (in both damage resistance and speed). We don't want to remove armoured vehicles, they are both an integral part of gameplay for police and rebel factions, current Ifrit prices are to promote the use of Strider over Ifrit (we are NOT wiping Ifrits from garages), After 2 weeks we will reassess and make changes based on feedback. Prior to commenting on this post, please take a look at damage charts to understand why we feel these changes are needed, (borrowed from Reddit) DAMAGE CHARTS Here Please use this thread to provide VALID feedback on these changes, anything deemed not valid will be hidden. Be sure to check out the devblog for all the new changes and contact DLC content added. Thanks, Bouda & Kat.
  11. bouda118

    This ^ Prices also affected by the active 40% discount which ends shortly.
  12. bouda118

    Big ups gaymer.
  13. bouda118

    All good things come to an end gaymers. First and foremost you will still see us around as a registered gang, Just as a smaller casual gang ( IRL has taken over for alot of the lads with work and uni ) . Its been a journey along the way against both rebels and the APD. To the boys Papaj Rogue1911 Son Chae-Yung Pad0s What started as a Sydney meme and soon become one of the biggest gangs straya had seen, We had ups and downs but grew into the powerhouse gang. To the lads who we picked up/came back /Joined in along the way Gucci Truma AustrianTrapLord Hope Jebus Preacher La volpe Ethanface DaCrazyAsian Buster Knut Yun Jesse Wasabi J-Dogs Marko Salt Toby josh Gov Tyrone Breezy Smiladon Cougah Chadd Truthy Jammir rvZz Caiden Donk Slade henny Swanky Wallzy Rhys Beckett Tonic Wex Zed Bevo Jack Leef Sebastian Bit of a Pleb You all played a part in creating the new era of AoW 2.0. We sat strong for a year. We archived pretty much everything that was possible as a gang, Including 9 straight fed wins. I couldn't have asked for a better bunch of mongs to carry the gang name after the revamp. To the APD, We had our differences, Its time to put that aside. Some of the best fights we had in arma came from you guys, There were clashes and issues over the year but it was expected. o7 :fedora: for all the feds and banks. I hope to see you grow and challenge under Corey. With that. AoW signs out as the big boys. We will be on and around but its time for someone else to rise up as the big gang and take the flame. This isnt the first time we have gone on hiatus, We will be back one day! ? Until than I look forward to my next project within the community! With that the last [AoW] Bouda montage that will be seen for awhile, Much love to RvZz for the edit :loveheart:
  14. bouda118

    Best of luck with all future endeavors!
  15. bouda118

    APPROVED Discord and teamspeak channel created
  16. bouda118

    Pending Contact myself on Discord or Teamspeak to discuss this gang application further Discord - Bouda#4996 Teamspeak - Bouda
  17. bouda118

    The Easter Bunny ate all of the carrots we left for him. What a pig.
  18. Thanks to everyone who participated in the event. Congratulations to the below listed teams WINNERS 1st. Epic Gaymers 2nd. 9 Lives 3rd. General Duties Unfortunately we couldn't run the predictions event as we had a team drop out at the last minute and the brackets changed, i have a list of first blood kills that i will contact the winners over the next few days ( or feel free to contact me on ts or ingame ) That concludes this event, thanks to all who participated and staff who helped run it, if you have any other ingame events you would like to see feel free to contact me on discord or ts!
  19. Event postponed due to current server migration, Event will run on the 14th at 5pm. Teams may allow changes to cater if people can’t make it, Bracket format will change to suit team numbers and predictions reset for tomorrow
  20. Epic Gaymers Breezy - 76561198133386627 Gay Dave - 76561197993570169 Jdog - 76561198827378534 Martinez - 76561198250841680 Connor Mcgregor - 76561198148166004 Wallzy - 76561198273383869
  21. bouda118

    Rise up gamers
  22. bouda118

    Nice Montage Gamer +1
  23. bouda118

    +1 to qilin, offroad HMG is pretty trash, Its more a meme than anything +1 to clothing If you add flags to gangbases they just become another capture point. Theres 3 on the map already, 6 just makes majority of them redundant and they become dead content. The new gangbase system is a pretty cool concept and with some minor tweaking could work well and another means of unique combat too.
  24. bouda118

    Catch Fam Goodluck with future endeavours!
  25. bouda118

    First of all, i feel its time to clear the air on AoW a little bit and try change the way people perceive us ( After that we will move onto ramming ), Everyone is entitled to an opinion but its easy to have an image drawn without the full backstory. We have 3 EU players in a 20 man gang. ( Can anyone actually name them, Or is it presumed all AoW is EU when you die?) who won’t be affected by the ping change they all play well below the change ( 500 to 400 was actually pretty high anyway in hindsight it's a minor change ). This restriction will have a bigger effect on Australians with internet that spikes and other foreign players on the server with a bad link. Example: Jeb, Jot, iamjack, Chris, Bob, luke, Home, We are painted as the big bad rebel gang that's out to dismantle the police force, however this isn’t the case. Most of us want to see the APD succeed, we need them to survive for us to survive. The current state of the server is fueled by Cop vs Rebel content and one cannot operate without the other. A few of our members may occasionally bash cops, but this goes both ways. There are multiple cops who enjoy the banter and memes ( Toxicity is punished ) . We currently have a decent relationship with a number of police players in and outside of the game and we’d like to keep it that way. We have helped the server progress which a lot of people don’t recognise ( See below ) - Rejected bribery and an attempted poaching from another server and stuck by while other top gangs left. - Provide feedback on both police and rebel faction - Provided content in the form of media to the community (Montages, etc) - Worked with senior staff on event and event ideas - “Adopt A Gang” Program, Were we work with smaller gangs to help grow them. - Worked with @James32 to create a rebel discord for ALL rebel players and gangs - Provided CQC and OG arm servers at our expense for anyone to use and practice. We are one of the only few top gangs left in the server. There’s currently AoW and Sequel who stand a fighting chance against the police in major crimes. If you push the rebels out, the cops will spend most of their time in Sydney and major crimes will become dead content. There are many reasons why the APD is currently struggling at major crimes, 2-3 EU players is not one of them. The leading factor we feel is armour on armour, You stack multiple officers into a hunter and the driver is often someone who does not know who to deal with rams, which results in multiple deaths for stupid reasons ( Ramming is an art, If not done correctly you die ) . For someone that is experienced with how ramming works, they’re going to have an advantage over someone who doesn’t regardless of the ping difference between the two drivers. Moving forward, Personally and alot of us within the gang agree the problem lies with armour on armour ramming, Coupled with people who don't understand how ramming works and the fact that Arma 3 has terrible physics when it comes to collisions. Having a high ping might have some minor advantage but not to the point its game breaking. A good example here is the APD has some very high ping players who always die to rams as they don't understand how it works. There are multiple factors that contribute to the broken state of ramming on the server. -FPS -Multiple people and vehicles in a single area. (Refer to the start of this video around 20 seconds in) Here) Credit @Asnee -Server performance -Hitbox ( Here , Sorry lads blew the design budget on EU Recruitment ) -Ping Spikes and bandwidth -Broken Arma Physics ( Refer too Here ) With everything stated above its easy to see why it should be looked into, There are so many factors that can change the outcome of if someone lives or dies. Examples of how ramming is broken and server performance issues underload (None of these were done by players with high ping): Example 1. ( Both Australian, Both 20 ping ) Example 2. ( Space ifrit from Australian on Australian ram ) Example 3. ( AoW dying to tower lag ) Example 4. ( Example of what EU deals with on AU servers ) Example 5 ( Another example of server lag and towers ) Rather than attempting to push out certain players within the community with a band-aid fix, Look at one of the leading causes that promoted the recent change and some ideas below to better it 1. Leave armour on armour a thing, Continue to let it cause issues and people complain. 2. Move it to the VDM ruleset, Remove ramming all together ( This will still probably upset people as its essential to rebel combat against HMG etc etc ) 3. ( Personally my favorite ) Add a seatbelt script as people have suggested. If seatbelt is active and you are rammed vehicle is disabled but you take no damage, Can't decamp ( leave vehicle ) until seatbelt is removed ( put on timer so it has risk v reward ) If seat belt is not active, You die as normal. ( This solution would also benefit sydney and trolls. ) ( Unsure the limitations on this though ) Credit to Martyn 4. Alternative fix not listed Closing Statement, At the end of the day this change doesn't affect how we will play on the server, If you wish to dislike us you are well within your rights, Just remember its a video game, We want to see all parties enjoy every aspect of the server its disheartening to see a few people with a target on their backs because people are upset. Believe it or not the EU lads are good dudes who have issues versing AU people too most of them play straya as a safe haven to chill and relax on ( They even enjoy playing police in the offpeak hours ), They use qilins as generally ifrits blow up and they die on impact. Both parties experience tower lag when the server is underload, Its unavoidable, Majority of us too hate ramming, Its bad combat and dirty. But its within the ruleset. I would rather throw us into the spotlight and let people see a little of what normally isnt if it opens a discussion on a fix Rather than have people pushed out of the community on both sides, Finally credit to @Wex For help and input provided in this post. Hopefully this can turn into a civil discussion and not expload into some toxic aids.
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