StrayaGaming 103 Report post Posted March 17, 2017 StrayaGaming - Altis Life Rules All rule breaks are up to the server staff's discretion. What a moderator/administrator says is final. Recently changed rules are in yellow. 1 - General Rules 1.1 Any form of hacking, exploiting or cheating is prohibited. 1.2 Any form of racism or derogatory comments will not be tolerated. 1.3 Any use of macros are not allowed when on the server. 1.4 City limits is defined as anywhere inside of the Purple Ring around Sydney/Melbourne/Brisbane. 2 - Fail Role-Play (Fail RP) 2.1 You must at all times, stay within the narrative of your roleplay character. 2.2 Aborting the server while in restraints or roleplay or while incapacitated/downed will be considered ‘Combat Logging’ (you must wait the timer out and respawn before, leaving the server). 2.3 Any form of evading role-play such as killing yourself, being team killed to evade or breaking character will be seen as Fail RP. 2.4 Storing or impounding a vehicle during an active declaration will be seen as Fail RP. 2.4.1 This also includes storing money, items and other amenities during an active declaration. 2.5 Any strategy, method or actions that are obtained by out of game means will be seen as meta-gaming. 2.6 Any actions that are done with the intention of interrupting or interfering with role-play or the actions of other people is trolling and fail role-play. 2.6.1 Don’t be a dick. (Don't do anything which could be seen as purposely annoying or interfering with the Roleplay of others. Things like baiting police, destroying vehicles and targeting certain people). 2.7 Rebels may not enter city limits with rebel gear or vehicles.This is inclusive of armoured apparel (IE vests and helmets), concealing clothing (balaclavas or masks) and weapons. 2.7.1 Rebels that enter a city limits in rebel clothing or carrying an illegal weapon may be met with undeclared lethal force from the police. 3 - New Life Rule (NLR) Classifications: Dead / Died / Killed / Death means you have been incapacitated and then respawned. Incapacitated / Downed means you have been shot, crashed, etc and have the option to request a medic or wait out the respawn timer. 3.1 All information / knowledge / memories gained prior to respawning is lost unless revived by a medic. 3.1.1 The exception to this is owned houses and server marked map locations. 3.2 You cannot return to the situation which caused your death. 3.3 If revived, you cannot attempt to kill anyone involved in the situation leading to your incapacitation until the situation is complete. 3.4 You cannot be engaged in combat by any party involved in the situation leading to your incapacitation. 3.4.1 You can still be taken hostage or detained by police after being revived so long as the opposing party member has not themselves, been revived or respawned. 4 - Value Life Rule (VLR) 4.1 Putting yourself in situations where the risk of death far outweighs the odds of surviving is considered to not be valuing your life. 4.1.1 Not complying with demands of a hostile threat where your life is at risk will be considered fail value for life. 5 - Declarations 5.1 All declarations must be done via email or direct communication, this includes voice. 5.1.1 Enough time (30 seconds) must be given to acknowledge a declaration must be given. 5.1.2 An acknowledgement must be a noticeable change in behaviour. 5.1.3 Direct communications cannot be used to declare on any vehicle regardless of the vehicle’s speed. 5.2 A declaration will expire 10 minutes after all hostile actions have ceased. 5.3 A declaration on one member of a gang/faction is a declaration on all members wearing the same gang tag/faction map wide. 5.4 Declarations on police must be done by either direct communication (this includes voice) or by text to police dispatch. 5.4.1 Declarations via police dispatch must state a name and a vehicle (if applicable). 5.4.2 If a name is not applicable, a location must be used instead. 5.5 Civilian contractors must declare via text message before responding to a bank and fed. 5.6 If the player has acknowledged your declaration and complied with your demands, you may not engage and must continue roleplay. (If you decide to kill them while they're complying, this will be seen as Fail RP). 5.7 All declarations must include the following: 5.7.1 A statement of intentions e.g. This is a robbery! 5.7.2 An action for the person being declared on e.g. Hands on your head! 5.7.3 A consequence for failing to comply e.g. Or you will be shot! 5.8 You cannot rob or hold up EMS personnel. 5.8.1 You cannot steal an EMS vehicle. 5.9 If you are outside city limits you cannot declare on any players that are within city limits. 5.9.1 If a player flees into city limits during a declaration you may follow them and continue the engagement. 5.9.2 If you follow a player in during declaration using rebel gear, you may not start a new declaration until you leave city limits. 5.9.3 After concluding a situation pursuing a player into city limits in rebel gear, you must immediately make all attempts to leave city limits. 5.9.4 If a declaration is initiated by a player inside city limits where both parties are inside city limits, rebel gear may not be brought into city limits. 5.10 The robbing of a house does NOT form a declaration between the robber and owner. 5.11 Looting a dead officers body will automatically create a one-way declaration with the police. 5.12 All rebel/contractor/cartel Groups are to wear the gang tag associated with their group. (Example: [123] YOURNAME) 5.13 You must declare on a person before you can restrain or knock them out. This includes tasing or knocking down. 5.13.1 Police are exempt from this rule when restraining to check licenses or ticketing. 6 - Random Death Match (RDM) 6.1 Killing any player without a valid declaration (see declaration rules) will be seen as RDM. 6.2 The killing of EMS will be seen as RDM. 6.3 If you are caught in the crossfire of an active declaration, this is not RDM. 6.4 The killing of an incapacitated person will be seen as RDM (ragdolled, knocked out or restrained). 6.4.1 - If the situation has a hostage involved you can shoot the hostage and only the hostage regardless of Rule 6.4. 7 - Vehicle Death Match (VDM) 7.1 The usage of vehicles to cause harm, damage or gain an unfair advantage will be considered VDM. 7.2 Running someone over with the intent to evade/flee is not seen as VDM. 7.3 Armour vs. Armour ramming is allowed when you are in an active declaration with the other party. Ramming can only occur when both parties are INSIDE of the vehicle. Players standing outside the vehicle who become ragdolled will gain immunity for a short period of time, until the rag doll animation is over. 7.3.1 Immunity period only applies when the rag doll was caused by the opposition not teammates. 7.3.2 Ground vs. Air Ramming is prohibited. 7.3.3 Unarmored vehicles can not be used to ram or ram other vehicles. 8 - Safe Zones 8.1 There is to be no hostile acts within a safe zone. 8.2 When in an active declaration you can not flee to a safe zone. Police can arrest people from within safezones. 8.2.1 Cop v Rebel declarations are called off when all members of either party reaches to their safe zone (PD or Rebel outposts). 8.2 is void in this situation. Cartels and civilian contractors must also return to the Rebel Outpost over their set outposts. 8.2.2 If a single member of either party returns to the safezone, the declaration is still valid. 8.2.3 All above rules (8.2.1 and 8.2.2) do not apply for when a major robbery is being conducted. Any players that are part of either the gang or police force and are present at the bank within the declaration area of a 2km radius will be considered active in the declaration. Anybody seen withdrawing to a safezone will not be permitted to return and is calling off their individual declaration. 8.2.4 Police may return to Melbourne, Brisbane, Sydney PDs during a bank only for the purpose of escalation and will not call off their declaration in doing this. Only in this case are they exempt from rule 8.2.3. 8.3 You can not steal any items/vehicles from a safe zone. 8.4 You are not to airlift a vehicle from within the city limits. 8.4.1 The only exception to this is vehicles you own or have keys to and can only be lifted from the air garage. 9 - Robberies 9.1 Six police officers must be online to rob the Convenience Store. 9.1.1 Ten police officers must be online to rob the AGL Office. 9.1.2 Ten police officers must be online to rob the Westpac Bank. 9.1.3 Twelve police officers must be online to rob Federal Reserve. 9.2 You must declare on the Police when robbing any of the gas stations however, robberies (Convenience Store, Westpac Bank, AGL Office and Federal Reserve) are KOS on all cops involved. 9.3 When a robbery is hit off, all declarations which include the robbers or police are called off. 9.3.1 This rule is only applicable within a 2km radius of the robbery area. 9.4 Any hostile action done to either the robbers or the police responding to the robbery done by an unrelated gang/third party will be considered RDM. Two gangs (Rebel/Cartel/Civilian) cannot commit to a robbery at the same time. 9.5 All robberies (Convenience Store, AGL Solar, Westpac Bank and Federal Reserve) all have cooldowns before they can be robbed. 9.5.1 The cooldown between different robberies is two hours, the cooldown starts at the start of the robbery. 9.5.2 The Convenience store is not considered to be part of the cooldown between different robberies. 9.5.2 Convenience Store has a cooldown time of one hour. 9.5.3 AGL Solar Office has a cooldown time of two hours. 9.5.4 Westpac has a cooldown time of two hours. 9.5.5 Federal Reserve has a cooldown time of three hours. 9.5.4 Declarations for all robberies only go within the immediate area of the robbery, combat in areas deemed unreasonable may be seen as a rule break. With exceptions with snipers within 2km of the robbery. 9.6 You may not randomly join in the bank/fed robbery or sneak around unarmed and act as a bystander then pull out a gun and assist. 9.7 Gangs must rob the banks for the robbery itself and must roleplay an escape once the robbery is over. They can’t wait around for the pleasure of killing police officers. This will be seen as Fail RP. 9.8 Touching off a robbery and running away for the benefit of baiting cops or annoying other players will be seen as Fail RP. 9.9 After the detonation of the Federal Reserve vault, neither party (rebel or police) may have any additional people join in to the active robbery. 9.10 If you leave the server or die for any reason during a bank situation, you cannot return and engage in the situation. (This includes aborting or being kicked). 9.11 During scheduled server events (events with prior notice given more than 24 hours ago), no player may conduct any major robberies (Convenience Store, Westpac Bank, AGL Office or Federal Reserve). 9.11.1 Players, regardless of faction, may not rob or raid houses during these events. 10 - Hostage Rules 10.1 There can only be one hostage ‘employed’ during the robberies of the Convenience Store, AGL Office or Westpac bank (no hostages for the Federal Reserve). 10.2 There can only be one hostage ‘employed’ during any major robberies (no hostages for the Federal Reserve). 10.3 If you kidnap a player with six police online or less, you cannot initiate a hostage roleplay scenario with the police. 10.4 All negotiations must be done face to face in game and any money must be done on site NO wire transfers. 10.5 A declaration must be formed prior to initiating a Hostage Situation. 10.6 Do not use a hostage that is playing with you as your friend. This will be known as metagaming. 10.7 Hostages must be unarmed. 10.8 The negotiator of any hostage situation can not be taken hostage. 10.9 There can only be one hostage situation declared with the Police every two hours. 10.10 - You cannot take EMS members hostage. 11 - Cartel Rules 11.1 Cartels can control 1 drug picking area and one processing area. 11.1.2 This may only occur when the cartel is approved and registered on the forums. 11.2 If a cartel wants to take over a different picking or processing area, that another cartel owns, they must declare a gang war via the forums (https://strayagaming.com.au/forums/forum/251-gang-wars/). 11.3 Cartel gang members are able to conduct the following activities with Police. 11.3.1 Corrupt roleplay e.g: Turn a blind eye to drug trafficking (validated document stating what took place for tracking purposes). 11.3.2 Blind eye to kidnapping of Rebel or Cartel associates. 11.3.3 Cops must investigate if they believe it is civilian personnel (Includes civilian contractors working with police). 11.4 - No more than 15 cartel members are to be online at any time. 11.5 Cartels are all their own separate force, therefore no team tactics between groups or rebels is permitted. 12 - Rebel Gangs 12.1 Rebel Gangs equipped with rebel gear/weapons/vehicles are not to enter city limits under any circumstances (With the exception of a City Takeover). See rule 2.7. 12.2 Gangs who play as rebel are all their own separate force, therefore no team tactics/cohesion between the groups is permitted. 12.3 Any non civilian vehicle found by police may be destroyed. 12.4 All rebel gangs are to wear the gang tag associated with their group. (Example: [123] YOURNAME) 12.5 No more than 15 members of a rebel gang are to be online at any time. 12.6 When robbing any bank rebel members must be sure that the appropriate amount of time has passed between cooldowns. (See robbery rules). 12.7 Rebel gangs have the ability to take over a major settlement, known as a rebel takeover. More information can be found here: https://goo.gl/uVdFnQ 13 - Civilian Contractors Civilian Contractors will consult ONLY with the Commissioner where a individualized document will be written up with procedures and guidelines for their particular roleplay. Document needs to be agreed and signed upon before that particular group can conduct their duties. 13.1 Civilian Vehicles must be used in city limits. This includes donator vehicles and helicopters. Vehicles purchased from a rebel store are not permitted. 13.2 Contractors can only help the police during bank and federal robberies, they cannot do police activities, unless instructed otherwise by police. 13.3 Civilian Contractors can organize a contract with any faction on the server. 13.4 Contractors must be paid in full prior to any commencement of work. 13.5 Any gear purchased at Contractor Base is considered rebel, unless you hold a valid contract approved by the APD Commissioner. 13.6 Contractors are only allowed to operate with their specific contracts or other contractors, if seen operating with rebel/cartel gangs not contracted with them the contracting group will be terminated. 13.7 All active contracts must be posted in the contractor subforum (Contact a staff member for help). 14 - Police & Medic Protocols - Police Protocols: https://goo.gl/dbybx7 - Medic Protocols: https://goo.gl/e8uriA Contact the respective Command Teams for help regarding protocol breaches. Rules written by the StrayaGaming AL Staff Team. Rules effective 12/02/2019 @3:00pm AEDT>> If any grey area's are found please forward them to Altis Life Senior Staff << 42 1 1 1 2 3 4 1 Share this post Link to post Share on other sites