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Mitch

Altis Life Rules Changes

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Mitch    661

Altis Life Rules Changes

This changes are effect as of 5pm 18/05/2019. All new rules will appear in yellow on the Altis Life rules page. Please note some rules have changed numbers to accommodate new and changed rules. 

 

New Rules

General:

1.1 Use common sense when playing and reading the rules.

Fail RP:

2.7 Civilians may not enter city limits with / or use any of the following; concealing clothing (balaclavas, face masks), high calibre weapons (anything larger than an SMG), armoured apparel (clothing with armour rating, vests that cannot be purchased from a civ store) or rebel vehicles (any vehicle not able to be purchased from civilian stores).

2.7.1 Civilians that enter city limits with any of the above mentioned items may be met with undeclared lethal force from the police.

NLR:

3.2.1 Even if the situation has ended, you are not allowed to go back to retrieve weapons, gear or vehicles.

Declarations:

5.13.2 Police may use tasers or knockdowns without a declaration against players who trespassing within Sydney, Melbourne or Brisbane PDs. This does not start a declaration between the player / player’s gang and the Police.

5.14 Players that attempt to break players out of prison by any means may be met with undeclared lethal force from the police.

5.15 Any damage or deaths that occur from crossfire will not be considered a form of declaration.

Safe Zone:

8.2.5 Police are exempt from rule 8.2 if they are bringing the individual back to a Sydney, Melbourne, Brisbane police safe zones for processing purposes. They may not re-join any active situations once processing has begun. 
 

Changed & Updated Rules

Declarations:

5.2  A declaration ends when all ingame/online members of an opposing faction are incapacitated or 10 minutes after all hostile actions have ceased.

RDM:

6.2 The killing of EMS will be seen as RDM, this excludes EMS in KOS zones.

Robberies:

Major Robberies are: Pharmaceutical Factory, Westpac Bank, AGL Office, Research & Development Facility and Federal Reserve

9.1 Eight police officers must be online to rob the Pharmaceutical Factory.

9.1.1 Ten police officers must be online to rob the AGL Office.

9.1.2 Ten police officers must be online to rob the Westpac Bank.

9.1.3 Twelve police officers must be online to rob the Research Facility.

9.1.4 Twelve police officers must be online to rob Federal Reserve. 

9.5 All Major Robberies have cooldowns before they can be robbed.

9.5.1 The cooldown between different robberies is two hours, the cooldown starts at the start of the robbery.

9.5.2 The Pharmaceutical Factory is not considered to be part of the cooldown between different robberies.

9.5.3 Pharmaceutical Factory has a cooldown time of one hour.

9.5.4 AGL Solar Office has a cooldown time of two hours.

9.5.5 Westpac has a cooldown time of two hours.

9.5.6 Research & Development Facility has a cooldown time of three hours.

9.5.7 Federal Reserve has a cooldown time of three hours.

Removed Rules

Fail RP: 

2.7 Civilians may only use pistols and SMGs when in city limits (Classed as “Civ Weapons”).

2.8 Any item which blocks a players name is not allowed in city limits.

2.9 Any item of armored apparel (items with an armored rating) which cannot be purchased from a civilian store (Market, Gun Shop or Diving Store) may not be worn in city limits.

2.10 Civilians in city limits with non civilian apparel or are carrying an illegal weapon may be met with undeclared lethal force from the police.

(2.7, 2.8, 2.9 replaced with the new 2.7)(2.10 replaced with 2.7.1)

 

 

Please note some rules have changed numbers to accommodate new and changed rules. 

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