BigRed 133 Report post Posted January 5, 2020 I had a few ideas (and had a chat on TS with a few people) about incorporating the FOB into side missions. 2 examples would be a full fledged defend of the FOB, where there could be a timer until the attack starts and then it's on. Another example could be "An AT team has positioned itself overlooking the FOB to take out anyone leaving with a vehicle, search the area, take them out and destroy their missile cache" I figure it could give the FOB a bit more purpose. 6 Share this post Link to post Share on other sites
=S.N.A.F.U.= 92 Report post Posted January 25, 2020 We used to have the enemy attack the FOB.. And the enemy used to well.. take the fob . Maybe as a timed structured side mission it would be different though. I'd like to see some of the Ironside vehicles spawnable at the fob, adding to it's value & making it more of an issue when it gets hit. 1 Share this post Link to post Share on other sites