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Everything posted by Connor.
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Because Altis Life isnt the only thing hosted on that server. It shares with teamspeak, db and a bunch of other services. Wasteland only shares with I&A.
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Altis life is on a more powerful server. Wasteland is on an overkill server as it is though, its purely mission based performance issues, nothing to do with the server its hosted on.
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@Jüstice™. a red X usually means your game version is lower than the server version. what does your game say its version is? (Bottom right corner on the main menu)
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Altis Life v6.1.1665 Release Date: 23/06/2017 Size: 18,924KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” Change Log: Added: License conditions* Added: Safezones to the cartel and contractor bases Added: Hospital beds to EMS placeables Modified: Fixed detective shop action at Sydney PD Modified: Fixed giving keys Modified: Fixed bus logs showing wrong location info Modified: Fixed KOS rebel vehicle shop action Modified: Fixed message error when closing map Modified: Fixed spelling mistakes on map and in shops Modified: Fixed jump spot at Sydney PD Modified: Moved KOS rebel shop out of buyable house Modified: Moved Sydney Drug Dealer out of buyable house Modified: Reduced size of gang hideout 1 KOS zone Modified: Default cop weapon from SPAR to mk20 Modified: Cops can no longer revive when there is a medic online Modified: EMS required level for barriers from 3 to 2 Details: License conditions: Allows us to set conditions when purchasing licenses (EG: You cannot purchase rebel training if you have cartel training). Report all bugs via the in game bug tracker. If you have a suggestion, please send it to a member of the Altis Life staff team. Thanks for playing StrayaGaming Altis Life!
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Malden is 12.8kmx12.8km, Stratis is 8.1kmx8.1km. Personally I think malden would work well.
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http://steamcommunity.com/sharedfiles/filedetails/?id=924102862 @Zorgain
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Altis Life v6.0.1564 Release Date: 13/05/2017 Size: 16,527KB Notes: Download the update before it goes live here! Change Log: Modified - Raised police paycheck Modified - Reactivated federal reserve Modified - Patched a couple of exploits Removed - Officers receiving cash when a fine is paid Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v6.0.1540 Release Date: 30/04/2017 Size: 16,528KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” You may need to restart your game for certain textures to load properly Change Log: Added - New Strayagaming logo Added - New splash image Added - DB auto wipe for gangs, wanted list and housing* Added - DB queuing for queries that don’t return anything Added - DB query timeout when sending initial request to server Added - Helipads to the oil rigs Added - DLC icon to DLC vehicles in vehicle store Added - Use toolkit via Y menu Modified - Changed gang bases red map overlay brush from grid to solid Modified - Global execution method for local animations Modified - Fixed redgull effects not working Modified - Fixed cocaine spelling in profs menu Modified - Fixed double up items in weapon shops Modified - Fixed bad zafir mags Modified - Fixed escorting restrained cops Modified - Patched duplication method Modified - Disabled housing* Details: DB Auto Wipe: Gangs will be deleted after no members have been on civ for 7 days. Wanted list entries will be deleted after the player has not been online for 7 days. Houses (garages & containers too) will be deleted after the player has not been online for 90 days. Disabled housing: To answer any questions we have about the housing system and its part in the servers instability, housing will be temporarily disabled. If all goes to plan it will be re-enabled tomorrow without the need for a new mission update. No house data will be lost during this short period of time. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v6.0.1555 Release Date: 04/05/2017 Size: 16,527KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” Change Log: Added - Confirmation popup when selling licenses Added - Server side toggle to disable various features* Modified - Revert objects change in v6.0.1542 Modified - Fixed treasure wrecks Modified - Fixed house crates bug* Modified - Patched exploit Removed - Public police slots Details: Server side feature toggle: Part of our investigations to find the cause of the servers instability requires disabling features. We have added a bunch of server side toggles so we can disable various features as we need to without releasing a new mission update. Most of the features aren’t critical to game play, the biggest of them all is housing which we have already tested. House crates bug: Specifically the bug where you sell one house and all crates from all your houses vanish, that’s fixed now. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v6.0.1542 Release Date: 01/05/2017 Size: 16,515KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” Change Log: Modified - Spawn method for majority of map objects (stability test) Modified - Housing re-enabled (was done last night but worth noting) Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Thank you to everyone who was online last night while we ran a few old builds. Thanks to the number of players online we were able to confirm what direction we should be moving in with these old builds. We would greatly appreciate it if you could all join us again tonight as we test a few more builds. I personally would like to have them all tested and out of the way tonight but that depends on how many players we have on. Same as last night, bank accounts will be forced to 50mil minimum, so take the time do play around with things you may not normally get to have fun with and enjoy yourself. All old build missions are available for manual install before we put them on the server tonight. I recommend downloading 46r, 47r, 48r and 49r from the old builds folder in google drive. Tutorial and download link available here: Thank you all for your patience during these tests.
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Those of you who frequently play Altis Life will know the server is in no way stable. We have struggled for too long trying to fix all possible causes of the instability, so have decided to take a different approach. We are going to run previous versions of the mission file on the server until we can find our last stable build, then put the current mission back up (v5.9.1484) while we take a hard look at what changed. This does mean for a short period of time the server will be lacking features, and others may partially work, or not work at all (eg: gangs, wanted list). Also due to various changes we have made to the database over time some older features may cause data to become unusable by the server, so while the server is running older builds a temporary database will be used. This database will save changes as you would expect, but when we return to the main build we will return to the main database, therefore any progress made on the temp database will be lost (without an option for compensation). We will do what we can to find the last stable build as quickly as possible and return the server to the most up to date build. We had hoped to avoid this path but as time passes by the urgency for a resolution grows & this may be the fastest path to one. Tests will start over the coming days, you will know if the server is running an old build as the server name will say the version followed by 'r' (eg: "v5.0r"). Thank you all for your patience and understanding.
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Short update: We have started running tests again tonight. The test wont run for the full 6 hour restart. We would appreciate it if everyone played as it would end our testing sooner. To assist players in helping us test, bank balances have been raised to 50mil minimum. There should be no more testing after this week.
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Altis Life v5.9.1502 Release Date: 24/04/2017 Size: 16,550KB Notes: Download the update before it goes live here! We are currently conducting old build tests to narrow down the cause of instability, read more here. Items marked with * have a related segment under “Details” Change Log: Modified - Enabled vehicle loading Modified - Progress bar UI* Removed - A hand full of animations* Details: Progress bar UI: The progress bar now loads as a menu instead of an overlay to prevent moving around while performing an action. You can still use VOIP while the progress bar is open, and you press escape to abort. Animations: We recently ran a test with animations which resulted in less desync/lag. With server stability in mind we decided it would be best to remove some animations & change others. The generic action & repair vehicle animations were replaced with crouch (used when the progress bar is open). Three of the six stages of ‘spasm’ animation (used in tazer/knock down/drug overdose scripts) were removed. Shift 3, 4, 5 & 6 animations were removed (keeping wave and piss). The bend down ‘pickup’ animation was replaced with the arma 3 default pickup animation. The method of execution for the remaining animations also changed to keep JIP clients from receiving old animation data on join. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1440 Release Date: 22/03/2017 Size: 16,579KB Notes: Download the update before it’s released here! This update contains many changes approved by management after community discussions. You can view the discussion thread here. Change Log: Added - x64-bit decryption support Added - 5.56 Knockdown round Added - IED to crafting Added - Personal player marker to map showing direction & position (only visible by you) Added - Better patdown script to drop all belongings on ground instead of deleting them Added - Temporary store to Rebel 1 to sell items removed in this update Modified - Size of info text on the admin menu Modified - +25% cost to all police vehicles, weapons, items & clothing Modified - -25% cost to all civilian weapons, items & clothing Modified - Auto unrestrain timer raised to 20 minutes Modified - Various crafting recipes Modified - Fixed placed building’s doors not opening Modified - Updated rules link on the escape menu Modified - A few extra items are now considered illegal for the house raid action Modified - Blasting charge timer raised to 10 minutes Modified - Fixed donation discount applying in the weapon/item shop when selling items Modified - Raised the sell price on some legal runs Modified - Fixed knockdown rounds applying damage in safezones Removed - Default A3 map markers (Spotted units, spotted vehicles, etc) Removed - Offroad Armed & Kajman from rebel store Removed - Ghosthawk, Marid & Speedboat minigun from police store Removed - Various weapons from rebel & police stores Removed - Claymore & Explosive charge from crafting Removed - M6 Slam Mine from SRT store Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Yuri. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1494 Release Date: 22/04/2017 Size: 16,549KB Notes: Download the update before it goes live here! Change Log: Modified - Improved DB query queueing Removed - Disabled body looting Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1493 Release Date: 21/04/2017 Size: 16,549KB Notes: Download the update before it goes live here! Change Log: Modified - Reverted changes from v5.9.1488/9 Modified - Many misc alterations Removed - Redundant checks from various scripts Removed - Vehicle loading (temporary) Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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FAQ How long will the server be running old missions? It will be on and off over the next few days at least, we would like to keep time on the old missions as brief as possible. This is a visual representation of how this testing phase is going to go: Note: the server will go back to current build during the day as we can't properly test stability during off-peak time. Why have I lost... (money/vehicles/gear/etc)? To ensure we don't corrupt any data, all old builds will run off a temporary database which is using data saved at 9/10pm last night (18/04/2017). The server will still use the main database when running the current build, so any progress made after that point is not lost. What is the point in playing if none of my progress will save? Use this time to take risks and do things you wouldn't normally do, have a bit more fun than usual. Plus you would be helping us finish these tests sooner. Why should I play while the server is running an old build? We need as many people as possible playing to finish these tests quickly. We cannot test mission stability on the development server as the cause of the crashes is not known and therefore we don't know how to reproduce them. As frustrating as it is we have to run these tests on the main server because it will ensure the tests are run under normal conditions and therefore will definitely prove what our last stable build is. Can you add new features to the old builds to make it easier? No. The entire purpose behind running old builds is to find out where along our development timeline we messed up. If we add newer features to the old builds we are not testing old builds at all, and therefore wasting everyone's time. How do I know if the server is on an old build? There will be an r at the end of the version in the server name (eg: v5.0r) and when you load in there is a pop up stating that old build tests are in progress. How will this help you stop server crashes? If we can find the last stable build, we can look at what changed after it. By knowing exactly where we went wrong, we can reverse it in our current build and hopefully stop the crashes. How is this better than what you were doing before? What we were doing before obviously wasn't working. Our original approach was to try and fix/improve anything that had potential to be the cause. This new approach is about finding the point in time where we went wrong and looking at those changes specifically, thus narrowing down all possible causes & being able to see exactly what changed in the code. Have the rules changed too? No. I'll add to this post if more questions are asked.
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Altis Life v5.9.1488/1489 Release Date: 15/04/2017 Size: 16,558KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” We know some animations do not play in full, this test will be quick so they wont be that way for long Change Log: Modified - Changed various animations* Modified - Disabled Shift + # animations Modified - Animation execution method Details: Changed various animations: For a while now the mission has been loaded with all different kinds of animations. This update cuts it down to just a few to test if animations are responsible for our stability issues. You will notice some actions now share animations (eg: surrendering & restraining), this is due to the default altis life animations not being a viable replacement for this test due to stability issues of their own. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1486 Release Date: 12/04/2017 Size: 16,559KB Notes: Download the update before it goes live here! Change Log: Added - Debug logging to assist mass kick/crash investigations Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1484 Release Date: 09/04/2017 Size: 16,558KB Notes: Download the update before it’s released here! Change Log: Added - Some player initialization checks Added - Medical house placeable for EMS rank 2+ Added - Sell rebel license for 50k at rebel north Added - Hellcat (ammo removed) to rebel Added - Pawnee (ammo removed) to rebel Added - Redgull effect steadies aim temporarily Added - Spar 17 to cop Added - CMR 76, Vermin, Spar 16 & Mk14 to rebel Modified - Reverted all changes from v5.9.1447b Modified - Price of AK 12 & Mk 18 on rebel Modified - Rank required to access comp admin tool Modified - Fixed gang base 2 vehicle spawns Modified - Fixed pat down deleting backpacks Modified - Fixed federal reserve dome 2 Modified - Fixed selling some virtual items for $-1 Modified - Fixed burglary price on wanted list Modified - Fixed Mar-10, Mk1 EMR & Mk18 mags in SRT store Modified - Fixed 30rnd 5.56mm ammo in rebel shop Modified - Fixed green whistle removing even when it can’t be used Modified - Fixed spelling of Lollipop Modified - Strider rank on EMS from 4 to 3 Modified - Lowered prices on Iron, Copper, Oil, Salt and Marijuana licenses Removed - 20 civilian player slots Removed - Ghosthawk from SRT (missed it in v5.9.1440) Removed - Comp shop from rebel north Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.9.1447b Release Date: 27/03/2017 Size: 16,513KB Notes: Download the update before it’s released here! Items marked with * have a related segment under “Details” This update has been released as a trial. Full details below. Change Log: Added - RIP jail billboard texture Added - RIP oil rigs billboard texture Modified - Jail* Modified - Oil rigs* Removed - Disabled Zeus temporarily* Removed - Headless client logic Details: This update is a test: This update has been released as a trial in attempt to resolve mass kicks and freezes by drastically lowering the number of objects on the map. If the tests are unsuccessful we will most likely revert to the previous build. We are trying this now as it is the only part of the mission to remain untouched during the mission cleanup performed a little while back. We are hoping this test will prove if the high number of map objects is responsible for the crashes. Jail: The jail alone contains 939 objects. In this update we have relocated and drastically downsized the jail in order to give this test the best chance for success. The new jail does everything the old one did, and also has a billboard to remember the spectacular jail it has replaced. Oil rigs: All 3 oil rigs combined account for 1008 objects in the mission. Again we have downsized the oil rigs to just a few objects each with the hope that the server may perform better, and added a billboard to remember the old oil rigs. Disabled Zeus: Zeus modules have been temporarily disabled while we run this test. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Yuri. Thanks for playing StrayaGaming Altis Life!
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It shows individual players hours online and a server population graph... how does that show the differences in gameplay?
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Altis Life v5.8.1403 Release Date: 14/03/2017 Size: 16,489KB Notes: You may need to restart Arma 3 to download the mission file Items marked with * have a related segment under “Details” Change Log: Added - Full mission obfuscation* Modified - Fixed long wait times on “Preparing client” Removed - Encryption on hidden scripts Details: Full mission obfuscation: In Arma, obfuscation is used to protect a mission file from thieves. The form of obfuscation we use also allows encryption to protect all scripts inside. The encryption takes no time at all for your game to read so you won’t notice any extended loading period. We have disabled the previous form of encryption on hidden scripts (introduced v5.8.1393) as this obfuscation method protects those scripts too. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Envy. Thanks for playing StrayaGaming Altis Life!
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Altis Life v5.8.1393 Release Date: 09/03/2017 Size: 19,003KB Notes: You may need to restart Arma 3 to download the mission file Items marked with * have a related segment under “Details” Change Log: Added - Script encryption for systems made by Strayagaming* Added - Invisible EMS backpacks Added - Check to death screen to prevent spam EMS requests Modified - Fixed bad remove wanted requests Modified - Fixed panic button and green whistle not saving on relog Modified - Fixed EMS not seeing other dead EMS units Modified - Fixed incorrect 3GL tear gas round in cop store Modified - Fixed sand processing license Modified - Lowered central and eastern oil rigs Modified - Hidden a wreck at Neochori blocking a garage spawn Removed - A vest from EMS Details: Script Encryption: Recently a ‘developer’ took some of our scripts without asking for permission. The scripts that were taken are not all that game changing, but regardless it has damaged the trust we had in ‘developers’ to ask first As a result, all valuable scripts made by Strayagaming have been encrypted and hidden from view. This will not impact client or server performance in any way. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Envy. Thanks for playing StrayaGaming Altis Life!