-
Content count
6 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Altis Life Bug Tracker
Dev-Blogs
IA Bug Tracker
Calendar
Store
Services
Everything posted by DawnTemplers
-
As DJ said Puffy you can have one base that uses the regular safe zone but its restricted to one per faction meaning even if you have multiple faction members who have separate bases only one will be able to have the regular safe zone so that if all the other bases get destroyed they have at least something to restart from without being completely wiped. And getting wiped tends to drive most new players away from servers due to Alpha PvP factions attacking them.
-
Here is a possible mod that could replace MWI since its broke I know for a fact Body will love one of the weapons in this mod https://steamcommunity.com/sharedfiles/filedetails/?id=598138548
-
Just giving a mod suggestion to get an economy going again on the server since the vanilla one is running and at the moment no-one seems interested in trading since they can't see anything being of equal trade. So if you have a way for people to make money even if its not vanilla space credits at least this mod will give them a different version of credits by selling/buying at player/mod made trade stations where they can sell/buy materials/tools/ores/ships from. https://steamcommunity.com/sharedfiles/filedetails/?id=504209260
-
Should the server have its contract missions re-enabled so that we can make money so that people can buy stuff that other players sell on the Hangar Market and also buy components/tech from each other
-
Well that will be hard to do DJ since there really isn't much people would accept as a fair trade considering the only stuff people value is Uranium, Tech, ZPM's and Zone Chips. Beyond that nothing else is worth trading and I'm sure we can wipe Tech, Zone Chips and ZPMs from that list since people would rather want to hold onto that stuff except for maybe rare and common tech which no one would really want in the late game anyway when they will be after exotic tech instead.
-
A fair few mods I'd like to suggest not really fussed if they aren't used but just thought I'd give my input on some Kolt - Command Console Pack https://steamcommunity.com/sharedfiles/filedetails/?id=436025957 Star Trek: Discovery Mod https://steamcommunity.com/sharedfiles/filedetails/?id=1627392234 Azimuth Complete Mega Mod Pack https://steamcommunity.com/sharedfiles/filedetails/?id=472832143 Conveyor Air Vent https://steamcommunity.com/sharedfiles/filedetails/?id=410678202 Tiered Engine Super Pack https://steamcommunity.com/sharedfiles/filedetails/?id=642589539 High Range Ore Detectors https://steamcommunity.com/sharedfiles/filedetails/?id=1653943631 Ultimate Star Trek Warp Cores https://steamcommunity.com/sharedfiles/filedetails/?id=1584020272 Like I said they are just ideas don't really care if they are used or not