Just have a couple of questions about the Main AO and side missions.
In regards to the Main AO, is there currently any plans to change the format? Currently it is three objectives. Destroy the radio tower, take HQ and clear the area. Occasionally we also get the odd defend here and there. I was curious about the possibility of adding or changing objectives randomly within the AO. Similar to a side mission, add in an anti air battery, artillery outpost or perhaps a helicopter landing pad where you have to destroy a fuel/ammo station? Just seeking something different that keeps troops moving. Currently the majority of players take HQ and just camp there until the AO finishes once the tower is destroyed, which is usually done by someone rushing into AO with a car.
side Missions...
Currently we are rewarded for completing them, but is there any action if we fail? Just an idea, if we fail a side mission, have a couple of Tigs spawn outside of an AO at random position on the map, or a couple of armed helicopters spawn. Transport helicopter flies to AO, next thing they are targeted out of the blue and CAS/Armour/UAV has to go eliminate them? As it stands once an AO has spawned, anti air is taken out immediately. If anti air isn’t your thing, maybe a tank platoon? 4 MBT head for Main AO?
just a suggestion.