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CrPeregrine

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CrPeregrine last won the day on November 18 2017

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About CrPeregrine

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  • Birthday 04/30/1993

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  1. CrPeregrine

    Having thought on this some more, something that also needs to be considered is the general public nature of the server, stuffing every building with fireteam+ EI and adding entrenchment could bring fun for those looking for a more serious 'milsim' feel. Yet again bambi mc-rushin-right-in. Would most likely the opposite. Either way, more EI would generally be a good thing, if the server can handle the load xD
  2. CrPeregrine

    Kinda what it says in the title. Increasing the number of AI that are in the 'clear X' radius, especially in buildings and other places- such as churches and outlying sheds. this is coming from a side mission that myself and a group of others did that had -to me- a higher than normal count of AI stationed in the buildings, making the experience of clearing the town a lot more enjoyable and tense as we didn't know what to expect the experience went from normal building clearance techniques -kick door in, charge through rooms, take 1 AI down, the building is clear. to something more like: -Sneaky breeki, creep in the building, take 2 or more AI out in one room, move upstairs and there are 2 more AI to greet you then the building is clear. Not sure how difficult this would be to implement in the game, however it would make the experience of clearing the buildings a lot more tense than it currently is.
  3. CrPeregrine

    hey all, Cr.Peregrine here. some of you may have seen me on the I&A server, usually running about in the thick of things reviving people, new to multiplayer but I am finding my feet fast. keen to see you lot out there sometime!
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