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pkisbest

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Everything posted by pkisbest

  1. pkisbest

    Essentials are CBA_A3, Task Force Radio (and associated TS3 plugin), RHS USMC, RHS GREF, RHS AFRF. Optional Mods consist of Shacktac Hud, Blastcore and JSRS.
  2. pkisbest

    Tac Sacks for the win.
  3. pkisbest

    I always thought that they were mutually exclusive. You couldn’t have one without the over.
  4. pkisbest

    There was this one time where a few of us destroyed an entire cities buildings....
  5. pkisbest

    Did it reset the file? (As in we start from the beginning)
  6. pkisbest

    The antistasi drive will die at some point. Probably. Maybe.
  7. pkisbest

    If I may be so bold as to say, when you are on this server, please try your hardest to keep “memeing” to a low level. Any action you do could potentially cause chaos for us. Play it serious.
  8. pkisbest

    And also an addendum onto one of my earlier posts - I believe enemies only Paradrop in during a Defence. If your situated too far outside the HQ with an AT setup, you are going to die. Unless your like 1km out of the AO itself with a tank or something. So your idea of the enemies paradropping and removing any setup AT areas is kinda a niche example...also I don’t think I’ve ever seen someone set up an AT position (as in static launchers), although it would be interesting to see it utilised. Most just use shoulder mounted launchers.
  9. pkisbest

    Nova, on your point that it’s not milsim. Your right. But it’s a bit ridiculous for people to: 1. Be able to wear the enemies Uniform, 2. Be able to carry 7 RPG rounds while carrying a MMG with several boxes. There still has to be an aspect of skill. It’s half the reason I think infantry Thermal should either be removed or restricted to spotter type classes (Snipers, tank Commanders etc). Ptarmigan. I have been playing the server regularly for like....6-7 months now and played it on occasion beforehand. I rarely saw any player wearing CSAT gear (most of the stuff was initially restricted anyways). Those that did, often got TK’d (More often then not by me accidentally). You are NATO. Not CSAT. You are a man. You cannot carry unlimited gear and rockets. I&A is about working as a team. Not one manning the AO. A single soldier is not meant to be able to fill the roll of an entire squad (eg, SL, Autoriflemen, Medic, AT Guy).
  10. pkisbest

    So you want to carry 7 RPG rounds and carry a shit tonne of Boxes of Ammo? You would need a mod or something to do that. It’s not something that can be done server side (to my knowledge). During prime time there usually plenty of tanks and other AT assets to destroy armour. If there isn’t, switch over yourself. If there is truly no AT, then the tank should be there stil.
  11. pkisbest

    There’s your issue. Your carrying an RPG with 6-7 rockets. As an MMG gunner you should only be carrying a few FAKs for yourself, maybe grenades and a bunch of boxes of ammo. Unless I’m an AT Gunner I will usually just carry an RPG42 with a single round in the tube and that’s it. Doesn’t affect my carry weight.
  12. pkisbest

    As much as the Buzzard is quite a capable aircraft, whenever anything but a Buzzard is up it's completely useless. You might say "just get more transport points". Thats not a viable option when there is a Shikra and a Gryphon in the air destroying any aircraft that leave the airbase. And with how the Jet AI works, 9/10 they fire a trick shot, when their top is facing you in a turn and destroy you before you get a chance to even flare. My suggestion is we have 2 jets spawning as the Default ones (for people with no transport points). A Gryphon or the Buzzard (CAS). This also allows to solve the problems that people have been asking for...To have 2 jet spawns, one CAS and One AA. Although it's not simultaneously like some people would like (i disagree with this. Too many jets). The Gryphon is still heavily limited in its armanents, but has a more competitive edge in AA then the Buzzard (even the AA Buzzard) due to its Speed and movement. Althought this may present an issue for those without Jets DLC.
  13. pkisbest

    So, with the recent explosion of numbers for the Tanoa server (its slowly increasing in publicity), i wanna make the recommendation that it goes back to a permanent Tanoa server. Ie removal of Malden from the Rotation.
  14. pkisbest

    Tanoa Tuesday happens at 6pm. Just as it rotates to Tanoa. So yeah.
  15. pkisbest

    IAward for Civilian kills when @Fitz
  16. pkisbest

    Soooo, while murdering dudes and finishing an AO...Something very interesting happened. This is by far the most...hilarious? thing ive seen in the game.
  17. pkisbest

    So, I’m gunna start running some semi-organised squad stuff on various days throughout the week. All times will be around 4pm and onwards on Thursdays and Tuesdays. All those that want to run with a squad with little too no chuckle****ery feel feee to join. While TS is not compulsory, I will prefer it over ingame comms (pubs will be welcome, but will be informed of the “rules” as per say).
  18. pkisbest

    I personally think they belong. When you have a coordinating JTAC/UAV a jet can remove any armour threat to the infantry. Leaving the infantry to deal with infantry rather then trying to deal with infantry and armour. And be reminded, jets are only effective on the server because there are many people who want to UAV or JTAC. Ive seen some people say they play for the infantry aspect. Should we remove tanks then? Cars, hell even helos. Walk to LZ’s. Its a combined Arms game. CAS is heavily restricted as is. I’ve had times where I’m just flying around shooting down Jets because there’s no one to call in CAS. Other times I’ve had too many call in’s for how much ammo i have. They fill a niche. And mind you, certain helos can sit a km or two outside the AO and murder stuff without any threat (mind you the last time I saw this was about a year ago. Mechanics have changed). Saying all this though, I would love to see some kind of implementation for light attack aircraft (Orca, Hellcat, AH9).
  19. pkisbest

    So I haven’t actually run one of these yet. Im currently in my exam period for Uni. So this week and next Week are off the books for me.
  20. pkisbest

    Download more RAM? Speaking of Quiks next update, is there an ETA till release? Or is it just whenever Quik finishes it up?
  21. pkisbest

    I feel the AI needs to scale better with Population. We shouldn’t be able to steamroll when we have a pop of 60-70. Instead more armoured assets or Helos should spawn in when numbers are this high. Keep everyone on their toes.
  22. pkisbest

    If I recall Fitz did put an auto broadcast on the server mentioning it.
  23. pkisbest

    Alas I wasn’t actually running the squad today. I had IRL business to attend to. Tanoa will grow. It will take time, but it will.
  24. pkisbest

    As I said. Baby steps.
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