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Tempo

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Posts posted by Tempo


  1. @Mitch096

     

    Very valid point, One in which I forgot to cover. I personally think rebels should be changed too What is a rebel? Would it not just be a gang? "Rebels" should be getting lower grade guns too, as you said Mitch,  they are usually have low finance, they should not have these 7.62 rifles either. It should be "rebels" use pistols too, and keep their crafting system, they should still be able to craft weapons, in return, cops have an escalation graph for weapons "rebels" are using, they should be able to use a caliber of choice force wide if and when any person is carrying a certain weapon. 

     

     

     

     

    • Like 1

  2. @Jacob Richardson, exactly my point. When was the last time you saw a cop run down the street with an automatic assualt rifle? You see cops with the mxm every 5 minutes in sydney. I have never seen a cop with any sort of automatic rifle once in my life. If you're aiming for roleplay the autos need to go.

     

    Again, personal opinion.

    • Like 1

  3. I really like the idea off this. However I think it could be changed more to suit roleplay better. If you look at another server, for example. Arma 3 Project Life is a server where you only get pistols as a GD cop, and civs must craft their weapons or buy them of other civs, the medics have proper vehicles and always perform roleplay with injured. Cops don't just get out of their car and RDM someone because they robbed a candy store. As it states on the police database - 

    ALL POLICE SHOULD USE NON LETHAL FIRST IN ALL SITUATIONS

    CAPTURING CRIMINALS IS EVERY OFFICERS MAIN PRIORITY

     

    I do see Altis becoming similar to this and I think we would all enjoy it heaps more

    At the end of the day if you are here to kill people, head over to wasteland or I&A

     

    Just my opinion, cheers.

     

    • Like 4

  4. Hey lads.

     

    I have an issue which is really bugging me. For some reason all of the sound being played through my headset is being made "high pitched". Not to the point where it is useless sound. But if I join/leave channels on TS the sound seems like it has this "high pitched" sound over it.

     

    I must also add that I also tried it with my beats headphones and the sound is still happening with them, my guess is it is something to do with my sound drivers??

     

    If anyone knows how to fix this it would be greatly appreciated, Cheers.

    • Like 1
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