Temprite 24 Report post Posted December 2, 2016 (edited) I was online the other night and it just happened to be at a point where no gun store was occupied and everyone was asking where the NME was. Like the gun store markers why couldn't we entice the NME to come to the fight by having the same labels appear whenever the NME is in the radius of a captured point. To top it off, why not add to the incentive by if a side wants to camp a captured point i.e Rogain and the NME can overtake / kill the current holders a prize is spawned like say, the bounty equivalent to medium / large money shipment. Where it spawns well it could be random or in the actual radius. This way more people die, more action erupts and maybe even possible team work eventuates. I was fluffing around at work during a break and looked over the current wasteland scripts / code, it is possible to do. Just an idea. Edited December 2, 2016 by Temprite Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted December 11, 2016 NME? What im getting from this is 'capture/ hold sector for X amount = pre defined reward'? and if thats case, im very interested. It be wicked to entice peeps to jump from store to store instead of camping 1 spot all the time... Ill put it down on the Ideas list Share this post Link to post Share on other sites