Unit_3397 712 Report post Posted January 9, 2017 Update 8Wasteland Staff are pleased to present you with another Official update for our server.In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - Diary Log: Top Ten Players Added - Patch 7.2 and update 8 notes to diary log ingame. Added - Water Barrels, food sacks, supply boxes* Added - Sunken Treasure boat now includes diving gear like sunken supplies mission Moved - Various Stores Tweak - Diary Logs* Tweak - Various dialogs Tweak - missions* Tweak - added/ deleted various skins Tweak - Server Restarts every 4 hours instead of 6 Tweak - LMGs/ rockets/ Charges / Mine Pricing* Tweak - Rogain spawn radius Tweak - Starting loadout* Tweak - Central stratis* Tweak - Weather* Deleted - Duplicate Rust Skin Deleted - Airfield gunstore spawn radius Added - From 7.2: waiting time for re-spawning in towns (again, keeps reverting back) Deleted - From 7.2: ATM Tax Transfer (again, keeps reverting back) Extra Details Starting Loadout Added a silencer for the .45 pistol, and removed 1 magazine, because why not :3 You will no longer spawn with a repair briefcase, food or water, meaning you will be required to utilise general stores more frequently. Also meaning not as many items will be littering the ground when people die; (i mean, most of us die at one point or a rather before we need to drink or eat) Water barrel/ Food sacks/ supply box Now that you no longer spawn with food & water, we thought it best to re-introduce these items back into the game Food sacks and water barrels have an inventory of between 30 to 60 x items, it can be loaded into a vehicle inventory like base parts and is a alternative for players needing to go and purchase food and water from a general store Diary Logs edited some logs Added rules changed top ten/ vets to server side (allowing either wasteland developer/ manager to make changes per restart) Tweaks to guns/ rockets/ charges/ mines Increased the Pricing for a mk200 and mx lmg's. Increased pricing for AT and AP rockets in an effort to control/ reduce rocket spam across map against infantry Increased price for select mines Central Straits Wasteland staff have pondered on the idea of having an area on the map that has access to all facilities. So, as of this update, central stratis is our test for this concept. DO NOT spawn a helicopter if there is already one on the heli pad. Comps related to this topic may not be accepted. Base Parts that are brought at the general store do not spawn outside the store, they spawn on a hillside with a massive white X on it. (near the crane) Items like mortars or turrets that are purchased from the gun-store will spawn directly to its left (when exiting the store) Work in progress ||||| Notify a member of our wasteland team if you find any issues, bugs or suggestions ||||| Weather Its been the most requested change from you players, and now, we think we have the solution. Day and Night cycles stay the same, but from here on out, clear sky's ahead. No overcast, rain or fog. Work in progress ||||| Notify a member of our wasteland team if you notice fog or rain occurring on the server ||||| Missions Sunken supplies One of the 2 reward create contents have been changed. Among the new contents, there is now a 50% chance that the edited create will contain a viper helmet. (AKA, "The totally OP helm" valued at 70k in general stores) This is now the third only way to obtain this helmet. Purchasing from general store Looting it from a corpse Reward for doing the sunken supply mission Abandoned Jet added back the air to ground missiles. Finding any Issues or bugs? Report your findings to our wasteland staff.The best method to get me looking for solutions is via PM'ing me. 9 Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted January 12, 2017 Patch 8.1In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Tweak - The various stores & buildings that were getting destroyed are now indestructible Tweak - Changes to various object locations in central stratis Tweak - Added extra assault divers to the sunken supply mission Tweak - Various dialogs Tweak - Increased Armed Stomper UAV Price Tweak - Most missions AI will now spawn with level 2 helmets Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted January 16, 2017 Patch 8.2In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - Various Buildings Moved - Various Stores Moved - Various buildings Tweak - Bury body script timer 3 Share this post Link to post Share on other sites