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Showing content with the highest reputation on 10/29/15 in Posts

  1. 2 points
    Please keep in mind this is a work in progress In the following post, I will outline the proposed locations and suggested setups for all of the road blocks for race day. As of server reset at 6 am on Thurs 26/10 - 78 cones have been placed with approx 17 barriers and two cruisers around Sydney - By the time reset rolled around i had not completed the test run so this number may grow. More pictures to come as they are processed. I was able to place all of these barriers on my own within an hour. With 8 police officers available we should be able to initiate all of these road blocks within 10 minutes. I am not sure how the server will cope with so many objects spawned in but that will be something to test during the roleplay night this Friday. Please note - there are 10 more stops to be tested. This will add an additional 20 cones (approx) to this total. Allocated spectator stands are still yet to be decided. Any suggestions are welcome. Please note pictures below Regards Brutal This road is not fully closed off, as this road will be used for the Rally finish line. This block may be modified if the Rally has already completed or has not yet begun.
  2. 2 points
    Changed. -non plilots cant take control of air assets. -humming bird is added as exemption and players can take control of co pilot ability. -reinforcements unit cap adjusted. -Intro music changed. Added. -Billboards added.
  3. 1 point
    I do agree though it would take some of the fun away from finding cover and no they might not do it in reality, but spose it depends on how long it takes to deploy the sandbags ect.There are new things coming into annex at the moment so should be good to see some of the new things and see how players feel about them when they are implemented.
  4. 1 point
    "Moving Up" - captured from tonights session of I&A. Not a particularly scenic or funny pic but being surrounded friendlies all working together and communicating to complete the objective is the reason why I play I&A
  5. 1 point
    Yeah I know, but because people use ingame group chat they are basically splitting off into small groups and not working together. If all opfor and blufor grouped together there would be alot more collaboration and larger firefights.
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