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Showing content with the highest reputation since 08/19/21 in all areas

  1. 3 points
    And this is how it should be done. "Autobots Roll Out!" Teekay
  2. 3 points
    Tanking is difficult and people don't think to move out of the way, or run directly in-front, of a 65T vehicle that has very limited vision. There are methods in place to prevent people from borrowing your vehicle. before you activate the vehicle get into your own group using the U menu. then activate the vehicle and you will have access to a lock/unlock command. Only you or anyone in your group can enter the vehicle. In saying that, the server is a co-op server and requires co-operation, a fully crewed tank is far better than a single crewed tank, glad you are putting the hand out to try and get more players to utilise the heavy vehicles. In regards to the restricting you from vehicles. to be restricted from vehicles you need a threat rating of 4, each person you damaged or killed, who reports your actions, increases your threat rating by 0.5 as default. For players on the watchlist, you are not, the threat increases by 1 for each report. With that in mind to get to a threat rating of 4 you would of had to damage or kill 8 friendlies over the course of the session (6 hours). There is also a dedicated Teamspeak channel for Ironside if you want to make use of it, server address is ts.straya.life. If you haven't been on the teamspeak before you will need to accept the improvement of security pop-up that comes when first joining. or if discord is more of your thing you can use the voice channels in there at http://discord.straya.life/. Once you have selected the new session from "Voice Channel" you will need to go into "VC Commands" and type .voice unlock which will allow others to join you there. If you have any questions, queries or doubtful points feel free to open a discord support ticket and select the I&A service. One of the staff will be able to assist you.
  3. 1 point
    Leading the charge into the battle the right way, don't understand why today a certain player on the server tried to drive my tank away after trekking it 11km to the AO, thinks he is entitled to it whilst im in the gun spot, after i tell him repeatedly to get out, he gets cut, he then unknowingly lays down in front of the tank whilst i cant see him and naturally gets killed and reports me. Then i have my Ironside role access stripped for apparent teamkilling, but with no evidence im left to cop it. Those that game with me until 4.30am know that im no Team killer and an active Engineer or Ironside member when it calls for armour. Im not naming and shaming players, as there is no reason to. But if you wanna be a team player jump in the tank or vehicle with me at spawn and communicate. Teekay
  4. 1 point
    Put simply you're hovering above your drop zone and you tell everyone to fast rope out but then everyone is unable to fast rope in time because you accidentally hit the tab key disabling fast roping. I believe this option would be much better not being on a keybind but under the home menu in the options. This way the pilots who use fast roping don't need to worry about making sure it's enabled and vice versa for those who don't like fast roping
  5. 1 point
    Player of the Week 22/8/2021 Your Player of the Week chosen by the I&A staff team is Congratulations Almond Almond – Took the role as the Mortar Gunner and from BigReds perspective did a damn good job at it, strategically placing his mortars in large groups of CSAT preventing their advance to the HQ. If you look up the Joint Fires doctrine for any western military, you’ll find good communications in the first couple of chapters. This is true for Almond, the whole time communicating with the forward line of troops, and getting those mortar tubes hot as hell! Honourable Mentions: @Jason – a medic who is hell bent on ensuring he gets as many up as possible that have fallen victim to CSAT. Noted in several defends to do whatever is required to ensure players are patched up while still engaging the enemy and to those who were down. Has an attraction to gold having collected 31 gold teeth this week. @Deagle– Plays several roles although generally a medic and one that has been with IA for a while. A player that knows the objectives and what is required and one that can be relied upon and has earned the respect of players and staff alike. Has a sweet spot for levelling CSAT radio towers with 14 taken down this week alone. Great job Deagle. Lt Toad– Frontline player who is not only good with a gun, but handy behind the sticks of a Blackfish or heli. Making a great impression on the server, fair, helps where he can and knows the order of objectives and what is required. Nice. Again congratulations to the Player of the Week and those receiving an Honourable Mention.
  6. 1 point
    Invade & Annex Server Rules These rules are enforced in addition to our Community Guidelines. These rules may be changed at any time without warning. If you have any issues, queries or comments, feel free to get in touch with a staff member @Fitz @Rogmantosh @-simon @BigRed @Yeet @Richard @OrionSync @Knoah @Aussie Dave @Nugs @Captain Ratso These rules are subject to the discretion of our staff. General 1. Hacking and mission exploitation will not be tolerated. 2. Advertising of other communities will not be tolerated. 3. Intentional teamkilling/team-damaging will not be tolerated. 4. Excessive, unintentional teamkilling may result in a kick/temp ban. 5. Unnecessary destruction of BLUFOR vehicles will not be tolerated. 6. Hate speech, racism, discrimination, abuse and bullying is strictly prohibited within our community. (This includes telling a pilot they suck) 7. Firing a weapon on base--unless at an enemy--may result in a kick/temp ban. 8. Artillery/mortar/CAS use must follow the Rules of Engagement (ROE) at all times https://strayagaming.com.au/forums/topic/15329-ia-jetcasartillery-roe/ 9. Griefing and obstructive play will not be tolerated. This includes stealing another player's vehicle or equipment. 10. This is a co-op server. Exclusive play, such as teamkilling another group at Side missions or calling it for your own group, will not be tolerated. 11. Players wishing to use rewards gained from successfully completing Side Missions must ask the player/group who completed the mission if it is okay to do so. If 15 minutes have passed since the reward was issued, this requirement no longer applies. 12. Where applicable, you should try your best to perform the duties of your chosen class - medics are expected to revive and treat incapacitated/injured players, engineers are expected to repair vehicles, etc. Failure to do so can result in removal from the role. 13. A staff member's decision is final. If you disagree with a decision or believe it was made in error, please do not abuse our staff members, instead submit a ban appeal. 14. If you encounter any issues or see someone breaking the rules, do not take matters into your own hands. Instead, jump into our TeamSpeak issues channel (ts.straya.life), submit a support ticket, or ask for assistance on our Discord - one of our staff will resolve your issue as soon as possible. Communications Voice and text chat 1. Spamming comms will not be tolerated. 2. Arguing on comms will not be tolerated. 3. Shouting/screaming/ear-rape/soundboarding on comms will not be tolerated. 4. Excessive conversation irrelevant to the game or by non-pilots in the TeamSpeak Pilot channel will result in your removal from the channel. Pilots have priority over other players in this channel. 5. Music is allowed in vehicle/direct chat but must be turned off if requested. Aviation Pilots have their own specialised roles, therefore they come with additional responsibilities. If you have any issues with a pilot, please report the player to a staff member. Pilots must ensure that they are not flying over or near Side Missions that can trigger a timer or cause the enemy to change to an alert state. Please note that pilots are not obliged to follow instructions from a person playing as ATC (Air Traffic Controller), it is up to each pilot if they wish to comply or not. If we determine your piloting skills to be incredibly subpar or disruptive to other players (including in TeamSpeak), you may be blacklisted from the role. 1. All pilots and the UAV operator MUST be on our TeamSpeak server--in the correct channel--and communicative. Your microphone can be muted but your speakers must be unmuted at all times. Exception if TS is down or full. 2. You MUST be a pilot to fly an aircraft. If you are a non-pilot and there are less than 20 players on the server, then you may fly a helicopter in co-pilot. If there are over 20 players: Non-pilots may fly a Hummingbird to and from Side mission only. Pilots are not permitted to fly the Hummingbird located northeast of base (at 'Side' base). Non-pilots are not permitted to fly the Hummingbird(s) at main spawn. 3. Please respect the TeamSpeak pilot queue by checking the ‘Waiting for Pilot slot’ or ‘Waiting for Fighter Pilot’ channel. If you jump the queue, you will be removed from the slot. If someone has jumped the queue in front of you, inform a staff member. If a pilot's game crashes, it is up to the next pilot in the queue whether they take the slot or wait for the previous pilot to return. 4. At server restart, the pilot slots are first in, first served. Your position in the queue is irrelevant. If you are waiting in the queue near restart time, try your best to get a slot at restart or continue waiting. In the event of a server crash or unscheduled restart, pilots retain their slots where possible. 5. CAS pilots and UAV operators must follow the ROE at all times https://strayagaming.com.au/forums/topic/15329-ia-jetcasartillery-roe/ 6. Only 1 pilot is allowed per aircraft. Exception is if a pilot has requested evac. 7. Transport pilots must land their aircraft on one of the marked pads on the apron at main spawn. If all pads are occupied, find a suitable place to land nearby, such as the grassed area behind the pads. Pilots must give priority to all aircraft needing the Medevac pad. It shall remain clear unless all other marked pads are occupied, or if needed for a priority tasking. 8. Pilots must not play as infantry while in a pilot slot. This includes completing, or attempting to complete, infantry objectives (e.g. Radio Tower, CSAT Commander). Pilots can wait a maximum of 5 minutes for repairs/evac. 9. You must be able to fly AND LAND any aircraft with reasonable competence. If you do not have experience in any aircraft, you may be asked to leave the role. 10. This is a public server. Helicopters are not private/reserved transport. A pilot’s primary role is to provide timely and indiscriminate transport to and from objectives for all players. 11. If you are an inexperienced pilot, please consider the time and enjoyment of others. The editor is there for a reason. If you see any player in violation of the above rules, contact a staff member on TeamSpeak or Discord.
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