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Prophecy

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Everything posted by Prophecy

  1. Prophecy

    Implement a server population.
  2. Prophecy

    I have been working on some builds for use as vaults or generic creations. Nothing specific just things to keep me busy or as I get inspired. It's been suggested to make a rolling post to keep anyone else that's interested up to date. Assume all of these are in-progress unless stated otherwise.
  3. Prophecy

    We had one last year.
  4. Prophecy

    Far too specific to ever be used, there are already existing strategies that perform the same task with more effectiveness such as [REDACTED] and maybe even [REDACTED].
  5. Prophecy

  6. Prophecy

    Apd raid

    When being raided by the APD it does not show a map marker to identify which house of yours is being raided.
  7. Prophecy

    Gas stations

    Some of the new gas stations at Sydney and North of Sydney have very short ranges for helicopters to refuel / don't have any auto refuel scripts on them at all. Can the these be edited to allow helicopters to refuel at them?
  8. Prophecy

    Zaros car garage

    Car garage spawns your vehicle 12km away from your location. Likely just wrong target for spawn.
  9. Prophecy

    Bank randomisation error

    Due to the randomisation script sometimes banks will spawn on top of each other or spawn doubled up as the randomiser appear to randomise the same bank twice, or have two separate banks in the same area, key examples that happen often are Abandoned Bank and at Westpac banks, key symptom is doubled doors and massive frame drops.
  10. Prophecy

    Military compound

    The bar gates to access Military Compound cannot be opened.
  11. Prophecy

    Shipping yard

    The double fence gate to access the command building surrounded by H-Barriers on the shore of Shipping is set to not animate and cannot be opened.
  12. Prophecy

    Yooo it's this guy!
  13. Prophecy

    Basic idea is a training to permit solo defence of the prison. It's not hard to prevent someone escaping and often does not require a whole unit to do so. Potentially a training for Senior Constable similar to Highway training with the point of allowing a single officer unit. Officer wouldn't need to leave a LAC channel to do it, I'm not trying to bore them with silence. Would be permitted to conduct random searches of prisoners for contraband. Breakout attempts would be as such: 1. Digging out: Officer on guard would need to respond to that and prevent it, call back up as required. 2. Helicopter entering Prison airspace: Immediate use of panic button / dispatch call - CO then decides response if needed. 3. MRAP / ground entering: Immediate use of panic button / dispatch call for back up - CO then decides response if needed. Additionally Development team could be asked to add an alarm system check - If non cop vehicle enters within X distance of Prison a sound file plays and same goes for if someone tries to dig out, alarm sounds. Fairly basic concept really, it's just a bit of a waste to have two people there waiting potentially 40 minutes for an escape attempt. Note: Intended as a voluntary option for those with the training, I'm aware it's a punishment option for some cabinet ranks - Perhaps worth expanding on.
  14. Prophecy

    Bump.
  15. Prophecy

    Federal reserve inner dome

    Federal Reserve inner dome needs to be set to allow simulation, Mr Chu confirmed it hadn't been set to allow simulation by whoever last edited the mission.sqm. It's been a major issue given it's a popular robbery for Rebels, and they can't even access the interior properly without glitching - Which is against server rules.
  16. Prophecy

    +1 Would definitely see Aza at Sergeant level. Have seen him perform well at General Duties and COing for banks.
  17. Senior Sergeant Expression of Interest Note: By placing this expression of interest you are not entitled to the rank Senior Sergeant it and can be denied as well as issued a non-apply period of no less than 1 week. Do not bother anyone about your EOI, if you do it will be denied. Name: Prophecy Callsign: S01E Assignment: General Duties Training Completed By: JotJTX Why do you deserve a promotion? (50 Words min): Honestly, I don't, this is an expression of interest for the future when I am. I write this as I am taking some time from playing as much as I do and it's allowing me to gain insight into whether or not the full time APD role is for me, at this time I believe it is; the APD is by far the direction I have choosen to take and I intend to focus my efforts on improving the General Duties department, I currently aspire to reach a Command position and hope that a Senior Sergeant role will teach me the skills needed to develop myself and the APD. Do you have any gang affiliations?: None Are you willing to accept the roles and responsibilities of a Full Time Officer? (Y/N): Yes Who would recommend you for a promotion?: @AceWinchester @Holski. @deadpool21 @HAMME @James.05 @Jot @ItsDanielFTW @Weaver @BigBenno @DDR @DJ_JoozBrorg @Kristian Davis @RiseAvATAR
  18. Prophecy

    Police Complaint Form
  19. Prophecy

    Hi guys, Just wanted to run a poll by the Altis Life players for some information to see where you're all at. Poll will close one week from now, feel free to clarify your responses in comments below. Just really want to see what the community loves and wants to see more of.
  20. Prophecy

    SRT on suicide watch if that happens.
  21. Prophecy

    Mr Chu on the case my dude.
  22. Prophecy

    Gang system: Yes I agree. Fix fed door: 100% this, delete inner dome or repair the door issue - It seems as if it's been set to have no animations. Better loot at airdrops: Kinda sorta, I'd see it increased to more players required or that you need to break into it. Patch common duping methods: Hit me up with a message about these - I'm not aware of any. Remove buildings at Reb South: This the constant exploding thing? More of a safezone thing than anything. Closer spawns to OG: I can see spawns at capped zones working out - But only while uncontested / no enemy within distance. Increase safe zone at Market or make it less campable: I'd like it removed personally. Reduce insurance amount: Haven't really used it, what is the cost right now? Increase FPS: Can't say much about that. Remove USB stick: Either remove it or increase the spawns for it / make it purchasable. Reduce major bank cooldown: I see no problem here, but I'd add requirements for robbing them instead such as blasting charges / bolt cutters / virus USB. More incentives for gangs to stay: Working on above issues will remedy that. Can't hit second teller if cops log off: I can see why that's an issue for Civilians, Cops hit first teller, die and then log off and win by default. You spawn in the floor in long brown houses: I haven't seen this with any of the stone houses I own, may be a one off house at a different elevation? If teller dies before timer at third party banks no one can get money: Can see why that's annoying, adding the requirements such as blasting charges / bolt cutters / virus USB may fix that.
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