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About james122004
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Learning Beginner
- Birthday 02/27/1992
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76561198016008702
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@Vitale Thought that was the case, it was quiet amusing tho, gotta admit that
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Just driving along into Sydney and get to enjoy a nice laugh. Enjoy
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Even Still if you get revived in a combat zone, even after you roleplay you can not reengage in the activity that caused the revive NLR Rules - " Any Players that have been revived by a medic must go with them to the hospital to continue role-playing and can't reengage in the activities that caused the revive (Accidentally Killed, Glitched Death, VDM, RDM applies to this rule) Failure to comply will result in a 24 hour ban. "
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The limit was raised from 10 to 15 members this year for rebels and cartels, i find that 15 is more then enough people, if police have 25 members online, why would you even attempt fed. thats the reasons for the min police limit for fed and bank to make it fair. at the same time, it means that it out balances other game play too, so a small cartel or rebel group with say 5-6 members online, has no chance against a group with more then 15. its just unreasonable to raise that limit to online members for rebels and cartels. at the same time, Combat revival is not allowed for a reason, cause just imagine, 2x different teams constantly being revived. the battle has just gone from 30mins-1 hour to continuous. that is the reason medics can not enter an engagement area around 150M - 250M depending on the medic. and even if you kidnap a medic to revive a fellow rebel member, that medic still isn't allowed within 150m-250m off that active combat zone. even if they were revived in a combat zone, they must return to the hospital and continue roleplay of injury. (which i know doesn't always happen due to say only a few medics online and 8 people dead). the changes to rules you recommend (As I see it, and this is my opinion) creates just a shoot'em up situations that will never end. These rules are structured the way they are for reason. and to make the game more focused on roleplay then just kill each other game play.
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And if you know how to use the elevation keys, they work awesome as a tank too infantry running at you, Load AP Mines, vehicles, Load AT mines. For the arsenal they have, they are very deadly, and very OP even without the artillery computer. That's why on I&A they only allow 8x rounds, per a AO.
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Just makin a TS avatar @Spectral
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Thank you i knew someone would have them.
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Hey All, I was just wondering if anyone had the Straya Gaming Transparent Logo, I've already tried searching the forums for them, but the post with the links for them are not found anymore, And the google search just points me back to the forum. Any help would be appreciated, Regards James
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Ive got world of tanks&warships, but account is on NA/US servers