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Found 4 results

  1. David3D

    Howdy, Thought I'd introduce myself. If you play Invade & Annex on Altis, I've probably flown you to or from a hot AO. Possibly crashing and burning whilst making an attempt at either of those things. I only really enjoy flying in ARMA3, so that's what you'll see me doing! I have 1300 hours in ARMA3 and a good portion of that is flying PIC across Stratis and Altis. I'm a digital artist/business owner by trade, which means I have plenty of computer time and usually play when I've got very little on. I'm David in game and on TS if you want to say hi. See you at the nearest LZ!
  2. Warhorse

    Hi All, Quick question. I was recently assigned a ban because it was of the opinion I was ‘not playing my role’ as a Pilot because I was holding at 14,000 ft in a chopper. <18:48:20> "Bridtheatl": in my opinion you were not transporting the only time i seen you transport was like 3times in the hour I often do this whilst waiting for transport requests as it helps conduct pick-ups faster. There were four other Pilots at base waiting on the ground so they had that covered. Is it a rule that Pilots can’t hold at altitude when waiting? Thanks for the help.
  3. Travesty

    As Kushieda would say: He's right, and I didn't realise other players were curious about my callsigns until I was asked twice this weekend about them. There's nothing fancy about them, but I figured I'd state what they were (Most are commonly used anyway) if they help newer pilots get used to radio/TS comms. Aircraft Callsigns I use the model of the aircraft to denote what I am flying: Ghost 1-1 (I use "Ghost" only, to avoid confusing Ghost Hawk with Mohawk) Mohawk 1-1 Huron 1-1 Taru 1-1 Little Bird 1-1 (I've not heard anyone use Hummingbird, so stick to Little Bird also) Buzzard 1-1 Neophoron 1-1 Blackfish 1-1 Because there are three Ghost Hawk spawns, I use Ghost 1-1, Ghost 1-2, and Ghost 1-3. 1-1 is closest pad to pilot spawn, 1-2 the middle pad, and Ghost 1-3 (My personal preference) is the camo Ghost Hawk next to the Huron spawn. The same for the Blackfish, the Infantry Transport is closest to pilot spawn so that's 1-1, the Vehicle Transport is 1-2. Why 1-1? Because if you have a couple of AA/CAS over AO, you can designate them as 2-1 and 2-2 to denote hostiles and use this to coordinate attacks. Helicopter Pad Callsigns Most pilots already do this, but there's been some confusion about which pad at base is 1 and which is 4. It's left to right, if you're facing infantry spawn. E.g. 1 is closest to the heli repair pad, 4 is the closest to the AA tower. Use of callsigns Most pilots pick this up from listening to TS, but here are some examples I use when flying on the I&A server: Like I said, there's nothing fancy about these callsigns. Just a bit of roleplay fun. If I've missed anything, please add it below. I'd love to expand to my callsigns!
  4. Hi, I'd like to request Whitelist for Vortex Pilot. Thanks, Warhorse Player ID: 76561198115465427
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