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Unit_3397

Wasteland Update #11

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Unit_3397    712

 UPDATE #11
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version.

Please note that this will be the final 'official' update for our current version of wasteland (1.2b).
Development will now be focused on setting up version 1.3b for use.


Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^

Development

  • Tweak - Map overhaul*
  • Tweak Helicopter damage models* 
  • Tweak - Server Event: Jet mission*
  • Tweak - Staff system
  • Tweak - Main configuration
  • Tweak - Vehicle purchasing delay down to 45 seconds
  • Tweak - Fix for reward crates remaining locked after completing mission
  • Deleted - Gunstore presence markers*

 

Extra Details

 

Map overhaul

  • Major renovations have occurred across the map to produce new key areas, promote tactical gameplay, adjust spawn locations and to provide protection from air superiority
  • Feel free to let us know how these changes affect your FPS. (Bad fps? consider changing your view distance to near for close combat engagements.)

Helicopter damage models

  • We are trialling a modification to Helicopter Damage Models but will continue to monitor its effects on server health carefully.

Server Event: Jet mission

  • Updated Sever Jet Mission Method of delivery and Reward location marker accuracy (Now spawns a crate when the jet is destroyed which parachutes down containing gear/money [100k+])

Gunstore markers

  • Due to popular request, we have decided to trial the removal of the presence markers at gunstores to see how it changes gameplay tactics. Should the results of this trial be positive, we will port this feature over to our 1.3b version when released.  

 

Finding any Issues or bugs? Report your findings to our wasteland staff.

Like what you see? Swing a thanks to our map-editor & texture Specialist: @Dak Commstar and our coding wizard @James32 for bringing you this update. :) 

Edited by Unit_3397
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  • Unit_3397    712

     Patch 11.1
    In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes

     

    Development

     

    • Tweak - AI*
    • Tweak - Welcome Dialog
    • Tweak - Spawn beacons*
    • Tweak - Server Event: Jet mission*
    • Tweak - Increased territory hold reward (Per 30 minutes)
    • Tweak - Various map objects that either caused significant lag or spawning issues

     

    Extra Details

    Server Event: Jet mission

    • Longer duration for reward marker. 

    AI

    • Reduced aiming
    • Increased intelligence

    Spawn Beacons

    • Spawn beacon Prices have been dramatically reduced.
    • Spawn beacons will no longer persist over restarts.
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    James32    823

    Patch 11.2
    In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes

     

    Development

     

    • Tweak - Weather
    • Tweak - Spawn/Capture Zones
    • Tweak - Map Features

     

    Extra Details

    Weather:

    • Re-implemented weather (Storms/Rain/Overcast)
    • Fog will remain disabled

    Spawn/Cap Zones

    • Added new cap and spawn zone to the new airbase on the East coast of the map (Designated "Airstation Bravo")
    • Moved AirStation Mike-26 vehicle store to Strogos Bay (down south)

    Map Issues

    • Fixed Rocks that users had been spawning inside
    • Reduced performance load of certain map objects
    • Adjusted some rock formations

     

    Finding any Issues or bugs? Report your findings to our wasteland staff.

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    Unit_3397    712

    Patch 11.3
    In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes

     

    Development

     

    • Added - New Cap zones
    • Added - Sound mod capability*
    • Tweak - Map changes
    • Tweak - AI difficulty Adjustment
    • Tweak - Renaming of south airfield
    • Tweak - Updated Server restart times
    • Tweak - Various dialogs & panels
    • Tweak - Store keeper orientations
    • Tweak - Adjusted weather conditions

     

    Extra Details

    Sound mod

    • We are trialing the use of dynasound 2.0 mod on wasteland. 
    • You are not required to have the mod in-order to play on the server
    • To get the mod working you will need to install both this & this and have them both selected.

     

     

    Finding any Issues or bugs? Report your findings to our wasteland staff.

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