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    James32

    Community Manager
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    James32 last won the day on June 4

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    About James32

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    • Birthday May 26

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      http://steamcommunity.com/id/Physicsjm32

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    1. James32

      Altis Life v11.2c

      Hey guys, Today's update is a minor patch to introduce the new cop ticket list and several changes to GB2, and some small changes to westpac courtesy of @Chadd. We hope to have a more major gameplay update out over the weekend.
    2. Hey guys, Today's update is a minor patch to introduce the new cop ticket list and several changes to GB2, and some small changes to westpac courtesy of @Chadd. We hope to have a more major gameplay update out over the weekend. View full devblog
    3. James32

      trying to poach wasteland's players
    4. James32

      Altis Life v11.2b

      Hey, Just a fix for a few oddly persistent bugs that should hopefully make everyone a bit happier.
    5. Hey, Just a fix for a few oddly persistent bugs that should hopefully make everyone a bit happier. View full devblog
    6. James32

      Altis Life v11.2a

      Hey, Just the gang skin patch and a small final fix for the people trapped in cars bug
    7. Hey, Just the gang skin patch and a small final fix for the people trapped in cars bug View full devblog
    8. James32

      Altis Life v11.2

      Hey guys, Today we bring you a large update to the structure of medic whitelisting, involving the addition of a variety of vehicles/gear, several changes to what levels items occur at and 3 new whitelisting levels. Along with this there is some changes to make some basic civilian runs easier
    9. Hey guys, Today we bring you a large update to the structure of medic whitelisting, involving the addition of a variety of vehicles/gear, several changes to what levels items occur at and 3 new whitelisting levels. Along with this there is some changes to make some basic civilian runs easier View full devblog
    10. James32

      Altis Life v11.1b

      Hey guys, Small patch at 3am to correct a few bugs that have been found.
    11. Hey guys, Small patch at 3am to correct a few bugs that have been found. View full devblog
    12. James32

      Altis Life v11.1a

      Hey Everyone, Just a small patch to attempt to correct the issues surrounding the operation of the put in/pullout system when a playuer is restrained i n a vehicle, let me know if you experience an improvement/any additional bugs surrounding this. In addition we have a balance change to the hemtt transport that we hope will make the fed more appealing along with ground runs. And a new keybind on f8 to fix the case where player and server gear is out of sync without requiring a full f7 quicksave.
    13. Hey Everyone, Just a small patch to attempt to correct the issues surrounding the operation of the put in/pullout system when a playuer is restrained i n a vehicle, let me know if you experience an improvement/any additional bugs surrounding this. In addition we have a balance change to the hemtt transport that we hope will make the fed more appealing along with ground runs. And a new keybind on f8 to fix the case where player and server gear is out of sync without requiring a full f7 quicksave. View full devblog
    14. James32

      Altis Life v11.1

      Hey there guys, Just a small update for today to try and liven things up, the update contains a few fixes to broken systems as well as some gameplay changes that should hopefully give people more to do. Detailed Information: New KoS Behaviour: In order to give people more to fight over the behaviour of the KoS store has been modified. The required civ playercount has been reduced to 30 from 40. The store maintains its 30min opening warning however the time it remains open has been halved the 15minutes. This change has been made because the KoS store will now be able to open multiple times per restart as long as the required player count is satisfied. The store will open at random intervals across the restart while more than 30 civs are online. The hope is that allowing it to open multiple times for shorter intervals will incentivize more combat over the store in burst across the restart and allow rebels to access the store more conveniently instead of the store opening once early in a restart then being unavailable for the next 10 hours Note: Required civ count will probably slowly transition back upwards as the playerbase size rebounds Miscellaneous: Also for your amusement, last nights git pack logs of frustration:
    15. Hey there guys, Just a small update for today to try and liven things up, the update contains a few fixes to broken systems as well as some gameplay changes that should hopefully give people more to do. Detailed Information: New KoS Behaviour: In order to give people more to fight over the behaviour of the KoS store has been modified. The required civ playercount has been reduced to 30 from 40. The store maintains its 30min opening warning however the time it remains open has been halved the 15minutes. This change has been made because the KoS store will now be able to open multiple times per restart as long as the required player count is satisfied. The store will open at random intervals across the restart while more than 30 civs are online. The hope is that allowing it to open multiple times for shorter intervals will incentivize more combat over the store in burst across the restart and allow rebels to access the store more conveniently instead of the store opening once early in a restart then being unavailable for the next 10 hours Note: Required civ count will probably slowly transition back upwards as the playerbase size rebounds Miscellaneous: Also for your amusement, last nights git pack logs of frustration: View full devblog
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