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    James32

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    James32 last won the day on December 4

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    About James32

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    • Birthday May 26

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      http://steamcommunity.com/id/Physicsjm32

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    1. James32

      Altis Life v11.6.1

      Hey everyone, just a minor update to re-balance some things slightly and add some new banks to our rotation, these are just the beginning and we hope to add many more soon! ANZ Bank Bendigo Bank
    2. Hey everyone, just a minor update to re-balance some things slightly and add some new banks to our rotation, these are just the beginning and we hope to add many more soon! ANZ Bank Bendigo Bank View full devblog
    3. James32

      Altis Life v11.6

      Hey Guys, Back on track for more regular updates we bring you altis life 11.6. The core feature of this update is our newly created custom bank system. Instead of the banks being part of the map the banks are now created when the server boots via code. This allows us to create a pool of banks and then select a set of 2 random banks (in addition to pharma, R&D and fed which spawn every restart) from the pool of banks we have built to spawn each restart. In addition we have several fixes and map changes.
    4. Hey Guys, Back on track for more regular updates we bring you altis life 11.6. The core feature of this update is our newly created custom bank system. Instead of the banks being part of the map the banks are now created when the server boots via code. This allows us to create a pool of banks and then select a set of 2 random banks (in addition to pharma, R&D and fed which spawn every restart) from the pool of banks we have built to spawn each restart. In addition we have several fixes and map changes. View full devblog
    5. James32

      Altis Life v11.5

      Hey Guys, Here it finally is, the long delayed and much demanded Altis life 11.5 update, containing some huge changes that should make everyone happy! This is probably the largest update we've had in terms of raw content, So from all of AL Senior and the dev team we hope you enjoy! Also considering the major changes several rules have been revised so please read them again Adrenaline System We've added a new revive system to allow civ to civ and cop to cop reviving in combat. The adrenaline consumable is purchasable from any good store, and allows you to revive a team-mate by using it while looking at their body. The action takes 1 minute during which you cannot move/shoot ect so think carefully before you start using it. Once a player has been revived using the item they will have 15 minutes to get to shady/the hospital before they die again. Being revived by a medic or admin also clears the death delay. You can see the action below Gang Fund System: Gangs are now persistent and cannot be disbanded. As part of this we have added fully persistent gang funds, any gang member can add to them. These funds can then be optionally used in stores directly by any gang member who has their local setting on. Note the gang leader also needs to enable spending the funds to prevent griefing/someone spending all the money. You can find your personal use gang fund toggle in the settings menu. The two buttons can be seen below: We also of course have our Preview video by Armando!
    6. Hey Guys, Here it finally is, the long delayed and much demanded Altis life 11.5 update, containing some huge changes that should make everyone happy! This is probably the largest update we've had in terms of raw content, So from all of AL Senior and the dev team we hope you enjoy! Also considering the major changes several rules have been revised so please read them again Adrenaline System We've added a new revive system to allow civ to civ and cop to cop reviving in combat. The adrenaline consumable is purchasable from any good store, and allows you to revive a team-mate by using it while looking at their body. The action takes 1 minute during which you cannot move/shoot ect so think carefully before you start using it. Once a player has been revived using the item they will have 15 minutes to get to shady/the hospital before they die again. Being revived by a medic or admin also clears the death delay. You can see the action below Gang Fund System: Gangs are now persistent and cannot be disbanded. As part of this we have added fully persistent gang funds, any gang member can add to them. These funds can then be optionally used in stores directly by any gang member who has their local setting on. Note the gang leader also needs to enable spending the funds to prevent griefing/someone spending all the money. You can find your personal use gang fund toggle in the settings menu. The two buttons can be seen below: We also of course have our Preview video by Armando! View full devblog
    7. James32

      Altis Life v11.4.2

      Hey guys, Just a minor update to address some bugs and make some balance adjustments, including price changes
    8. Hey guys, Just a minor update to address some bugs and make some balance adjustments, including price changes View full devblog
    9. Hey Guys, Just a small update to adjust some things/fix some bugs View full devblog
    10. James32

      Altis Life v11.4.1

      Hey Guys, Just a small update to adjust some things/fix some bugs
    11. Hey there everyone, Today we're releasing our next gameplay update for AL. The goal of this update is to both add a bunch of new guns and gear along with several changes to mechanics that we hope encourage a more enjoyable combat experience. A large component of this is a large rework of MRAPs, which our friendly AL admins discuss here I would also once again like to thank our map dev @Chadd for his hard work! View full devblog
    12. James32

      Altis Life v11.4

      Hey there everyone, Today we're releasing our next gameplay update for AL. The goal of this update is to both add a bunch of new guns and gear along with several changes to mechanics that we hope encourage a more enjoyable combat experience. A large component of this is a large rework of MRAPs, which our friendly AL admins discuss here I would also once again like to thank our map dev @Chadd for his hard work!
    13. James32

      Altis Life v11.3.1

      Hey there, Just a few bug fixes/miscellaneous fixed today, most notably an issue discovered with the t5 drops from R&D. A bug was discovered where any R&D more than 15mins into a restart would not spawn t5's. I will also include the fixes from the hotfix yesterday.
    14. Hey there, Just a few bug fixes/miscellaneous fixed today, most notably an issue discovered with the t5 drops from R&D. A bug was discovered where any R&D more than 15mins into a restart would not spawn t5's. I will also include the fixes from the hotfix yesterday. View full devblog
    15. James32

      Altis Life v11.3

      Update Summary Today we bring you our major AL update that has been weeks in the making, we hope you enjoy it! Main talking points include, a rework of how the KOS shop system works, integrating it with the capture point system, buffs to some runs and money rewards for capture points. We also have a huge buff to R&D, it will now include t5 guns in the reward crate, along with 5 mags for any guns spawned. New KoS Mechanics KoS store is now built into capture point 1. When a gang captures the point, they open the KoS store for 15minutes for their gang. After 15minutes the point will automatically neutralize and can be captured by another gang or defended by the police. Police can also neutralize the point to end the KoS store access early. Screenshots/Map Changes New Pharma Layout New R&D First Laptop Compound New Capture Point Layout New KoS Zone
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