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    Slep.

    Retired Staff
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    Slep. last won the day on September 18

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    About Slep.

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      Extreme Forumer
    • Birthday 02/27/2003

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      76561198116711642

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    1. Slep.

      Antistasi Update 1.4.3 AX +Added - M1126 Stryker IFV to USMC motor pool +Added - Breakpoints to init for debug purposes =Fixed - Missions not spawning correctly (failing on creation) For any mission file additions or bugs feel free to hmu
    2. Slep.

      Event: Russian Arms Dealer A Russian arms dealer is arriving on Altis sometime in the next 3 days. He is looking to trade any captured US vehicles for vehicles from the Russian Army's reserves. Be quick, hes only going to be there for 30 minutes!
    3. Slep.

      Antistasi is back! Antistasi has returned to StrayaGaming, with us fighting the Americans this time round. The server is going live at 6:00 pm AEST, whitelisting will be enforced. In the mean time please familiarise yourself with the ruleset of the server: 1. Intentional teamkilling is not allowed a. Includes the destruction of team assets 2. Intentional killing of civilians is not allowed (Although accidents do happen) 3. Selling of users vehicles without the owners consent is prohibited 4. Any "Kill the traitor" missions must be attempted with at least 5 players 5. If you are being followed by hostiles, do not bring them back to base 6. When playing you must be in the TaskForceRadio channel in order to communicate 7. Any cheating/exploiting will result in an indefinite ban (Added 23/09/2019) 8. Community Guidelines must be followed at all times Have fun! For any issues please dont hesitate to contact either Myself, @pkisbest, @Turbanator or @leeseven.
    4. Slep.

      Antistasi Update 1.4.1 AX Several of the reported bugs have been fixed, thanks to those providing the nessecary feedback to allow me to do so! +Added - M113's and UH-60's to the USMC motor pool =Fixed - ZU-23 AA static now spawns properly =Fixed - Offroad AT and HMG variants now spawn without issue =Fixed - Civilian helicopters going overt when going within 50m of roads For any mission file additions or bugs feel free to hmu
    5. Slep.

      We also have our own DNS address now: antistasi.straya.life You should be able to use this to direct connect to the server!
    6. Slep.

      Antistasi Update 1.4 AX  +Added - Conquest mission functionality (Can now use to attack Bases and Outposts) +Added - More buyable vehicles and statics (Civ and Military) +Added - Different selection of Boats (Jetski, Dinghy/Assault boat, Motorboat and the RHIB) +Added - Civilian Quadbikes =Modified - Mission spawn distance increased to 10km (Except Conquest missions - fixed 4km) =Modified - Vehicle buy menus =Modified - AI infantry costs ($400 units are now $250 ish) =Modified - Vehicle costs (M-900 -> $4500, Mi-8 -> $6000) =Modified - Made some code optimisations =Modified - AI spawn mechanics for reinforcements (Shouldnt throw exceptions anymore) -Removed - Purchasable Mortars (temp) ?Planned - Implementation of a MySQL based whitelisting system For any mission file additions or bugs feel free to hmu
    7. Slep.

      Antistasi Update 1.3 AX +Added - Clientside view distance control (Press Ctrl + Home to configure it ingame) =Modified - AI combat skill reduced a tad (Should stop them from having a 95% headshot accuracy from within 200m) =Modified - Created workaround for the Critical Error bug. Game will save now regardless For any mission file additions feel free to hmu
    8. Slep.

      Antistasi is back! This time round its going to be different - You're going to be pitted against the US Armed Forces. Be prepared for a difficult campaign to win over towns and eventually Altis! The modlist remains the same as before (Listed on the first post of this thread) and the whitelist policy will also remain (Those previously whitelisted will have the password given out to all of you). I have also modified the rules to encourage more teamplay overall this time round. The server will go live at 7:30 pm AEST tonight. Rules: Intentional teamkilling is not allowed a. Includes the destruction of team assets Intentional killing of civilians is not allowed (Although accidents do happen) Selling of users vehicles without the owners consent is prohibited Any "Kill the traitor" missions must be attempted with at least 5 players If you are being followed by hostiles, do not bring them back to base When playing you must be in the TaskForceRadio channel in order to communicate Community Guidelines must be followed at all times But most importantly, Have fun! (and try not break the Geneva Convention )
    9. Due to some missionfile issues, the event will be postponed by 1 week. Very sorry to those who showed up tonight and didnt get to play. The new date for when the event will be ran is the 16/6 at 7:00 pm AEST
    10. Operation Pyrrhic Victory: The Finale The third and final operation in the Velvet Thunder Server vs Server event series is here! This round is the finals where Wasteland and Altis Life will be pitted against each other in a 16 vs 16 Team Deathmatch on Malden to compete for the the honor of the servers they represent! To win, a team must win 4 out of 6 rounds. Each round lasts for 5 minutes with an extra 2 minutes Overtime. Rounds are won through either eliminating the enemy team or having a player majority over the enemy team at the end of Overtime - Only one team will prevail. Player Information: As of current, weapons and kits will be standardised to ensure fair play with a standard calibre of 6.5mm, with a single 7.62mm Marksman loadout per team. There will be no arsenal availability in this final round. Players will have stamina disabled and will only have one life, so play wisely. Each team must consist of a maximum of 16 members. Players who wish to participate in the event should send an expression of interest to @Joshua_ or @Nunny ASAP. All current Team Commanders will be chosen by their relevant server managers within the next week. The event will take place on Sunday the 9th of June at 7pm AEST. All participants will be required to be in the Community Events channel on TeamSpeak (ts.straya.life) 20 minutes prior to the start of the event for a briefing on the rules of play. Server Commanders and participating players are encouraged to join the StrayaGaming Events Discord for ease of communication and planning in the lead-up to the event. This thread will be updated with any further information as the event draws closer. May the best team win!
    11. Slep.

      I wouldn't see the problem in putting up a server with the DLC installed, might do some escapes or Zeus missions.
    12. Slep.

      Whats the point of this thread exactly? Seems like it was just made to start a fight between players and staff. If you are unhappy about something on a server, write it up in a way that isn't as blunt and arrogant. Take the time to point out your problem clearly and what can be done to fix it instead of doing what your doing now or actually speak to a wasteland staff member about your issue. Thread Locked.
    13. Slep.

      Money really doesn't matter when you have zeus
    14. Slep.

      I'd be happy to run some Cold War style Zeus events. The new terrain looks very good imo and I'd love to do some events on it. Maybe if its possible we could do a DLC giveaway alongside the Zeus events as well, would help boost the player population with the DLC so we can run more events with it in the future.
    15. Slep.

      @CarlosTheHunter I've made some steam collections if that's an easier way to get the mods downloaded: Base Mods: https://steamcommunity.com/sharedfiles/filedetails/?id=1707907489 Extra Mods: https://steamcommunity.com/sharedfiles/filedetails/?id=1707916475 (Requires Base Mods)
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