Unit_3397 712 Report post Posted March 29, 2017 (edited) UPDATE #11In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Please note that this will be the final 'official' update for our current version of wasteland (1.2b). Development will now be focused on setting up version 1.3b for use.Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ Development Tweak - Map overhaul* Tweak - Helicopter damage models* Tweak - Server Event: Jet mission* Tweak - Staff system Tweak - Main configuration Tweak - Vehicle purchasing delay down to 45 seconds Tweak - Fix for reward crates remaining locked after completing mission Deleted - Gunstore presence markers* Extra Details Map overhaul Major renovations have occurred across the map to produce new key areas, promote tactical gameplay, adjust spawn locations and to provide protection from air superiority Feel free to let us know how these changes affect your FPS. (Bad fps? consider changing your view distance to near for close combat engagements.) Helicopter damage models We are trialling a modification to Helicopter Damage Models but will continue to monitor its effects on server health carefully. Server Event: Jet mission Updated Sever Jet Mission Method of delivery and Reward location marker accuracy (Now spawns a crate when the jet is destroyed which parachutes down containing gear/money [100k+]) Gunstore markers Due to popular request, we have decided to trial the removal of the presence markers at gunstores to see how it changes gameplay tactics. Should the results of this trial be positive, we will port this feature over to our 1.3b version when released. Finding any Issues or bugs? Report your findings to our wasteland staff. Like what you see? Swing a thanks to our map-editor & texture Specialist: @Dak Commstar and our coding wizard @James32 for bringing you this update. Edited March 29, 2017 by Unit_3397 9 Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted March 29, 2017 Patch 11.1In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Tweak - AI* Tweak - Welcome Dialog Tweak - Spawn beacons* Tweak - Server Event: Jet mission* Tweak - Increased territory hold reward (Per 30 minutes) Tweak - Various map objects that either caused significant lag or spawning issues Extra Details Server Event: Jet mission Longer duration for reward marker. AI Reduced aiming Increased intelligence Spawn Beacons Spawn beacon Prices have been dramatically reduced. Spawn beacons will no longer persist over restarts. 2 Share this post Link to post Share on other sites
James32 823 Report post Posted March 30, 2017 Patch 11.2In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Tweak - Weather Tweak - Spawn/Capture Zones Tweak - Map Features Extra Details Weather: Re-implemented weather (Storms/Rain/Overcast) Fog will remain disabled Spawn/Cap Zones Added new cap and spawn zone to the new airbase on the East coast of the map (Designated "Airstation Bravo") Moved AirStation Mike-26 vehicle store to Strogos Bay (down south) Map Issues Fixed Rocks that users had been spawning inside Reduced performance load of certain map objects Adjusted some rock formations Finding any Issues or bugs? Report your findings to our wasteland staff. 5 Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted April 5, 2017 Patch 11.3In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - New Cap zones Added - Sound mod capability* Tweak - Map changes Tweak - AI difficulty Adjustment Tweak - Renaming of south airfield Tweak - Updated Server restart times Tweak - Various dialogs & panels Tweak - Store keeper orientations Tweak - Adjusted weather conditions Extra Details Sound mod We are trialing the use of dynasound 2.0 mod on wasteland. You are not required to have the mod in-order to play on the server To get the mod working you will need to install both this & this and have them both selected. Finding any Issues or bugs? Report your findings to our wasteland staff. 3 Share this post Link to post Share on other sites