James32 823 Report post Posted April 19, 2017 Wasteland 1.3b Version 1.0.0 UPDATEIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Today we are switching over to the Wasteland 1.3b Template as the basis for our server, we have ported all our existing server specific features over to the new version along with a host of new featuresOur server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ Development N.B. This list of changes is not everything, it’s just what we felt were the most significant changes General Changes - Added -1.3b Wasteland template Version by Agent Rev then Modified for StrayaGaming Added -64Bit Server/DB Support Added -Sticky Charge Script Added -Flip Script Added -Added Vehicle locking and ownership system Added -UAV Side Persistence Added -Heli Cannons on dual pilot vehicles now auto-allign when you take controls from pilot seat Added -Reintroduced the Falcon UAV Drone for All factions with a modified payload (cost $55k) Added -Added M5 Sandstorm for purchase for 2.5mil, send a global hint notifications to all players on server when purchased Added -Added significantly more items to general stores Added -Added vehicle and item storage to the map, indicated by purple and yellow markers respectively (can store max 5 vehicles at once, costs 5k to withdraw a vehicle from storage) Added -Money Mission rewards adjusted (sunken treasure 50k, Money Shipments: 25k,37.5k, 50k, 75k) Added -Heavy towing and airlifting Added -Fatal Headshots now instakill instead of allowing revival Added -Various New Admin Functions and features Added -New Loading Image Added -New Gunstore at Central Tweak -Map overhaul Tweak -Locked server flight model to simple to prevent flight model switching abuse Tweak -Significant price overhaul on various Guns/Vehicles/Gear Tweak -Player Class Adjustments (See below for details) Tweak -General Spawn Loadout Changes (See below for details) Tweak -Spawn Beacon spawn height adjusted to 1km Tweak -Players can now carry 2 Spawn Beacons on them at once Tweak -Hostile Jets missions now have a chance to spawn Buzzard AA’s Tweak -Reduced AI difficulty slightly Tweak -Adjusted crate rewards for various missions Tweak -Allowed some gear to be bought/used by other factions Tweak -Various map/Performance Optimizations Tweak -Many Map adjustments Tweak -Adjusted spawn chances of map easter-eggs Tweak -General GUI Changes Tweak -Misc Main configuration changes Tweak -Vehicle purchasing delay reduced to 30 seconds Tweak - Assorted Bugfixes Deleted - Player Bank Accounts/Gear/Money Extra Details Player Class Adjustments: Engineers now spawn with a repair kit, and an engineer carrying a toolkit can use a single repair kit infinite times without consumption Snipers now spawn with a Laser Designator (opfor Version) instead of a rangefinder Player Spawn Loadout Changes: Removed suppressor from spawn pistol Players now spawn with an equipped GPS unit Opfor now spawn with Officer fatigues (which have no inbuilt Kevlar) to bring the number of pistol shots required to kill a fresh opfor player to the same as Blufor/Indi Finding any Issues or bugs? Report your findings to our wasteland staff. Like what you see? Many Thanks to @Dak Commstar for his amazing map editing and @Unit_3397 for his coding & Managing 14 Share this post Link to post Share on other sites
James32 823 Report post Posted April 22, 2017 (edited) Wasteland 1.3b Version 1.0.1 - 1.0.3 UPDATESIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ Development General Changes - Added -Air Station Mike Vehicle Store Added -New Admin feature designed to assist in balancing the battlefield Added -New textures Added -New Billboards with updated information Added -Rebuilt Supporter system Added -Boat Spawn at Sth vehicle store Added -More Spawn points for money/convoy missions to prevent camping of Nth Cove/Misison farming with minimal effort Added -First time player bank money set to 25k as a permanent feature Tweak -VTOLs moved to Helicopter tab in vehicle stores to avoid spawning issues Tweak -Jet Damage model reduced to 1.0x (from 1.5x) Tweak -Resupply Truck/System Changes(see below) Tweak -Reoriented Several Shopkeepers Tweak -Adjusted size of Cape Cod spawn zone Tweak -Adjusted a couple of vehicle prices Tweak -Gun sway reduced from 1.0 to 0.1 (to bring it in line with the old server) Tweak -Re-enabled thermal on OPHelm, ENVG-II's and Launchers Tweak -Adjusted spawn chances of map Easter-Eggs Tweak -Modified spawn chance of objects around Easter-Egg Tweak - Assorted Bugfixes Deleted - Some offensive/Overly large textures Extra Details Resupply System Changes: Normal Rearm trucks now cost 5k but are now "resupply trucks" and allow you to perform a full service of a vehicle on a cost per resupply basis(introduced in 1.0.0) Bobcat price from 25k-->90k It now costs 7k to resupply any vehicle (used to be 20% cost of vehicle) Bobcats now do not have a resupply option and instead function as they used to pre 1.3b (can rearm, repair and refuel for free) Resupplying now no longer turns off the engine of vehicles (helis can hover-resupply) Finding any Issues or bugs? Report your findings to our wasteland staff. Like what you see? Many Thanks to @Dak Commstar for his amazing map editing and @Unit_3397 for his coding & Managing Edited April 22, 2017 by James32 6 Share this post Link to post Share on other sites
James32 823 Report post Posted May 6, 2017 (edited) Wasteland 1.3b Version 1.0.4 - 1.0.8 UPDATESIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ Apologies for the lack of patch notes at the time of the last few patches, i had just been busy and hadn't got around to it, these notes summarize the last week or so of updates, may not contain every change, but they do cover the main changes Development General Changes - Added -Indi Group Size limit of 5 implemented Added -New Admin features Added -Automatic team-balance script Added - Support for a Tiered Supporter system for the vehicle painter/skins Added - Added support for Global store price discounts on most items Added - Brought back the 12DAR, 6.5mm gun Orca variant for $25k Added - Allowed independents to Purchase Opfor Special Purpose Suit and Full Ghilly to offset the opfor advantage since these items have inbuilt ballistic protection not available to indi Tweak - Adjusted vehicle storage so that you must have ownership of the vehicle in order to store it to prevent some abuses that had been occurring Tweak - Adjusted server Antihack and Battleye filters Tweak - Adjusted team switch functionality to force save player data before it switches them Tweak - Adjusted client respawn code Tweak -Adjusted size of some spawn zones slightly Tweak -Adjusted some store prices slightly to bring them in line with BIS balance changes Tweak - Improved vehicle/Player painter Tweak -Added more skins Tweak -Adjusted a few map locations that were posing difficulties Tweak -Added more map features Tweak - Adjusted some territory rewards Tweak - Fixed some buggy UI elements in the player menu Tweak - Assorted Bugfixes Tweak - Adjusted various client message strings to be more informative and less confusing Deleted - 3D spotting System which provided map markers of enemy vehicles/players without the player needing to actually see them Extra Details Team Balance Script: Will stop players joining opfor/blufor if that team has more than 5 people more than the other main team. This script does not stop you joining a team if you are already locked to it in the same restart and come back later/relog Finding any Issues or bugs? Report your findings to our wasteland staff. Like what you see? Many Thanks to @Dak Commstar for his amazing map editing and @Unit_3397 for his coding & Managing Edited May 6, 2017 by Unit_3397 3 Share this post Link to post Share on other sites
James32 823 Report post Posted June 12, 2017 Wasteland 1.3b Version 1.0.9 UPDATEIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Our server has been struggling with donations lately, please consider donating to keep the server up so you can continue enjoying and/or hating playing on our server ^.^ This has only been a small patch due to my IRL commitments and is intended to trial a couple of minor changes to test their impact on the server. However in a couple of weeks you can expect a large patch containing a considerable number of larger changes/improvements to the server, If you have any suggestions send me a message on the forums or on TS Development General Changes - Added -USS Freedom Aircraft carrier near J32 Island Added -New Admin features Added -Admin Hunt Mission Tweak - Adjusted some easter eggs Tweak - Numerous map changes and additions (you'll have to find and explore these for yourselves) Tweak - Adjusted some territory rewards Tweak - Beacon spawn height reduced to 850m Tweak - Increased spawn beacon cool-down to 6mins (from 5mins) Tweak - Bleed out time changed to 90s (up from 60s) Tweak - Re-added gunstore presence indicators Tweak - Reduced max concurrent missions to 4 Tweak - Increased number of weapons that spawn in vehicles Tweak - Reduced vehicle store cool-down to 15s Tweak - Reduced gun store mine prevention radius to 40m Tweak - A couple of bugfixes Extra Details Admin Hunt Mission: Grants admin reduced damage taken and infinite ammo (single players attempting to kill the admin will find themselves having a hard time) Admin's position is marked on the map similar to the HVT marker, updates every 20s allowing players to see where they are Killing the admin drops their full loadout and in addition there is a 100k reward on the body Finding any Issues or bugs? Report your findings to me or another member of the WL staff, alternatively post in the bug reprot section of the forums, reporting bugs helps us ensure a fair playing field for all players. Like what you see? Many Thanks to @Dak Commstar for his amazing map editing and @Unit_3397 for his Managing prowess 4 1 Share this post Link to post Share on other sites