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    Wasteland Update 5.1

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    Joshua_    851

    Wasteland Update 5.1

    Rebalance and Rework 


    We've been listening to your feedback following our Major 5.1 Update in December - here are the changes you asked for. 


    Feature Changes:

    • Food & Water has been introduced
    • Dynamic Weather has been introduced

    Bug Fixes:

    • Town Invasion at Cape Cod has been repositioned. 
    • Super Heavy Money mission commencing and completing immediately. 
    • Launcher Exploit has been amended. 
    • Kamino Boat Spawn has been repositioned next to the store. 
    • Destructable Stores have been fixed. 
    • Exploding Vehicles on spawn has been fixed. 
    • Moveable Map Buildings have been locked. 
    • Sniper Mission has been removed temporarily due to intermittent buggy spawns.


    • Vehicle Spawns to not spawn on runways. 
    • Boulders at Nisi Bay Gunstore have been removed. 
    • Central Buildings have been reshuffled and the sniper towers numbered. 
    • Redundant Buildings have been removed at Central, Kamino, Jay Cove, Airstation Mike and Camp Maxwell. 
    • Super Heavy Money mission will always include an AA vehicle. 
    • Zone Names for several zones have been renamed.
    • Agios Cephas Gun Store has been redesigned.
    • Mortars Cost has been increased to $100,000 with a $25,000 rearm cost. 
    • OP Varients of the Blackfoot and Kajman have been increased to $150,000 and 2 tokens.
    • Several small map changes in various areas to enhance combat.


    Thanks @LameSlayer for all your bug reports!

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