AidanC 105 Report post Posted August 7, 2020 Wasteland Update 7.0 Back to Basics. This update contains a plethora of changes to the core functions of the game mode; this includes massive map changes, a store price overhaul, and several changes to player loadouts. See more in the full change log below. Principal Additions and Changes: All Items in all stores have been re-priced to an appropriate price. Several new custom vehicles added to vehicle store. Gun only jets re-introduced. Territory Capturing will be quicker for each player capturing. Voice Chat for Side Channel has been enabled for BLUFOR/OPFOR. AI Handicap lowered (You'll find it easier to kill AI vehicles now). Night time cycle sped up. Spawn with $3000. Mission Crate content updated. Role Specific spawn loadouts added. E.g. Riflemen will have a better rifle than a medic, Snipers will spawn with a marksman rifle. Numerous changes to map layout. More ATMs added to map. Drone Loadouts revised. Carrier moved to Deep water in the north eastern sea. Modifications and Tweaks: Tactical Pings now appear on the map. Repelling removed. Territory capture rate refreshes every 5 seconds. Coastal patrols spawn less and over ocean not land. Helicopter missions made less frequent. Maximum active missions changed to 4. Reduced Mortar Rearm cost. Reduced Lockpick, Salvage, and Portable Quadbike time. Demining Drone removed. Teambalancing no longer locks you to enemy team. AI less likely to hold AA launchers. Underbarrel Yellow smoke causes toxic effects. Smoke dischargers may be used by vehicle drivers and gunners. Explosives may now be placed up to 30m from stores. UI Colour changed to keep things looking fresh. Sniper Crates more frequent from military missions. Flatten grass script added. Cape Cod is a spawnable town. Loading Image and intro song changed. Veterans will have a tag next to their name on the scoreboard Donators receive a new colour name on the Scoreboard. Staff may be identified by a unique scoreboard name colour. Bug Fixes: OP Helmets provide Gas Mask Properties. On respawn, Sidearms and Designators are loaded. Duplicate Scripts removed from Mission File. Hackers mission fixed. Please share your feedback with us, Wasteland Staff are contactable via Forums, Teamspeak, or StrayaGaming Discord in the Wasteland Channel. Thank-you to the Wasteland Development Team, specifically @LameSlayer, for all the hard work put into creating this update. - Wasteland Team 1 2 1 1 Share this post Link to post Share on other sites