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Posts posted by Unit_3397
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ahahahah.... those were the days... for a period of time, sniper ghost warrior 2 was the game for me... Always ontop of the leaderboard, always accused of hacking, and sometimes using the design flaws of the map to better my teams advantage
Wow, the've introduced a playable female character for the new instalment... and its an open world environment oh and you can drive vehicles mmmm i may actually have to get this... though im questioning it, as like sgw2 im guessing they will release it, then forget it, failing to patch much needed glitches and other design flaws... mmmmm
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Patch 8.2
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changesDevelopment
- Added - Various Buildings
- Moved - Various Stores
- Moved - Various buildings
- Tweak - Bury body script timer
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2 hours ago, Kyroe said:i question the development implementation shown in this sneak peek
I feel you are right to question
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Patch 8.1
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changesDevelopment
- Tweak - The various stores & buildings that were getting destroyed are now indestructible
- Tweak - Changes to various object locations in central stratis
- Tweak - Added extra assault divers to the sunken supply mission
- Tweak - Various dialogs
- Tweak - Increased Armed Stomper UAV Price
- Tweak - Most missions AI will now spawn with level 2 helmets
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Getting a form of bounty system is somewhere on the road map, but i honestly cant give you an ETA
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Tanoa
in Discussions
As others have mentioned, it comes down to players having the DLC, population over a large map divided by action and the upkeep of the server.
So at this stage, we arent pursuing this course of action. -
2 hours ago, Travesty said:I'm a Wasteland cannon fodder player
+1, Unit approves
Being a member of strayagaming has opened many opportunities for me, its given me a chance to develop myself and my skill sets, take on a active staff position and be apart of a gathering of unique individuals; that are from different backgrounds and have different stories to tell.
It is my hope that our community will continue to grow and thrive, and my dream that we become a recognised portal for all people around Australia to gather and commune, be it server related, or for every day chat. What an easier way to find and make friends than a community thats members share the same interests as you.
Peace out! Great community, Great staff :3
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Update 8
Wasteland Staff are pleased to present you with another Official update for our server.
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changesDevelopment
- Added - Diary Log: Top Ten Players
- Added - Patch 7.2 and update 8 notes to diary log ingame.
- Added - Water Barrels, food sacks, supply boxes*
- Added - Sunken Treasure boat now includes diving gear like sunken supplies mission
- Moved - Various Stores
- Tweak - Diary Logs*
- Tweak - Various dialogs
- Tweak - missions*
- Tweak - added/ deleted various skins
- Tweak - Server Restarts every 4 hours instead of 6
- Tweak - LMGs/ rockets/ Charges / Mine Pricing*
- Tweak - Rogain spawn radius
- Tweak - Starting loadout*
- Tweak - Central stratis*
- Tweak - Weather*
- Deleted - Duplicate Rust Skin
- Deleted - Airfield gunstore spawn radius
- Added - From 7.2: waiting time for re-spawning in towns (again, keeps reverting back)
- Deleted - From 7.2: ATM Tax Transfer (again, keeps reverting back)
Extra Details
Starting Loadout
- Added a silencer for the .45 pistol, and removed 1 magazine, because why not :3
- You will no longer spawn with a repair briefcase, food or water, meaning you will be required to utilise general stores more frequently. Also meaning not as many items will be littering the ground when people die; (i mean, most of us die at one point or a rather before we need to drink or eat)
Water barrel/ Food sacks/ supply box
- Now that you no longer spawn with food & water, we thought it best to re-introduce these items back into the game
- Food sacks and water barrels have an inventory of between 30 to 60 x items, it can be loaded into a vehicle inventory like base parts and is a alternative for players needing to go and purchase food and water from a general store
Diary Logs
- edited some logs
- Added rules
- changed top ten/ vets to server side (allowing either wasteland developer/ manager to make changes per restart)
Tweaks to guns/ rockets/ charges/ mines
- Increased the Pricing for a mk200 and mx lmg's.
- Increased pricing for AT and AP rockets in an effort to control/ reduce rocket spam across map against infantry
- Increased price for select mines
Central Straits
- Wasteland staff have pondered on the idea of having an area on the map that has access to all facilities. So, as of this update, central stratis is our test for this concept.
- DO NOT spawn a helicopter if there is already one on the heli pad. Comps related to this topic may not be accepted.
- Base Parts that are brought at the general store do not spawn outside the store, they spawn on a hillside with a massive white X on it. (near the crane)
- Items like mortars or turrets that are purchased from the gun-store will spawn directly to its left (when exiting the store)
- Work in progress ||||| Notify a member of our wasteland team if you find any issues, bugs or suggestions |||||
Weather
- Its been the most requested change from you players, and now, we think we have the solution.
- Day and Night cycles stay the same, but from here on out, clear sky's ahead. No overcast, rain or fog.
- Work in progress ||||| Notify a member of our wasteland team if you notice fog or rain occurring on the server |||||
Missions
Sunken supplies
- One of the 2 reward create contents have been changed.
- Among the new contents, there is now a 50% chance that the edited create will contain a viper helmet. (AKA, "The totally OP helm" valued at 70k in general stores)
- This is now the third only way to obtain this helmet.
- Purchasing from general store
- Looting it from a corpse
- Reward for doing the sunken supply mission
Abandoned Jet
- added back the air to ground missiles.
Finding any Issues or bugs? Report your findings to our wasteland staff.
The best method to get me looking for solutions is via PM'ing me.- 9
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@Dak Commstar @Shrike you guys will love 25:10 in, <3
For everyone else, possible map & store changes for update 8
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Cheers mate ^.^
Fanks for da kind donations
@Mozkelby would you be so kind as to award this lad with access to the supporter buttons (if you havent already ;P)
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Patch 7.2
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes
Development
- Added - Spawn delay before re-using towns*
- Tweak - Fixed Staff Panel for some members of staff
- Deleted - Falcon*
- Deleted - ATM Tax for player to player transfer
Extra Details
Spawn Delay for Towns
- Staff have decided to add a spawn delay for towns in an effort to combat constantly re-spawning in the same location eg. rogain
- The goal is to make it harder to camp locations based on how many players are defending vs. attacking.
- You can semi-counter this feature by utilizing more spawn beacons
Deleted Falcon
- Thanks to a community member that thought 'outside the box', the falcon has been removed from the game
- Basically, using this players method, the player controlling the falcon could dominate the battlefield with ease
- We are currently undecided on the fate for the falcon. whether it will remain removed, be made into a special class mission, be reactivated but for all teams.
Finding any Issues or bugs? Report your findings to our wasteland staff.
The best method to get me looking for solutions is via PM'ing me. -
Virtual Arsenal nope, goes against wasteland itself.
Long time ago staff pondered on the idea that they would introduce some level of prestige.
The idea was to address two main things, 1. custom loadouts, 2. get people to spend their saved in game cash.
So say you had 7 or 8 million saved up in the bank, you could spend that and unlock a new (pre defined loadout) for when you respawn.
However some suggested that would give an unfair advantage over players and make life aweful for new comers into the wasteland game mode or our server. Perhaps at some point wasteland staff can re-look into this idea with the help of @Connor., but for now, i think this type of feature will be left alone. -
Patch 7.1
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes
After a quick talk to Its developer, the bury body script has been updated and appropriate accreditation has been given.Development
- Tweak - Mortar will now salvage for 15k instead of $100
- Tweak - Bury body feature
- Tweak - 'Trap card'
- Tweak - Auto Message now displays every 20 minutes instead of 10.
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Added -
Christmas styledLoads of Tile skins courtesy of @Dak Commstar - Updated - diary entry: Wasteland Veteran List
- Deleted - Intro Music
- Deleted - Welcome Message (replaced via auto messages)
Extra Details
Bury body feature
- Updated to soul's current version
- Find the scroll option to bury a body a tad easier
- Deletes dropped items within a few metres radius of the body.
- Will now delete repair kit, food and water
- Burying a body now costs 2k instead of 5k
Trap Card ~ 'Secret Function'
- The function can no longer be spam activated.
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Had a similar idea, but with pawnees... I've been told there was a server on arma 2 that had this style of event... perhaps one day... one day, something along the lines of this might be possible for our wasteland.
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Wasteland Update #7
Wasteland Staff are pleased to present you with another Official update for our server.Important: Our rules have been updated. Please click here to review them.
In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes
Our server has bee struggling with donations lately, Please consider donating to keep the server up so you can continue enjoying/ hating playing on our server ^.^Development
- Added - Loyalty System
- Added - "Secret Function"
- Added - Hide Body System
- Added - Large IED
- Added - Auto Server Messages
- Added - Abandoned Jet mission
- Added - Clean up store system
- Added - Extra route for coastal patrol
- Added - Airfield Gunstore as a new capture/ spawn area
- Added - Special Skin
- Moved - ATM at south Gunstore
- Tweak - Various Prices
- Tweak - Welcome message and hints
- Tweak - Lights at south Gunstore facing outward
- Tweak - Either increased/ decreased various spawn Radius's
- Tweak - Supply truck mission now only spawns ammo trucks
- Tweak - Object/ vehicle deletion radius on mission spawn from 300m to 50m
- Tweak - Diary entries: Wasteland Veterans/ Update /roadmap notes
- Tweak - Supply mission now includes Ammo truck. (spawns either ammo or repair)
- Deleted - Sub prob from Marina
- Deleted - Sentry guns (Too many issues)
- Deleted - ATM Transfer Tax
Road Map
- Definite - tweak/s
- Definite - Limited Edition Skin/s
- Definite - Mission Edits
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Definite - Map changes
- Planned - New server events and missions
- Planned - Store movements & additions
- Planned - Prototype class missions (OP vehicles up for capture)
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Planned - Other Stuff
- Potential - Remove Rain/ Fog
- Potential - 'hackers' mission
- Potential - New Admin Event/ mission creator Interface
- Potential - Kick & lock to Blufor button for admins
- Potential - Team balance/ disable team damage
- Potential - Set default render distance button for player menu
- Potential - Capture and hold territory mission
- Potential - New AI Groups to defend missions
- Potential - Addition of AA soldier in for defending AI groups
- Potential - 'Secret stuff'
- Potential - Danger class event
- Potential - Bounty system/ player & Admin hunt
- Potential - Add new Reward crate 'Rare' including totally op helm
- Potential - Other Stuff
Extra Details
Abandoned Jet mission
- This mission will spawn in one of a few places around the Airfield
- The jet will spawn in with a random set damage (white to Red hull), and low fuel
- Depending on the Jet, Some types of armament will be disabled and/ or reduced
- Please be aware, the ammo truck spot in the water may be affected. (Deletes objects within 'X' of mission spawn)
- Work in progress ||||| Notify us of any issues, bugs or suggestions |||||
Loyalty System
- Pretty much straight forward, the longer you play on our server, the more free monies you get
- Every thirty minutes you will receive 'x' sum of cash
Hide Body script
- Based from This Poll we have decided to add in the script enabling peeps the ability to hide bodies
- To activate, look at the corpse and a option will come up in the scroll menu
- On activation, you pay a fee of $5000, and are locked for X amount of time (same as placing a beacon)
- After the progress bar reaches 100%, the body, and any objects laying around it (excluding cases, food and water) will be deleted within a 1 meter radius
- Work in progress ||||| Notify us of any issues, bugs or suggestions |||||
Clean up store system
- Any dropped objects (excluding cases/ food/ water) will be deleted within a 3 meter radius of a shop keep after remaining on the ground over 10 minutes
Secret Function
- Yeah wouldn't you like to know
- Once enough people know what the function is, and what parameters are required to activate it, I will either change or remove the function entirely
- Work in progress
Special Skins
- This idea is thanks to a quick discussion with @Dak Commstar
- Basically, some of the skins we created were for particular vehicles only, and if we wanted to include them all, the client download per update would be enormous
- To counter this, every update we will endeavour to add 1 or two skins for select vehicles and delete the previous selection
Tile Skins
- What we mean by this is the colours/ hello kitty/ everything else currently available to plaster on any vehicle you choose either via purchase or donator button
- We have noticed that some of these tile skins never get used, so we will be looking at modifying the selection every once in a while
- If you are a donator and would like to recommend a tile texture for us to potentially add into the game, Please notify one of our staff. If you have created one yourself, the file must be 512 x 512)
Finding any Issues or bugs? Report your findings to our wasteland staff.
The best method to get me looking for solutions is via PM'ing me.- 12
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Yep as the others have stated, doing so requires quite a bit of work and increase the client download tenfold. So unfortunately we cant really do it
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On 02/12/2016 at 4:28 PM, Cambux said:Not even just this as a exception?
Sorry mate, but as Red has stated, too many risks among other factors.
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NME?
What im getting from this is 'capture/ hold sector for X amount = pre defined reward'? and if thats case, im very interested. It be wicked to entice peeps to jump from store to store instead of camping 1 spot all the time...
Ill put it down on the Ideas list
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On 05/12/2016 at 5:31 PM, Fitz said:- I&A Veteran's diary entry.
ah yeah
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haha, came back to watch that base take over again
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Good Stuff bru!
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Just now, GonSupreme said:'revert to default camo'
But... but why?!
haha, i dont think too many people are interested in reverting back to the default camo, so I wont work on changing it at this time Choose your skin selection wisely ;P
Bounties
in Suggestions
Posted · Report reply
RIP, your A-164 and Neo flying skills will be missed