Jump to content

bouda118

Retired Staff
  • Content count

    252
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by bouda118

  1. bouda118

    Gold bar seller bugged

    Completed Fed last night, Flew bars out to sell. Buyer is bugged. https://i.gyazo.com/9cd7cec1a64552a01f3bb33cf88e8977.mp4
  2. bouda118

    New side messages spam

    When low on fuel the new messaging system goes to town on the spam.
  3. bouda118

    Gangbase weapon shop bugged

    No GangBase Weapon shops work. They all say KoS shop is currently closed, Was told by axle to put in a bug report.
  4. bouda118

    You don't have the entire context behind this, Pretty sure matt is referring to KoS shop been closed as the "fisting" not police with big guns. The reason behind it being a single rebel legitimately ground enough money on day 2 post wipe to buy the same rifle from KoS shop, Shortly after KoS shop was closed as it was deemed an unfair advantage and hasn't re-opened since effectively punishing all rebels.. The sourness behind this comes from rebel been limited to 7.62 and an individual on the police force who had access to said gun broke trust/command to use it in a situation that it should have not been used. Im sure it was dealt with accordingly as @Augnov stated, No need to turn it into a witch hunt.
  5. bouda118

    If you don’t get enough for 5 v 5 you can break it down to 1 v 1 or 2 v 2 on aimprac maps.
  6. bouda118

    Rebel finally feels in a decent spot, Subject to change once police restrictions are lifted. Couple of tips to help newer people out - Delivery missions ( illegal ), Trick is start from the furthest yard, You can decline missions for higher paying ones ( Further the distance better the pay ) up to 120k per run and almost free to start, 99% of people have moved away from robbing cargo yards. Stay on the back roads. ( Low Risk ) - 25 mins per trip - Copper = 150k-350k per run depending on vehicle, Rent a Hemmit to start with. ( Low/Medium Risk ) - 15-20 mins per run - Gems = Take a pick axe to iron mine, Drop iron, Take a Pickup to store if you wish to stay awhile. Take 20k cash and go process them. Gems got nerfed so not AS viable currently but getting buffed soon, Cant be robbed until you sell, Can still make 350-650k an hour depending on RNG ( Low Risk ) - 1hour - Weed, Surprisingly safe considering drugs have rebel activity also a pretty quick triangle. Can use either rented hemmit or Huron, 375k per run with rented huron, 15-20 mins per run - Cocaine = Untested ( Never seen anyone at coke field while doing heroin ) - Heroin - 675k per run with rented huron. 200k for processing, 250k for Huron. You pull off a single run and you are in profit. ( **High RIsk**) 25 minutes per run with decent prof ( This is just a few of many ways to grind cash monies ) The trick here with vehicles been expensive is to rent in the early days. 2 Delivery missions is enough to rent a Huron. From there you can do either copper or drug runs and start making the big dollars. - Taru needs its rented price lowered as it doesnt meet the economy change ( Will help people with rebel/cartel opposed to Hurons at airshop ) - Kidneys maybe should be buffed slightly for the Brisbane ( Sydney grinders ) KoS is nice it’s attracts most the big gangs and takes them away from city limit camping, SRT should be allowed back into KoS soon though. It seems to be the mid tier gangs shaking down the poor civis trying to grind. I can’t speak for all gangs but my members get roasted if they touch delivery trucks or untagged civs.
  7. bouda118

    At the end of the day bigger gangs shouldn’t be shaking down nobody’s at the Copper mine. Having people move out of Brisbane ( Sydney ) is far more rewarding long term than the 100k you make robbing them. I dont think it should be made a safezone though as risk is always their once you leave city limits. One option could maybe be increased police patrols of the area? As both mines are close to Brisbane and processing ( From memory ) would be included in GD area.
  8. bouda118

    Gangbases have been removed from gangs again but just regard this as a fyi for when they become available
  9. Agreed with @FarmerGeorge98 Combat is finally moving away from Armour on Armour meta and ground combat with AR and Qilins, Feels nice without SPMG/Navids. The new fed isnt too shabby, We have won 2 already ( Cops are under restriction though ). The issue is Gold bar seller is 20km across the map. To drive there would take 45 mins to an hour since you cant load them into heli. You would need 10 hemmits to get a full fed vault out. Gunna turn into Altis Truck Simulator if hemmits are the only way to move it.
  10. bouda118

    Banned for 3 months. Unbanned for 2 days, Banned Indefinitely. Whats going to change if you got unbanned is the real question.
  11. - Will have to wait and see about the level 5 weapons removed from KoS, Hopefully not a tedious system added like crafting, GangBases are currently unknown but again hopefully doesnt set this massive gap between top and mid tier gangs like we seen pre wipe., No bad input here until we actually see it. - Gem buff is nice. It was always a really big grind. Just safer than drugs. - FED kill/lock script is iffy. 15 people*500 bars with a max of 9 per person takes a LONG LONG time to move 20km across the map that in a KoS zone and gets metagamed/camped as soon as another rebel gang knows fed is done ( even a close house with storage is limited ) . The main reason rebel kill cops before moving the bar is because its hard to recover the dome once lost from the inside and it gets straight locked up police don't VLR they just go for the lockup. The time it takes to move 500 bars even with 15 people across the map is insane. I cant stress how much This feature really needs to be tested thoroughly before been added. Bar that, @Red Well done with the wipe. So far so good. You guys actually talking to the community is a big step in the right directions. Well done staff team.
  12. bouda118

    Rebel hex range increase

    Rebels have been asking for this one for awhile, Possible to have Gang Hex increased, Even if it shows just for line of site. I have seen in the past servers that show small hex with a distance, Or even just increase visibility range/Line of site. KoS has been integrated into the server now and this would help alot. Thanks.
  13. bouda118

    It was AoW boys handing out guns hahaha, ( Cougah/ Gay Dave / Buster ) Heres @BusterKnut POV not much but some more footage from the day. Was fun Cool too see Cops / Civ engage in it without any drama
  14. bouda118

    Gotta hate getting them dates wrong ?
  15. bouda118

    Rpg to sydney here i come
  16. bouda118

    There’s a straya gaming CQC server that generally gets a chunk of people on it of a night. You can spawn with a loadout kinda like I&A than select a spawn area EG Federal Reserve ( it tells you how many people in what area) Really good for aim prac / Insta combat.
  17. bouda118

    My eyes got aids watching this, @Skyfise montage 2.0 Hahahhahha
  18. bouda118

    Hey lads, First frag video pretty much just a compilation of the past few months ranging from gang fights to sydney memes, Go easy on me <3
  19. bouda118

    Yung Slaze thinking he was once relevant. That’s a big yikes from me dawg. How did you enjoy your 2 days back? ?
  20. bouda118

    Confirmed GD Gaymer
  21. bouda118

    @Lotza Will gangbases be wiped or stay with current gangs out of interest?
  22. bouda118

    Well done as always @Big Kev and @Chadd Massive contribution to the community. Thanks for having us.
  23. bouda118

    Nice AoW mention there @FarmerGeorge98. Sat at the top for 3 months after IX and still the only gang to hold its gangbase without a shuffle. But yes we too are semi inactive currently for everything stated above. Once you get FED done thats it you pretty much retire on bankgold. People who didn't watch chadds podcast go have a look it sums up everything brilliantly. I was saving this for podcast2 but it seems to be on hiatus. Crafting - I feel the from previous responses the dev team think that rebels run around with navids 24/7 since we have access to them. The crafting system is one of the most tedious things experienced from any game. It legitimately takes 2 hours to gather the mats for a navid and 2 mags. By the time you mine and process the copper/Iron, Tempest the sulfur, Grab the lose items from bunnings than sit afk for 60 minutes alt tabbed while steel crafts ( This is the big killer make steel craft faster or something ) its now been 2 hours. You have your navid and 2 mags. You store the gun/mags in your house. Your house deletes the first mag and FarmerGeorge comes knocking and takes the second with the gun. Welcome to crafting. Banks - Banks 100% pointless. We solely hit them to entice PVP. 1mill isnt worth anything else, Its lucky to cover the cost of 2 deaths or a strider. i feel banks should be the feeding ground for smaller gangs trying to grow, They are winnable for top gangs who know how to play vs X numbers. But newer people and people without GB access are going to be stomped with the current system they stand no chance. Maybe a 3rd bank added near sydney and only that area LAC can respond, Sydney to new bank, Melb to westy, Brisbane to Brissy, All police can respond to fed still. That would allow up and comers a chance and help with the insane police numbers at times. Just a thought no hate. Fed - Mixed emotions here. In the past 3 months only the AoW/Omega merge has completed fed. FED needs to be hard its the end game of rebel. Maybe KoS would help here but im not really sure what to put. You can win it, Your under-advantaged. Maybe some tweaks to police escalation. Once in 3 months shows something needs to be reworked though. Rebel Takeover - < Added, Will edit later > Money - Rebel v Cop income. Doing the same drug run 1000 times gets repetitive and boring fast. Prices crash on drugs so sometimes your lucky to get enough to cover 1 set, We have people who struggled to hold 5mill on rebel at any given time, The same people have played cop for the past month and now sit on 40+ mill. Dynamic Events - Remove Treasure Wreck off the KoS timer, Give it its own timer , If your worried about people abusing $ nerf the amount in it. They dont get done as it stands now, If you RNG 2 in a row the servers dead for the next 3 hours as they can be tedious to find without a large gang. This gives Air drops and Shipments more action to farm guns on lower tier civs and another source of income, Maybe add one that has crafting mats too? KoS Zone - And the big one. The KoS zone is such a large area with so much potential and its essentially wasted on this server. Add the KoS shop back. Over price it if you need be. It creates a money sink for people with stupid amounts of money, Creates a new PVP area, And takes a load off the tedious crafting system. You could even add another drug or something in there with a higher sell price that comes at a high risk high reward. You see alot of people change over to PD currently with the easier access to money, Cheaper gear, and plethora of roleplay opportunity. Sadly rebel just goes stale real quick. Cartel RP doesn't work. People would rather die and lose their heli than engage in drug field taxes. You work your way up to a gangbase and start dicking on everybody as they don't have a fair fight without a GB. The other gangs that generally have a GB wont fight each other as they work together to fight the increasing PD numbers. You Win fed and that's it. Rebel life either becomes hitting the same bank 4 times a day or fighting the same cops at Kore daily. A few minor changes quality of life could be so much better. You Either Die A Hero, Or You Live Long Enough To See Yourself Become The Villain "Or in this case " You Either Die from A ban Or You Live Long Enough To See Yourself join PD
  24. bouda118

    Like jewy said whenever cops engage us ( Sydney or outside ) they always start with "This is the APD comply or be shot/tazed" Which is opening a dec. Police obliviously cant just go up and restrain someone for the sake of it Its fail RP, Unless they are doing something wrong or its within PD. I guess if you ask them to move on than taze/restrain them because they fail to do so its kinda a grey area but even so you should be declaring on them before hand.
  25. bouda118

    Let us fix the damn aircons next time than!
×