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Fitz

Senior Management
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Everything posted by Fitz

  1. Fitz

    Sounds like it'd be pretty complicated to implement and not worth it for something, I think, not many people would be interested in. I also don't see the point of having AI do some or all of the work. Don't players play the game so they can be the ones killing CSAT? Who wants to watch someone else/AI do it for them? For example, how would an AT soldier feel if a friendly AI was destroying enemy vehicles attacking his squad before he could?
  2. Fitz

    Nice!
  3. Fitz

    Very nice!
  4. Fitz

    It's possible.
  5. Most of what you said is implied or stated in the rules already. The clear and specific tasking might be a bit too specific for most players. Not everyone comes from a realism unit and typically a player will just lase and specify the target and rough location (NE of AO). I agree with Tracuer, the UAV op is and should be permitted to direct CAS/artillery requests as needed.
  6. Looks great! Just the .paa is fine, no pbo.
  7. Not a fan tbh. UN are supposed to be peacekeepers, not Invaders and Annex-ers.
  8. Fitz

    Looking good
  9. Fitz

    Yes, when using JSRS, the frame drop bug happens a lot more frequently. Since the Apex update, I usually can't play for more than 30 mins with it without my game crashing.
  10. We're working on getting some skins for Jets, Helis and Tanks. Should see them in the next 2 - 3 weeks. Currently, the Kuma has NATO camo, that's the only way it can be marked friendly for now. Obviously it doesn't make a difference if whoever is shooting is using thermals though.
  11. Fitz

    JSRS Apex and the I&A custom addon are the only mods that can be used.
  12. Fitz

    Caesars are fun but kinda useless. Only 2 people can get in and they have no flares or radar so they don't last long. Unarmed Y-32 would be good though!
  13. Fitz

    If you reload your magazine and it's not completely empty, the magazine will take up space in your backpack/vest and will only allow you to use the few remaining rounds before having to reload again. If you keep doing this and end up with multiple magazines with only a few rounds in them, you can use the Mag Repack to consolidate all the remaining rounds into 1 full mag. It basically does what's in this video, but Quik's one is faster https://youtu.be/m1HCOeu_vCE?t=1m7s He was referring to the normal Arma 3 Launcher. When you use the Launcher's server browser to connect to I&A it should show you all the mods you can use. From here you can choose to download the Mag Repack from Steam.
  14. Fitz

    It doesn't. There were some issues implementing it I think. Quik has the details.
  15. On I&A, people only really complain if they get team killed, so the occasional "check your fucking fire!" or "good one, dickhead" isn't that big of a deal and I doubt anyone will find themselves kicked or banned just for that. Obviously, if they continue arguing, they'll be asked to settle down but not really much of a problem on I&A. I'm under the impression that Altis Life takes this a bit more seriously?
  16. Fitz

  17. Fitz

    I meant not many I&A and Wasteland players use the forums so they wouldn't even see your post or know to vote....
  18. Fitz

    If people are in a vehicle which is being carried by the Vehicle Blackfish, why would they need parachutes when the vehicle automatically drops with a chute? Just get in the vehicle. ez Two unarmed Prowlers is 14 seats total btw so that's almost a Mohawk full of people being paradropped.
  19. Fitz

    Staff Prize: Promoted to Founder Seriously though, I doubt any non-Altis Life staff will win
  20. Fitz

    It was added a couple times to test but not in anymore.
  21. Fitz

    The custom addon is on the server it's just not very noticeable. Not 100% sure but I think it has a bigger effect on Tanoa compared to Altis.
  22. Fitz

    Invade & Annex Server Rules These rules are enforced in addition to our Community Guidelines. These rules may be changed at any time without warning. If you have any issues, queries or comments, feel free to get in touch with a staff member These rules are subject to the discretion of our staff. General 1. Hacking and mission exploitation will not be tolerated. 2. Advertising of other communities will not be tolerated. 3. Intentional teamkilling/team-damaging will not be tolerated. 4. Excessive, unintentional teamkilling may result in a kick/temp ban. 5. Unnecessary destruction of BLUFOR vehicles will not be tolerated. 6. Hate speech, racism, discrimination, abuse, and bullying is strictly prohibited within our community. (This includes telling a pilot they suck) 7. Firing a weapon on base--unless at an enemy--may result in a kick/temp ban. 8. Artillery/mortar/CAS use must follow the Rules of Engagement (ROE) at all times https://strayagaming.com.au/forums/topic/15329-ia-jetcasartillery-roe/ 9. Griefing and obstructive play will not be tolerated. This includes stealing another player's vehicle or equipment. 10. This is a co-op server. Exclusive play, such as teamkilling another group at Side missions or calling it for your own group, will not be tolerated. 11. Players wishing to use rewards gained from successfully completing Side Missions must ask the player/group who completed the mission if it is okay to do so. The reward is forfeited if 15 minutes have passed since the reward was issued. 12. Where applicable, you should try your best to perform the duties of your chosen class - medics are expected to revive and treat incapacitated/injured players, engineers are expected to repair vehicles, etc. Failure to do so can result in removal from the role. 13. A staff member's decision is final. If you disagree with a decision or believe it was made in error, please do not abuse our staff members, instead submit a ticket on our Discord. 14. If you encounter any issues or see someone breaking the rules, do not take matters into your own hands. Please submit a support ticket on our Discord and include any evidence you have (screenshots, video, etc.) - one of our staff will resolve your issue as soon as possible. Communications Voice and text chat 1. Spamming comms will not be tolerated. 2. Arguing on comms will not be tolerated. 3. Shouting/screaming/ear-rape/soundboarding on comms will not be tolerated. 4. Excessive conversation irrelevant to the game or by non-pilots in the Discord Aviation channel will result in your removal from the channel. Pilots have priority over other players in this channel. 5. Music is allowed in vehicle/direct chat but must be turned off if requested. Aviation Pilots have their own specialised roles, therefore they come with additional responsibilities. If you have any issues with a pilot, please report the player to a staff member. Pilots must ensure that they are not flying over or near Side Missions that can trigger a timer or cause the enemy to change to an alert state. Heli pads 1-4, the Medevac pad, and the grassed area are to be used as a staging area for passenger transport helis & VTOLs ONLY. Grassed area may also be used as an emergency landing area if required. It is in the best interest of pilots to call their movements when flying around base (e.g Crossing runways, Landing Pad 2/Dusting Pad 2). This should prevent confusion and accidental crashes at base. Please note that pilots are not obliged to follow instructions from a person playing as ATC (Air Traffic Controller), it is up to each pilot if they wish to comply or not. If we determine your piloting skills to be incredibly subpar or disruptive to other players (including in Discord), you may be blacklisted from the role. 1. All pilots and the UAV operator MUST be on our Discord server--in the correct Aviation channel--and communicative. Your microphone can be muted but your speakers must be unmuted at all times. Exception if Discord is down or full. 2. You MUST be a pilot to fly an aircraft. If you are a non-pilot and there are less than 20 players on the server, then you may fly a helicopter in co-pilot. If there are over 20 players: Non-pilots may fly a Hummingbird to and from Side mission only. Pilots are not permitted to fly the Hummingbird located northeast of base (at 'Side' base). Non-pilots are not permitted to fly the Hummingbird(s) at main spawn. 3. Please respect the Discord pilot queue by checking Aviation channel chat. This is done by typing "P1, P2" for Transport Pilots and, "F1, F2" for Fighter Pilots. If you jump the queue, you will be removed from the slot. If someone has jumped the queue in front of you, inform a staff member. Delete your post once you have received a slot. If a pilot's game crashes, it is up to the next pilot in the queue whether they take the slot or wait for the previous pilot to return. 4. At server restart, the pilot slots are first in, first served. Your position in the queue is irrelevant. If you are waiting in the queue near restart time, try your best to get a slot at restart or continue waiting. In the event of a server crash or unscheduled restart, pilots retain their slots where possible. 5. CAS pilots and UAV operators must follow the ROE at all times https://strayagaming.com.au/forums/topic/15329-ia-jetcasartillery-roe/ 6. Only 1 pilot is allowed per aircraft. Exception is if a pilot has requested evac. 7. Transport pilots must land their aircraft on one of the marked pads on the apron at main spawn. If all pads are occupied, find a suitable place to land nearby, such as the grassed area behind the pads. Pilots must give priority to all aircraft needing the Medevac pad. It shall remain clear unless all other marked pads are occupied, or if needed for a priority tasking. The Vehicle Transport Blackfish is to be used to transport vehicles and supply crates ONLY. Transportation of troops in the Vehicle Blackfish is not permitted unless they are in a loaded vehicle. The Vehicle Transport Blackfish is not permitted to land on or near Helipads and must use the Airlift Pad located on the taxiway near runway 22R/04L. All Vehicle and Cargo transport must be loaded from the Airlift pad. 8. Pilots must not play as infantry while in a pilot slot. This includes completing, or attempting to complete, infantry objectives (e.g. Radio Tower, CSAT Commander). Pilots can wait a maximum of 5 minutes for repairs/evac. 9. You must be able to fly AND LAND any aircraft with reasonable competence. If you do not have experience in any aircraft, you may be asked to leave the role. 10. This is a public server. Aircraft are not private/reserved transport. A pilot’s primary role is to provide timely, efficient, and indiscriminate transport of players, vehicles, and cargo to and from objectives for all players. 11. If you are an inexperienced pilot, please consider the time and enjoyment of others. The editor is there for a reason. If you see any player in violation of the above rules, contact a staff member on Discord by submitting a support ticket, or typing !admin ingame.
  23. Fitz

    Also, the FOB system means that a bunch (5+) of AOs spawn fairly close to eachother or in the same quadrant of the map so you shouldn't have to drive for too long between AOs unless the FOB changes. As Nova said, we can't have too many tanks in each AO as there won't be anything left for the infantry to do.
  24. Fitz

    Nice changes! Top right https://strayagaming.com.au/forums/tempstore/
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