LittleFenrir 1 Report post Posted August 23, 2016 Playing on an escape tanoa server and they had a repack mags script going, would be dam handy when you got a bunch of mags but they all got 1-10 bullets left in them. Share this post Link to post Share on other sites
shift597 178 Report post Posted August 25, 2016 Yeh the devs are looking into it but its probably a little while off yet. cheers for the suggestion Share this post Link to post Share on other sites
Ora209 142 Report post Posted August 25, 2016 I believe this is written into basic arma code isnt it? Share this post Link to post Share on other sites
Qeus 198 Report post Posted August 26, 2016 19 hours ago, Ora209 said: I believe this is written into basic arma code isnt it? sadly it is not popular mod ace3 has it integrated, and there are several addons out there for it. Share this post Link to post Share on other sites
Ora209 142 Report post Posted August 26, 2016 6 hours ago, Qeus said: sadly it is not popular mod ace3 has it integrated, and there are several addons out there for it. Oh crap then... hahahaha.... i always presumed it was base code so ive probably wasted like 10000 rounds of ammo just from reloading... hahaha just as well it costs nothing Share this post Link to post Share on other sites
Qeus 198 Report post Posted August 30, 2016 Thy will be done. Server now allows use of this mod: https://forums.bistudio.com/topic/193929-qs-mag-repack/ http://steamcommunity.com/sharedfiles/filedetails/?id=755210821 Should download automatically from Steam Workshop when connecting to server through A3 Launcher. Key binding: [L.Ctrl]+[Reload] Share this post Link to post Share on other sites