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Randall

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Posts posted by Randall


  1. Yeah I was trying to figure that out, I played a lot on AL in 2014 when Demigod/J17/Supanova were running the server, I think they moved to a new forum and when I came back I re-registered in 2016 and played when quantum/tiggati/luckyb33f/marc r/spectral/roger purple were running it.


  2. 2 hours ago, 2Square said:

    I agree with you on this, I think that it is fair to cops to know who they are shooting at like us civs do, but I think it needs to be handled in a seperate way. For example if one of my boys get in a shootout with a cop and they are going full at it and I just rock up to watch and 100% of the time the cops arrest me for 'gang affiliation' when I didnt do anything and was just standing there, half the time they see the SF tag or the bounty and call it 'gang affiliation'. It should be that if a cop is in dec with a member of SF and are in active combat, they should only shoot at the member that is actively pursueing them (e.g. following them, has a gun out, shooting them). A great example of what should happen is this video: 

    But this only happend because all of us are good mates with Lenny. I can see you point of view and I agree with you, it just has to be handled in a different way.

    If you want cops to not be able to see tags then you have to get rid of gang wide decs.

     

    As i've said the Sydney Bridge/Sydney gang issue can be solved by changing the declare rule.

     

    Gang wide decs on police and vice versa do not take effect inside City limits. This stops Sydney gangs bringing 10 people in and murdering the police force by sitting in 100 different buildings/spaces when one of their mates gets arrested for robbing/killing a random civ on the bridge.


  3. Just now, Freyjas_Valkyrie said:

    id also suggest add the looting of corpses as a lot of time people are being robbed for gear they don't give it up but if they know they will die and loose it anyway they are more likely to give up their gear and roleplay the situation

    Really would have 0 effect, they run around in civ clothing with backpacks and an smg in backpack, it's not for gear or monetary gain. Just about abusing dec rule and fragging random civs as a way to get to that.


  4. Sydney gangs and sydney bridge would 100% turn off new players. There's times where we literally can't do anything as Police because they all run around with SMG/Pistol in their backpack and pull them out and shoot us in the back when they're in a good position. You also can't stop them robbing/killing civs on the bridge because then, the same thing as before happens.

     

    I can't remember how the rules avoided this last time I played but I believe there was no gang wide decs. This allows police to do their job and not have to let it get to a level where 10 people can be in city limits killing cops because 1 guy was told to put his gun away by a cop or be arrested. Maybe changing the declare rule for inside city limits = not being declared on whole gang would stop this, we can stop them robbing civs without fear of a whole gang shooting us as soon as we restrain or taze one.

    • Like 3

  5. 1 hour ago, Uncle Toby said:

    SRT is always required to be there if GD requires help, regardless if their "job" may be to go kill rebels and stuff. Most of the time by the time that we gear up, fly to Cap points or random air drops, GD have lost control of Sydney, and we are required to go back. Not only that but by the time that we do get around to getting into combat, GD no longer is meeting the requirements for us to go out on OPS. So saying stuff like "Why not do all the cool things that SRT was made to do?" it is kind of hard...

    "1.3 SRT Officers are always required to prioritize General Duties at all times"
    "4.1 Before conducting operations SRT Officers are required to ensure that a minimum of 6 whitelisted General Duties Officers and a Sergeant or above are present."

    I think i've made my point clear and we're just about going in circles, i'm not saying anyone is breaking protocols. I'm simply stating a visible divide between some divisional officers and the police force as a whole which is exacerbated by the way divisions are setup.

    • thonking 1

  6. 13 minutes ago, UNO` said:

    We have an option to go on SRT GD so we are expected to go on GD thats why we have the role. I am unsure of the specifics but I believe your rank is chosen because of how you apply yourself and act in all areas of cop, where as in the division you have specialty roles and they are chosen off of your interests in game and how you act in the division. So GD does actually play a big role in SRT, so I don't think its wise calling us out for supposedly choosing not to do GD. end of.

    As I said this is more to do with the setup of the divisions than the people.

     

    There are plenty of SRT that do GD, i'm not saying nobody does. I'm just saying if there's no benefit to it why would they? Why not do all the cool things that SRT was made to do?

     

    You won't see it if you're in the division, but trust me, I am not the only one that notices or comments on the divide between divisions and GD.


  7. 6 minutes ago, UNO` said:

    divisions are largely based on the operations we do so we are doing shit as a team 99% of the time that's why you see us only doing stuff with our division. 

    Of course, i'm referring to people who log on to do operations and log off when they're done, there's quite a divide between divisions and GD. This is exacerbated by the ranking structure for Divisions members, my understanding is the Director of the division controls their rank. What benefit does an SRT member currently get from going on GD in regards to their rank and division?


  8. 14 minutes ago, luke_ said:

    99% it's suicide to try tase/restrain a rebel. Our gear is a lot more expensive than GD gears set. If I want a mk1 kit with an ifrit it will cost me 500-600k. Also most of the time the bounties we get aren't that big, the people with big bounties are either in sydney or don't fight.

    Naturally. i'd say SRT is more akin to military police than regular police because you're always chasing gangs with heavy weapons/gear/vehicles and as you said, there's no bounties unless you let the rest of SRT die and then get the kill.

     

    And of course, a 350k ifrit is a hit but more often than not you won't lose that. 

     

    With this being said, being in SRT does not exclude them from GD, they just choose not to.

    • Like 1

  9. 7 hours ago, luke_ said:

    Dumb idea. Making money on cop has already been nerfed hard to the point where you can't sustain yourself by only playing cop. 

    Just to clarify, this probably comes down to some division members that do little to no GD and only operations. (there's quite a few I imagine who have this problem). It is definitely very easy to make much more money than you require on GD. Most of the guys Divisions are dealing with would have charges well into the hundreds of thousands which even when split up would be enough but i'd say there is much less focus on arresting than there is killing (and some of the time not an option).

     

    This is just my personal opinion observing the cop force as a whole as a GD member, the large majority of them are only ever doing things with their division.


  10. On 2/9/2017 at 9:59 PM, Jay said:

    nah Randall had it out for me from day 1

    in terms of RP he was good but to this day I still don't know where he went?

    I'm still around, didn't go to WoW, quit games altogether as one of my grandparents died so I moved to Sydney from Brisbane to take care of the other one then took a new job and moved to Melbourne and didn't want any distractions. Life came at me real fast. I'm super disappointed in the way that I left but I had to quit everything all together to focus on life. Playing Altis life for 10 hours every day for a 6 month period was fun as shit but distracting in what I needed to do.

     

    I never had beef with you Jay I just can't stand people ****ing around especially when you're above sergeant, I have no hard feelings, the ones that I did have problems with got blacklisted or never above Constable. I probably was pretty short with a lot of people about messing around.

     

    I'm eyeing a return, maybe, who knows.


    And plus, I only got to Captain before I quit! I was working on catching up to Bones/Roger as Asst commissioner under Spectral!

     

    @nclem

    • Like 3

  11. Yeah definitely seen my fair share of combat loggers, makes me want to work through support ranks to get the power to TP them back because god damn we must've gotten atleast 20 this week. Luckily @Spectral @Roger Purple @masinite are usually around to assist with them and if not someone in and around helpdesk can sort them out. 

    As spec said I never use a gun whether we're rolling SRT SYD 5 unit or GD without knockdowns, too powerful to give up to try a new gun so actually detaining and processing and arresting to have them combat log does my head in, some people in prominent gangs have done it in the last week that have been dealt with, hopefully people will get the message that cops play to enforce laws so combat logging to get away from it serves no purpose but to get yourselves banned, I play to keep the peace and enforce laws and deal with crooks, you guys play to avoid that, sometimes you get away or don't even get touched, other times we get a hold of you and that's when it's time to pay for your crimes. 

     

    Obviously the people that combat log probably won't read this but the TL;DR is we play to deal with criminals, you guys play to avoid cops and other civs, same as respawning instead of waiting for a medic, medics play to role-play with the people they revive/heal. Combat logging to avoid prosecution/processing really kills my vibe as a cop.

    • Like 2

  12. I believe the rule was implemented because most hostage situations end in "we want a vehicle and safe transport" thus nullifying the bank because we have to let them go with the money, which obviously we'd rather not have to do every time a bank goes off. Same reason you can't request $2 million for a hostage situation because it's basically extortion and one of the reasons I absolutely detest a lot of the "hostage" situations that turn into "lol give us the max amount of money for this random civilian we picked up off spawn island".

     

    And then since we don't want people just taking hostages to get a free bank it would end up being a shoot-out anyways.

    • Like 2

  13. Yeah think me and Rhys are pretty close, think i was at 68 before SRT gearing last night, then again i've given away about 25-30 to various people. See if I can crack 100 mil before end of July.

     

    edit:66.2mil atm

     

    Some crazy admin called Purple Roger blew me up a few times yesterday.

     

    Guessing the 2.1bil limit is the 32bit integer limit?


  14. 1 hour ago, Saundo said:

    I just find the fog constantly rendering in and out extremely annoying, especially as a semi-dedicated pilot. >:(

    +1

     

    zooming in and trying to scan for bodies that are 1km~ away and having the fog loading in and out is doing my head in, getting rid of fog completely would be amazing.

    • Like 1

  15. This was probably 2 weeks ago now? Maybe 3?


    Was the first time they had RPG's, just putting it out there I was not driving, seems like every Fed these days is packed with SPMG's/Navid's. I know better than to sit in the open at the gate sitting still. I'll let you figure out who was driving from the killfeed when this happened :p

    • Like 2
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