Fitz 1239 Report post Posted October 16, 2018 16/10/18 Main change here is a fix for the transport leaderboards and an easier to use 'Treat' action. Changes: Added [Shift]+[Click] option to TP from main spawn to Side base (as suggested here). Works exactly the same as the Kavala/Georgetown mission one: you must be at base to use it, not in a vehicle, not incapacitated, not carrying anyone, etc. Changed Tanoa server to Tanoa Classic only. Malden still kept up to date so it can be loaded at any time, if anyone wants. Removed old base defence walls. Couple of minor fixes. Official changelog: Quote 1.1.2 (A3 1.84 13/10/2018) - [TWEAKED] Defend mission for increased enemy aggression. - [TWEAKED] Vanilla "Treat" user action to increase usability. - [TWEAKED] AI groups will select a new leader faster, if their group leader is killed or incapacitated. - [TWEAKED] Relying more on the object recycling system instead of object creating/deleting. (WIP). - [TWEAKED] Frag grenades will no longer delete if the thrower is the only friendly player nearby. - [TWEAKED] Less anti-tank soldiers during Escort Truck side mission. - [TWEAKED] Transport leaderboard network traffic optimized. - [FIXED] Player could deploy bipod while incapacitated (breaking wounded animation). - [FIXED] Transport leaderboard (broken in 1.1.1). Report any bugs you find on the bug tracker. 5 1 1 Share this post Link to post Share on other sites
Fitz 1239 Report post Posted November 10, 2018 10/11/18 This update is mainly bug fixes and small tweaks. Changes: Added BTR-K Kamysh with NATO-ish skin to APC spawn rotation. Added BTR-K Kamysh supporter skin to Area 51. Nearest medic (within 500m) is now shown when carrying/dragging someone. Added the weekly Top 3 Pilots and Medics to the I&A Discord Live Feed channel. Altis/Tanoa will post something like this every Monday at ~12am: Reduced mission file size. Added CAS variant Black Wasp to highest CAS pool. (Loadout subject to change) Fixed Snipers/Autoriflemen being unable to use the SDAR. Fixed 'Open Parachute' option showing while fast-roping. Fixed base-only Bobcat not respawning when taken outside base. Adjusted T-140 spawn position to fix this. Adjusted Gorgon spawn chance. Fast-rope enable/disable hotkey (Tab) no longer activated when Alt key is pressed at the same time. Added/changed some chat message tips. Tweaked some Robocop stuff. Fixed bug with new Treat player action (Quiksilver). Report any bugs you find on the bug tracker. 4 Share this post Link to post Share on other sites
Nova 1779 Report post Posted November 11, 2018 11 hours ago, Fitz said: Reduced mission file size. 2 Share this post Link to post Share on other sites
TailGunner 8 Report post Posted November 12, 2018 When we join the server and are first loaded into the map - we die instantly - seems like we're falling and hitting the ground 1 1 1 Share this post Link to post Share on other sites
webbie 186 Report post Posted November 12, 2018 43 minutes ago, TailGunner said: When we join the server and are first loaded into the map - we die instantly - seems like we're falling and hitting the ground @Fitz I noticed this after patch as well only on initial join Share this post Link to post Share on other sites
TailGunner 8 Report post Posted November 27, 2018 this is still happening - any fix in the near future?? Share this post Link to post Share on other sites
webbie 186 Report post Posted November 28, 2018 12 hours ago, TailGunner said: this is still happening - any fix in the near future?? Known issue, unknown timeframe, not game breaking and requires client update which are generally done as a major patch with a few other fixes. Share this post Link to post Share on other sites
Jereleet 25 Report post Posted December 3, 2018 We did well last night guys, got pretty hairy there towards the end when everyone started running out of ammo and we were getting hit from the north, south and west at the same time, but we had great medics and good co-ordination, I had lots of fun. Share this post Link to post Share on other sites