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decibel_spl

Wednesday Night Zues OP

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decibel_spl    76

"Le Gendarmerie - Une force humaine"

Syndikat forces have stolen weapons from the US Army and NATO pacific. The Gendarmerie have been called upon to resolve the issue and reclaim the weapons.

Event Logistics: The event will take place this Wednesday (3rd April) on the I&A event server at 18:00 AEDT. The server will be opened 30min prior.

Mission Specific Information: Equipment used in this mission is to be exclusively taken from the Arsenal at base - please do not use any pre-made loadouts. You will require the RHS:USAF mod to play this mission - JSRS and Blastcore are also available as optional mods.

Do come along - Bonne chance et amusez-vous bien!

 

Le Tonnerre de la Jungle Thumb.jpg

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  • Corporal Kerry    141

    If you put this code in description.ext for the zeus mission file, it will delete corpses and objects on the ground after a while, this will help with FPS.

    corpseManagerMode = 1; // Default: 0 for SP, 2 for MP
    corpseLimit = 4; // Default: 15
    corpseRemovalMinTime = 30; // seconds. Default: 10
    corpseRemovalMaxTime = 40; // seconds. Default: 3600
    wreckManagerMode = 1; // Default: 0 for SP, 2 for MP
    wreckLimit = 4; // seconds. Default: 15
    wreckRemovalMinTime = 20; // seconds. Default: 10
    wreckRemovalMaxTime = 40; // seconds. Default: 36000 (10 hours)
    minPlayerDistance = 0; // meters. Default: 0

    The mission file lags after a while as it is not deleting mission junk like weapons and bodies. As well as all the stuff laying around arsenal crates.

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    pkisbest    198
    2 hours ago, Corporal Kerry said:

    If you put this code in description.ext for the zeus mission file, it will delete corpses and objects on the ground after a while, this will help with FPS.

    corpseManagerMode = 1; // Default: 0 for SP, 2 for MP
    corpseLimit = 4; // Default: 15
    corpseRemovalMinTime = 30; // seconds. Default: 10
    corpseRemovalMaxTime = 40; // seconds. Default: 3600
    wreckManagerMode = 1; // Default: 0 for SP, 2 for MP
    wreckLimit = 4; // seconds. Default: 15
    wreckRemovalMinTime = 20; // seconds. Default: 10
    wreckRemovalMaxTime = 40; // seconds. Default: 36000 (10 hours)
    minPlayerDistance = 0; // meters. Default: 0

    The mission file lags after a while as it is not deleting mission junk like weapons and bodies. As well as all the stuff laying around arsenal crates.

    You a map dev or something Kerry? Or do you just google this shit?

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