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Showing content with the highest reputation on 12/21/16 in Posts

  1. 4 points
    Thanks to all opfor who participated in last nights on-the-spot event (2:am to 4:am). For those wondering what was going on, it was an event idea that happened pretty much as soon as we (opfor) took Jack Killerado (Independent Player) hostage. We had him locked up in the airbase gun store and challenged his friends to rescue him. To up the anti, we called Jack's ensurance company to see if they were willing to offer a payout and $20,000 was arranged. As the announcements rolled for the reward for his rescue, so did the numbers until, while a Bluefor tank pounded the store with HE shells the final call came through for $160,000. At this point Jack was begging us to stop spoon-feeding him money . With the HVT marker on the map, players from both independent and Bluefor relentlessly attacked the gun store. Jack Killerado was now in danger from simply being shelled out of the little box house we had him in. Opfor decided to move Jack to an ATM, where he would be forced to part ways with most of his life insurance (Keeping a hefty amount himself) with the opfor players involved. As soon as the last HE shell dropped onto the store, We moved Jack into the open, straight up the hill towards the Old Outpost ATM. As soon as we stepped foot over the top of the hill, that's where everything went south. one titan missile, right into Jack's face. We then proceeded to revive train, failing each time to another titan missile until EVERY opfor player somehow managed to die XD. At that point it was a mad scramble for the money. The Goodnight Clan was hot on the cash, picking it up and that of the fallen Opfor players. The amount was raised up to $222,000 from the carnage. The Goodnight member began to flee towards the ATM only to be killed by Jack himself, returned to claim his insurance money. Shortly after another titan missile the money was up for grabs again. While opfor regrouped the money traveled south on a new HVT, where we presume it was split between the members of an independent group who fled the area. There was a hunt through the forest with players hunting anyone who even approached an ATM. The killing continued for a while until it was announced that the money had been banked. Poor Jack was left to fill out insurance forms and everyone went back to camping and such (or to sleep as it had reached 4 AM Melbourne time). I'd like to thank all the opfor players who participated in the event and most importantly, poor Jack Killerado who spent the first half locked inside a building as a prisoner. We had originally planned to keep him there until players actually began attempting to rescue him. He had every opportunity to log off with $160,000 but for some silly reason chose to just run with the crazy escort mission idea I had instead XD. Hopefully this gives us something new we can do with Team Stacking, having events that attract players on all teams to a large prize with an objective in mind. If any other players captured any screenshots last night of the event, please feel free to upload them into the comments :).
  2. 3 points
    Note: We are now using a new update system, since our mission file has stemmed off from Altis Life 4.5 we are now adding our versioning system on top of that version, for example the mission is 4.5, we haven't done a full release yet so we are up to 0.4.859, we are going to add that 4.5.0 to make it 4.9.859, which is our new versions number. If you have any questions don't hesitate to ask below. Thank you for sticking with us and staying along for the ride, we are really close to bringing you a completed and very playable mission for your enjoyment, we hope you enjoy this update, so much has gone into this one! Added: Added a new fuel modifier. SPOON BREAKOUT MISSION, IT REQUIRES THE YOU TO BUY A SPOON FROM A DEALER AND DIG YOUR WAY OUT, BE CAREFUL THOUGH, THE COPS ARE ALERTED! Added the ability to piss on people, press Shift+5. Emergency lights to EMS vehicles. New list of controls on the map. Drug effects. MK200 mag to crafting LOCKER SYSTEM! Added EMS hummingbird skin. SKYDIVING! POLICE RADAR, PRESS THE / ON YOUR NUMPAD! THE ABILITY FOR ALL CIVILIANS TO USE COP SIRENS AND THE RADAR! AIRDROP MISSION! ADDED THE ABILITY TO SET A TIME IN WHICH A PRISONER SPENDS IN JAIL! SRT CLOTHING! Yelp for cop and medic. New Y menu texture due to the old one being to bright. Removed: The ability to remove crates until we fix the bug where it deletes everything that you own. The ability to sit on the jail equipment as it allowed players to glitch out of jail. Modified: Added scroll action to gang armaments. Medics are not tazable anymore. Sand processing. Glass trader. Wood processing. EMS CHECKLIST FINISHED! Gem trader. Dupe method has been fixed. Fixed cops being invited to civilian gangs. Mods being able to comp other players. Smaller ship wreck radius. Optimized message history function. Weather settings due to complaints about rain. Modified the settings tab on the Y menu. Fixed the team speak IP on billboards and the loading screen. A REALLY SMALL MISSION FILE SIZE! If there are any questions about the change log you can ask them below.
  3. 1 point
    Wasteland Update #7 Wasteland Staff are pleased to present you with another Official update for our server. Important: Our rules have been updated. Please click here to review them. In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Our server has bee struggling with donations lately, Please consider donating to keep the server up so you can continue enjoying/ hating playing on our server ^.^ Development Added - Loyalty System Added - "Secret Function" Added - Hide Body System Added - Large IED Added - Auto Server Messages Added - Abandoned Jet mission Added - Clean up store system Added - Extra route for coastal patrol Added - Airfield Gunstore as a new capture/ spawn area Added - Special Skin Moved - ATM at south Gunstore Tweak - Various Prices Tweak - Welcome message and hints Tweak - Lights at south Gunstore facing outward Tweak - Either increased/ decreased various spawn Radius's Tweak - Supply truck mission now only spawns ammo trucks Tweak - Object/ vehicle deletion radius on mission spawn from 300m to 50m Tweak - Diary entries: Wasteland Veterans/ Update /roadmap notes Tweak - Supply mission now includes Ammo truck. (spawns either ammo or repair) Deleted - Sub prob from Marina Deleted - Sentry guns (Too many issues) Deleted - ATM Transfer Tax Road Map Definite - tweak/s Definite - Limited Edition Skin/s Definite - Mission Edits Definite - Map changes Planned - New server events and missions Planned - Store movements & additions Planned - Prototype class missions (OP vehicles up for capture) Planned - Other Stuff Potential - Remove Rain/ Fog Potential - 'hackers' mission Potential - New Admin Event/ mission creator Interface Potential - Kick & lock to Blufor button for admins Potential - Team balance/ disable team damage Potential - Set default render distance button for player menu Potential - Capture and hold territory mission Potential - New AI Groups to defend missions Potential - Addition of AA soldier in for defending AI groups Potential - 'Secret stuff' Potential - Danger class event Potential - Bounty system/ player & Admin hunt Potential - Add new Reward crate 'Rare' including totally op helm Potential - Other Stuff Extra Details Abandoned Jet mission This mission will spawn in one of a few places around the Airfield The jet will spawn in with a random set damage (white to Red hull), and low fuel Depending on the Jet, Some types of armament will be disabled and/ or reduced Please be aware, the ammo truck spot in the water may be affected. (Deletes objects within 'X' of mission spawn) Work in progress ||||| Notify us of any issues, bugs or suggestions ||||| Loyalty System Pretty much straight forward, the longer you play on our server, the more free monies you get Every thirty minutes you will receive 'x' sum of cash Hide Body script Based from This Poll we have decided to add in the script enabling peeps the ability to hide bodies To activate, look at the corpse and a option will come up in the scroll menu On activation, you pay a fee of $5000, and are locked for X amount of time (same as placing a beacon) After the progress bar reaches 100%, the body, and any objects laying around it (excluding cases, food and water) will be deleted within a 1 meter radius Work in progress ||||| Notify us of any issues, bugs or suggestions ||||| Clean up store system Any dropped objects (excluding cases/ food/ water) will be deleted within a 3 meter radius of a shop keep after remaining on the ground over 10 minutes Secret Function Yeah wouldn't you like to know Once enough people know what the function is, and what parameters are required to activate it, I will either change or remove the function entirely Work in progress Special Skins This idea is thanks to a quick discussion with @Dak Commstar Basically, some of the skins we created were for particular vehicles only, and if we wanted to include them all, the client download per update would be enormous To counter this, every update we will endeavour to add 1 or two skins for select vehicles and delete the previous selection Tile Skins What we mean by this is the colours/ hello kitty/ everything else currently available to plaster on any vehicle you choose either via purchase or donator button We have noticed that some of these tile skins never get used, so we will be looking at modifying the selection every once in a while If you are a donator and would like to recommend a tile texture for us to potentially add into the game, Please notify one of our staff. If you have created one yourself, the file must be 512 x 512) Finding any Issues or bugs? Report your findings to our wasteland staff. The best method to get me looking for solutions is via PM'ing me.
  4. 1 point
    Its not the biggest. Rhys got 100mil
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