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Showing content with the highest reputation on 01/09/18 in Posts

  1. 2 points
    Yeah he does it while dropping mortars on groups of friendlies to teach them spacing. It’s all hilarious to watch. He is very good at teaching people useful things like spacing.
  2. 2 points
    Whoa whoa whoa Lucky are you telling me the I&A admins are living breathing people? And they want to play the game and have fun too you say? This whole time i thought they were robots!
  3. 2 points
    Good to see these ideas being thrown around, however there are a few considerations that you might want to think on. Firstly, many I&A players don't just have little sympathy for AI civilians, but go out of their way to kill as many of them as they can. The same can be said for civilian buildings, which, yes, I have been witness to a considerable amount of damage to. There have been particularly interesting AOs where one or two individuals will take it upon themselves to destroy an entire town with some form of explosives or another, which has proven to be a bother to those on the ground not interested in such things. The server does already have roaming AI at both Main Objectives and various Side objectives, which I am sure you are now already aware. From the perspective of an infantryman on the ground playing the game the way it's intended, it is possible to find someone leveling the nearby town distracting, if not bothering. In any instance where ordinance is being detonated outside of reasonable use and with the risk of injury or death to players, it could be considered borderline trolling. This is especially true when we have people wanting to move into the town and clear room to room. My question is, what penalties could we possibly implement that would deter people from destroying buildings? Perhaps it could be linked to the already implemented Robocop threat level system, however I would be concerned about exactly how much good that would bring to the server. Should someone really be penalised for breaking someone else's immersion? I&A is not a milsim experience, and alot of the fun can come from players acting out of character; the question then would be, how far is too far. I&A Admins are people too yo
  4. 1 point
    In response to this thread: I didn't really want to make a thread about this, i'm normally a fairly quiet player on the server and since retiring 2 years ago when J17 was around I tried to avoid getting involved in the politics of a gaming community, but this thread really did push me over the edge. It sickens me to see such rubbish being spouted out by a supposed "Leader" of this community, a person who was brought in and catapulted straight to the top due to internal friends, all of which is completely fabricated and insulting. The primary issue with this all is not only is he insulting peoples work that they have put into this server for years and given up their own free time instead of playing the game, he has done it to people who have done it for no reward, and clearly no personal gain now that this thread has come out dragging their names through the mud. This entire fiasco started due to some leadership staff increasingly putting pressure onto the Wasteland staff to "Boost the numbers" and "Provide better support for players", yet they had taken no notice of why the players were leaving the server, nor that it had nothing to do with the people who put in their own time to maintaining what little player base there was. You cannot moderate a server to popularity, and the sole responsibility of increasing population for a server lies in the hands of the developers and the owners, no one else. I understand complaints were made for some staff, as is expected with any moderation role as you need to make decisions which obviously the opposing party are not going to like (e.g. abusive players getting banned for being abusive, they are going to complain to get unbanned and pull any dirt up on the staff member they can). But that is not grounds to make people feel like they are worthless and that all the work they have put into this server was for nothing, they are what kept this server from falling into dismay and the fact that you would go as far to say that LOADOUTS, an arbitrary at best function given to admins was the reason they were somehow abusing the playerbase is absolutely pathetic. Loadouts were allowed at all times by the operating staff of wasteland as it not only doesn't affect other players unfairly, it is a minor perk as mentioned for people who have to spend their playing time moderating the server and not accumulating money. This new group of server leadership staff seems to have a persistent trend of pointing fingers instead of assisting their staff or resolving issues, and it really does put a poor light on what this community once was, a mere shadow of what it used to be, with poisonous people using their appointed ranks to do whatever they want to try and save face. It really makes me sad.
  5. 1 point
    Damn, is that [ICP-42] Rory? @Rory
  6. 1 point
    Lemme stop you right there. It’s all banter. Like 100%. Just sit in the pilots channel for like...30 seconds? And you will see what I mean. Hell Nova is Banting when he is banning. Also can confirm Nova is a robot and M9 is his creator.
  7. 1 point
  8. 1 point
    Welcome to I&A chat where admins act like players... were 90% of it is banter...
  9. 1 point
    i gather you don't really play on the server since i havent really seen you on and half of this stuff is already in as zombine has stated civvies do roam the AO and there are civilian vehicles only time i have seen a town get levelled is when i have done it myself. never seen a player do it it already says in chat if someone kills a civilian and i believe you lose a point plus we already have ROE's Kinda seems like you trying to get some ez rep
  10. 1 point
    Hello, SOme of u may know me back 1/2 years ago. I used to be active on here and stopped due to me getting bored of altis life and the whole arma 3 scene. But since my man Denis had screenshot on here, I was like, shit, why not come back? So I guess you will see me around with the name "Shrood" Thank you :) PS: Previous gang: SP Used to be an constable but went inactive rip.
  11. 1 point
    Hey All, Against my better judgement I've decided to comment on this thread to offer my own opinion and response to everything that has been thrown around regarding this issue. I had been trying to stay away from it in favour of more useful pursuits but after reading this thread i feel obliged to express my sentiment in at least some capacity. My opinion on the issue has always been that as a function of the time dedicated to staffing/working on the server staff should be entitled to some perks, however there is a line where use of "perks" drifts into the world of abuse and becomes detrimental to the server as a whole. The fundamental backbone of pvp servers (or indeed servers in general) is fairness, a fair go. The players need to be able to feel that their experience in the game passes a minimum degree of fairness, that's why we ban hackers instead of letting them run loose and we stop teamkillers because they undermine the competitive integrity of the server and ruin peoples enjoyment. We can now consider the idea fairness when applied to the issues red addressed in his original post/comments here, namely the way some staff utilized the tools supplied to them. Used in moderation these tools are fine, like any good thing, in moderation people tend to be understanding and okay with it given the work people put in. But if people use them all the time players very quickly feel like the staff team is cheating to win, which undermines community faith in the staff team and server as a whole and makes players feel like the server is rigged against them/fundamentally unfair in a way that makes them quit/leave. Then we have leadermarkers, for leadermarkers I cannot/could not ever see a justification for the level of use that they saw. Leadermarkers are about as close to literal cheating as a tool can get when used in a competitive setting outside of administration duties. I acknowledge that it can be useful in server event situations or when spectating player, but when you are actively killing people with leadermarkers on and spawned gear I can easily see how players might feel that staff are cheating. It brings into question the integrity of the whole server. I dont think anyone could argue with a straight face that someone both seeing them on the map/through walls and shooting at them with spawned in gear at the same time would not make players frustrated to the point of leaving. Because it is unfair, despite what rationalizations anyone can come up with. That is not a "perk" that is cheating. To anyone who has/would contend that staffing does not play a role in the perception and popularity of a server I could not more strongly disagree. When players feel staff are cheating/abusing powers or are having heated arguments with them in chat it does not make the server feel like a welcoming environment or a place they want to be. I acknowledge our server has other problems, which i am working on fixing as best I can! However, staff integrity and actions can easily make or break a server and should not be downplayed like it has been in a few comments above. Because when players see staff continually using powers in a way that tips the balance beyond any reasonable perception of fairness for no reason except personal enjoyment it WILL drive people away, especially when it continues over the course of months even the most loyal players will leave, feeling hopeless and like the deck is stacked against them The players on the server should not be our enemies, the community and loyal players are what ultimately makes a server great/long lasting. To treat players with disdain and disrespect is not just unprofessional, it is suicidal for the server. Staff arent better than players, we are there to ensure the server runs fairly and smoothly. I think at some point this fact was lost sight of by some people. As i see it our role now is two fold, a) to re-establish faith in the integrity of staff, b) improve the server (performance and gameplay wise) to make it more enjoyable again. To anyone who has been away, You are most welcome back with open arms and if you have any feedback or wants for the next update let me know! We can all make WL great again together :) Anyway I've said my piece now, I hope it helps shed some light on everything.
  12. 1 point
  13. 1 point
    next mission update, no date on when that is though
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