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Showing content with the highest reputation on 02/15/18 in Posts

  1. 5 points
    I wrote a post about three weeks ago about a change in the prison and it seam the post got good feedback so this is my design of a new altis Prison Please give feed back and what you think about this.
  2. 4 points
    I'm back from taking a break... Lads, Most of you may have thought I have been around but really I haven't been touching anything to do with admin for a month. I have dealt with no issues and have not done any community direction... The give-away was just extra accounts i had after backing HLL... I have been busy and when I'm finished with my project I may release some info about it. No promises tho. As I always have I will sit down and talk to you all... Shit talk about anything, meme fests and general shenanigans... This will give you a chance to tell me whats been going down and general shit talking... There is only 1 condition: If I tell you to stop or settle down just stop talking. This will be if things get out of hand eg. raciest stuff I can handle a joke or two just don't kick up the dumb shit to 11... And I'll be happy to listen to you all tell your tails... When: 20/02/18 (Tuesday) Time: 7 pm (Sydney Time) Where in TS: Fuck knows Find me By the end of the night we can have a sound board battle off... Or @JoshyG might challenge someone to a rap battle off... again....
  3. 3 points
    Thanks @Red , @James32 and everyone for your responses. Good too see others interested in Wasteland becoming great again. Here's suggestion/changelog that me and a few WL veterans created: -Opfor/Blufor 1+- difference. Prevents team stacking and group farming at 2am. Groups can go indie if they cant join main teams. - Major armed drone nerf. Lower ordance/flares and higher price. Big step to reduce toxic gameplay. -Armed drones only purchasable at main airfield. Realign drone use as infantry support & reconnaissance. People dc due to getting killed by skalpel missles from invisible enemies. -Remove Cape Cod. -Original WL stratis map. Low building/object count and less clutter to improve performance/fps. Player built structures are main focus. -Rearm tank (bobcat) needs nerf. Slower rearm speed or higher price. -Vehicle storage nerf. introduce vehicle class cooldown, which slows retrieval and storing. Preventing tank spam & toxic mission camping. -Spawn beacon nerf. Cannot be placed within 300-500m of another friendly beacon. -A.I jet/heli buff. Increase their intelligence/difficulty to naturally remove player tanks and drones. -Mission Reward nerf. lower reward by 25-50% to counter money farming. -Money Wipes within 2-3 month interval -Spread mission spawns and key locations down south of map.
  4. 1 point
    im not "the best", but i am probably among them, and the standard slammer is nice and all, but its not as good as a T100 or Kuma
  5. 1 point
    Looks good! totally should add this to SG :D good work dude!
  6. 1 point
    When the UN restrict cluster munitions for the same reason..
  7. 1 point
    Yeah right....Tungsten is... Good one Also, did you just say the slammer is the best tank? I'll fight you to the death over that.
  8. 0 points
  9. 0 points
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