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Showing content with the highest reputation on 04/09/20 in Posts

  1. 2 points
    Long weekend would be a good time to release update
  2. 1 point
    https://www.youtube.com/watch?v=b40P861l6pM
  3. 1 point
    What about adding in a similar system to wasteland where large money convoys spawn at a location and travel to another with a constantly updating GPS signal attached to it on the map. Yes they will drive along certain routes only but just make it relatively difficult to kill all the AI within the convoy. For example Hunter HMGs or something along those lines. Example: 1min 47secs Obviously tailor it to Altis Life and scale down the vehicles.
  4. 1 point
    Major Wasteland Update 6.0 Refreshed Missions, Token Upgrades and New Items This update provides a wide variety of new content for you to enjoy ranging challenging new mission to upgradeable spawn weapons and gear. Please find below a list of all changes made in our latest installment of SG Wasteland: Principal Additions and Changes: Added 'Paratroopers' Mission . Added 'Rescue HVT' Mission. Added new designs for Roadblock and Outpost Missions. Added new gun and gear token upgrade tiers. Added unarmed fixed wing 'Ababil' drone. Added 'Fast Roping' for helicopter occupants. Added tear gas to Gun Store and respective gas mask to General Store. Added bounty system at ATM. Added K/D ratio and current bounty to the scoreboard Added dynamic compass Added 'Multipurpose Detector' for finding landmines and spawn beacons. Added Intro Music upon connection. Added Starter Pistol to Gun Store. Added Leg bag, Messenger bag, Hard hat and Hi-Vis vests to General Store. Modified Central buildings to encourage more diverse close-quarters combat. Modifications and Tweaks: Added new mission categories: Military, and Hostage. Removed Dome at Camp Rogain. Changed Independent group size from 4 to 5. Removed Suppressors for weapons with a calibre above 7.62mm from Gun Store. Added Suppressors for weapons with a calibre above 7.62mm to Mission Crate contents. Added Teamspeak, Discord, and Forum details on load screen. Changed Drones maximum token price to 4. Changed Object lock radius from Stores to 100m. Modified M5 Sandstorm cost to $2,000,000 and 10 tokens Bug Fixes: Fixed 'Town Invasion' spawning AI in and under buildings. Fixed Territory sizes to appropriate areas. Fixed Item Descriptions in stores. Fixed Vehicle convoys spawning in wrong formation. Fixed Roadblock AI not manning turrets. Fixed mission aircraft not having any flares Please share your feedback with us, Wasteland Staff are contactable via Forums, Teamspeak, or StrayaGaming Discord in the Wasteland Channel. Thank-you to the Wasteland Development Team, @Bad_Apl in particular, for all the hard work put into creating this update. - Wasteland Team
  5. 1 point
    Zeus doesn't matter when you have money.
  6. 0 points
    Hello Everyone! We are excited to announce that StrayaGaming is officially adding our Rust server as full and permanent fixture in our service line-up. Rust is an exciting prospect for us as we've seen the server grow from the ground up, starting as a small popup requested by a few people to a full project and now to a full service. Especially impressive was the slow organic growth of the server from very humble beginnings, and over the past 6 months has slowly but surely accumulated a player-base, and then in the last month the numbers have very rapidly exploded. At present the server slot count is 80 but if we see the server reaching this cap we are more than open to expanding the slot count to accommodate our player-base. Given his major position driving the direction and development of the rust server @iamjack will be taking the administrator role as well as being the primary point of contact for any technical or core gameplay issues on the server. We are however on the lookout for a handful of moderators to assist him and help deal with in game issues that may arise, and as such we now also have staff applications open on our forums for this position. We are always looking for dedicated enthusiastic staff to help moderate and influence the direction of the server. For those interested, the staff application form can be found here. I would like to thank @iamjack, @Asnee and @Mitchin particular for all their work in both running and administrating the server and helping nurture its progress to a full service. Owing to its full service status, rust also gets a place in our support systems. You can now access a variety of ticket types related to rust via our forum support section as well as our discord bot tickets. We recommend discord tickets for any rust issues you have but our teamspeak helpdesk is also more than happy to take your issues and help you get the help you need. For those who wish to connect to the server you can connect with the ip: rust.straya.life or search "strayagaming" in the community server lobby. In addition you can now find the most up to date rules for the server here:
  7. 0 points
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