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Days Won
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Posts posted by Connor.
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18 minutes ago, Excel said:My suggestion is you join this up with a monthly giveaway or something so that they are getting more back than just some skins or maybe even something else, I'm sure you can think of something.
Can't consider giveaways when we dont even cover the dedicated servers
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20 minutes ago, Farqman said:I am not sure what the costing is for strayagaming, but using Wombat Servers as a guide. $1 a slot per month, plus 25 cents for TS per month.
You can't really compare us to slot based prices because we don't host on slot based shared hosting. We rent dedicated servers which is more expensive but means our servers don't become laggy and unplayable from processes and servers on the shared machine that we have no control over.
This post is a bit old but it lists the main expenses
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Altis Life v6.8 Patch #1
Added:
- Cells at checkpoint 1 can only be opened/closed by cops
Modified:
- Reverted cop uniform change for rank 0-1
- Moved Jail
Fixed:
- Vehicle damage handler
- Block jumping in jail
- Jail spawn positions
- Bad vehicle spawn issue
- Some jail wall glitches
Report all bugs via discord.
If you have a suggestion, please send it to the Altis Life staff team.
Thanks for playing StrayaGaming Altis Life!
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Altis Life v6.8
Added:
- Lockpick Prof
- DLC detection for delivery missions
- Option to hide the HUD
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Vehicle damage handlers to prevent blowing up in safezonesMade vehicles explode too easily outside safezones, will try again next time - JSRS mod support
Modified:
- Various anticheat improvements
- Panic button shows officers name
- Federal reserve wont generate bars while unlocked
- Restricted donor skins/messages for monetization
- Modified some vehicle ranks
- Various edits to weapon and clothing stores
- New jail (Thanks to @★Smokey★)
- New Sydney hospital exterior (Thanks to @★Smokey★)
- New Brisbane PD (Thanks to @★Smokey★)
- New gang bases (Thanks to @Lotza)
- Expanded Sydney safezone
- New crimes list on wanted list
- New police uniforms (Thanks to @Slep.)
- New police checkpoints (Thanks to @Excel)
- Revamped crafting
- Moved KOS rebel stores to gang bases
Fixed:
- Opfor SDV vehicle loading
- Falling under chairs at bank
- Spamming open the placeables menu
- Crafting errors
- Various dupes and exploits
- Jail uniform not removing when leaving jail
- Prevent cops from robbing fed to trigger the cooldown
- Log processing now process straight to planks
- Police motorboat skin and beacons
Report all bugs via discord.
If you have a suggestion, please send it to the Altis Life staff team.
Thanks for playing StrayaGaming Altis Life!
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it hangs around for minimum of an hour and a half but can last for an extra half an hour
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4 minutes ago, pkisbest said:So quick question, will we have to make manual donations each month, or will it be set on an auto payment until cancelled?
manual payments
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3 hours ago, Noordo said:Will the graphics team make it or us?
You make the skins how you want them. I can provide default textures to skin over if you need.
If it is an issue where you dont know how to do textures we may work something out but free time isnt in good supply so we will see what happens.
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2 hours ago, Rhys Beckett said:with the custom clothing will it only be uniform or can we get a custom vest and backpack?
one uniform, one backpack and two vehicles. like noordo said, cant skin vests without mods.
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1 hour ago, Rhys Beckett said:will there be custom gang clothing and car skins for the $15 a month?
And can you put in like $45 for 3 months etc?
yes custom gang skins. there will be a page up soon with the details.
We will see how it goes but for the start itl be a month at a time only. Reason being we dont want to get stuck with skins from a gang who doesnt play. its a waste of space and stops a gang who does play from having their own skins.
Gangs who already have skins in the server will have priority for getting another month over new gangs.
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8 minutes ago, Michael Steiner said:So as I'm sure a lot of previous donators are wondering what's my VIP rank mean now? Do they get new rank or?
On the forums and TS you keep whatever you have and build on it like normal. the only change is in game with tiers expiring.
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6 minutes ago, Michael Steiner said:When is the tank update due? Roughly of course
a couple of months id say. its usually 2 to 4 weeks after they put up the RC branch so keep an eye out for that and then u know its close.
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Actually you were being kicked by one of our triggers to protect against foreign hackers. I've added you as an exception.
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27 minutes ago, Noordo said:@Connor. Whats the go with this server?
Is it staying up or shutting down now that the weekend is over?It'll be staying up. There are some things I want to do to it which have been discussed on discord, as well as some other ideas which I will talk about if I can make them work.
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35 minutes ago, ZrMz_x said:Unfortunately couldn't make it on last night, how did it turn out?
Personally i feel it went pretty good, in total 91 players had a go at it. I'll be adding a few minor things today and hopefully people come back for more
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Personally I hate everything about structures on water. They make no sense and are really out of place but if we had to have the jail on water this would be my favorite so far.
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47 minutes ago, WestOz said:Bit hard to see on my mobile, guess I’ll find out tomorrow night anyway, but how do you tell who’s on what team?
I was thinking each team might spawn/only have available red or blue overalls or similar, maybe the same with vehicle skins
By default teammates have the team symbol (blue rectangle or red diamond) above their head to show they are on the same team as you. They are also marked on the map but that is less convenient to look at.
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9 minutes ago, InfamousNova said:dont believe theres any team balance atm but try keep it balanced
there is an autobalance. the current threshold is 4 players over the other team but it (as with everything) can change depending on how the weekend goes.
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3 minutes ago, Mr Lispy said:Might be best to do 2 test servers, a Infantry and Light vehicles (Basically vehicles you can get shot out of like Prowlers) and then a Full version with most vehicles and see how it works out
That could work out if there are enough players for two servers. For this weekend we will stick to one server just to see how players enjoy the concept.
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14 minutes ago, Michael Steiner said:Man can't wait to play CTF and have Lucky spawn in a Cheetah
there is no way for him to do this
10 minutes ago, Tungsten said:let him, if i can get my usual tanking group together its nothing but target practice
no tanks as of right now because i dont know how it will effect playing the objective but depending on how the weekend goes anything can happen
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4 minutes ago, nclem said:I'm just curious, have you seen what DarkSide has done with their modpack?
yea i did see, i saw they removed it because what they tried had the "global asset" issues that stop me from doing the same.
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Not right now, i want to be adding JSRS soon. I can't just add the server key and let players on now because the anticheat required a partial rework for allowing optional addons, but that has been developed and tested in CTF so it wont be so hard to port over
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Introducing Arma 3: Capture the Flag
Hey all, this weekend we will be releasing a new Capture the Flag pop-up server.
We were looking at the success of Sa-Matra's King of the Hill and wondering why no other classic game modes had the same popularity. Capture the Flag has always been a fun mode to play so we thought we'd give it a go. Using KOTH as inspiration we have built a CTF mission that we hope will entertain you all for the weekend. If it goes well we will keep this as a permanent server.
We will have a page up to view round info, leader boards and player stats. Round stats will also be available in discord along with channels to provide feedback and bug reports as the mission is so fresh it's still in beta.
Details:
- Release Date & Time: Friday, 16th of February at 7pm AEDT
- End Date: Will assess after the weekend
- Max Players: 80
- Required Mods: None
- Optional Mods: JSRS
Thanks,
Connor
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Monetization Has Begun
in Announcements
Posted · Report reply
I think it would be against. Can't give any kind of in game advantage to only paying players.