Tungsten 69 Report post Posted February 22, 2017 (edited) So Those that read the news feed on the launcher may have seen this, but in addition to sensor changes there is another noteworthy change with the upcoming jets DLC DYNAMIC LOADOUTS Quote Some of the new engine features that are being developed in anticipation of the upcoming Jets DLC are starting to surface on Dev-Branch. One of these is Dynamic Loadouts, which allows for in-game customization of a vehicle's armament, which changes the way that airplanes operate in different situations. The ability to select the loadout for each pylon was requested by our community for a long time, and we're glad to finally be able to implement this alongside Jets' new premium assets. You can find the Work-In-Progress documentation on the Community Wiki, and please let us know your feedback on the forums. As you read it, your probably thinking the same thing i am, GOODBYE YOU USELESS ATGMS, AND HELLO MOAR BOMBS AND ROCKETS HELLO CAP NEOPHRON Edited February 22, 2017 by Tungsten 5 Share this post Link to post Share on other sites
Fitz 1239 Report post Posted February 22, 2017 Looks good! Also means we can add some more useful/exciting Side Mission rewards. 1 Share this post Link to post Share on other sites
Zombine45 177 Report post Posted February 22, 2017 Quote manage weapons on vehicles (mainly helicopters and airplanes) in a similar way to how it works in real world RIP ground vehicles, because it totally isn't possible to remove the turret from a gorgon and swap it with something else.... (A hallmark feature of the Pandur II, the vehicle the gorgon is based off, is it's modular weapon system) I just feel like ground vehicles always get the short end of the stick when it comes to vehicle upgrades QQ I really hope they address a lot of these issues in the Tanks DLC, instead of adding three new tanks built to the same pathetic standard the current ones are. Share this post Link to post Share on other sites
Blue Eagle [+1 CREW] 181 Report post Posted February 22, 2017 i just hope it Removes TLI from the Neophron Wipeout and buzzard at some point to bring back skill to the air game Share this post Link to post Share on other sites
Corporal Kerry 141 Report post Posted February 22, 2017 Another Jets DLC feature is the ability to designate for your own bombs with the targeting pod. Will we be keeping this, or will we be staying with JTACS to designate targets? I think the current system requires much more teamwork. What do you think? Another feature is the ability to feed radar information from one thing to another, so a drone can feed radar information to a jet. That would be good, you can send a drone on ahead to an AO and then get the radar information fed back to allies to plan a bombing run. Very exciting. 1 Share this post Link to post Share on other sites
Fitz 1239 Report post Posted February 22, 2017 (edited) On 2/23/2017 at 9:40 AM, Corporal Kerry said: Another Jets DLC feature is the ability to designate for your own bombs with the targeting pod. Will we be keeping this, or will we be staying with JTACS to designate targets? We'll be taking that out and keeping it the way it is now. The option to add a laser designator to the jet has been there for a while but it's too OP. Edited February 24, 2017 by Fitz Share this post Link to post Share on other sites