James32 823 Report post Posted August 24, 2018 Wasteland Stratis Major UPDATEIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Please let me know how the update effects your performance Development N.B. This list of changes is not everything, it’s just what I felt were the most significant changes General Changes - Added - Teambalance system, Leashes opfor and blufor to within 3 people of each other at all times. The team-balance takes priority over the team lock script however when you get balanced it locks you to the other team so it cannot be abused for free unlocks Added - Brand new token stores system, a new way to spend your hard earnt tokens! (more details below) Added -flares to pawnee's Added - Custom incoming missile alert to vehicles, mostly to benefit heli's that BI removed the warning radar from such as the pawnee and hummingbird Added - Ability to buy token vehicles at the aircraft carrier vehicle store Added -Several new vehicles to the store (rocket variants of 4WD/Offroad and a couple more) Added - Hostile Jet/s missions Added - Abandoned jet mission Added - Skyfire and DAR rockets are now fired by helicopter pilots instead of gunners as they are direct fire not guided. Added -Environmental effect toggle (animals and sounds) Added - Terrain quality options Added - A significant number of extra logs Added -Persistent global chat mute option for admins Tweak - Reworked Gun store to improve Usability When you buy a weapon it now comes with 1 clip/rocket loaded ready to fire straight away When you buy attachment you now get a prompt to automatically equip them to your gun Tweak - Reworked General store to improve usability When buying new clothes/armor/backpacks the gear in your current clothing is now automatically transferred to your new gear, removing the need to drop your items before buying new gear ect Tweak - Increased size of player item storage to allow far more gear to be stored Tweak - Moved south gun store to LZ Connor Tweak - added some battlement to LZ Connor to make hitting it from the carrier harder Tweak - Increase rate of mag repacking Tweak - Optimized several scripts and adjusted the frequency of a bunch of intensive scripts on client and server. Tweak - Increased frequency of cleanup of commonly cluttering items Tweak - Made admin mute on a player correctly persist until the next restart Fixed - Player Respawn logs showing some players at being on civ when they spawned Fixed - Broken admin panel elements Fixed - Several other edge case bugs/exploits Deleted - A bunch of extraneous spawned scripts that were bogging the client and server down Token Store System: This brand new system allows players to spend tokens on persistent rewards for those who would rather that than stronger vehicles, options listed below, these types will most likely be given teiring in the future for better options: Spawn with a better Gun: Allows you to respawn with a sting with a suppressor, aco and 3 mags every time you respawn after purchasing, giving you a small but significant edge against opponents with pistols Spawn Gear: Same as above except instead of spawning with a gun you will spawn with lvl 3 vest and helmet every respawn Extra storage: Increases bank cap by 1mil and the number of vehicles you can store by 1 for each time you purchase it (can buy multiple times Open General store: Allows you to open the general store from anywhere once without having to go to the store at the cost of 10 tokens Finding any Issues or bugs? Report your findings to our wasteland staff. Feedback/Suggestions are welcome 7 1 1 3 3 Share this post Link to post Share on other sites
Unit_3397 712 Report post Posted September 12, 2018 On 8/24/2018 at 3:42 PM, James32 said: Added -Several new vehicles to the store (rocket variants of 4WD/Offroad and a couple more) oh yeah baby, @Nova this your work shining its light? gotta find de time to check this out! 1 Share this post Link to post Share on other sites
jacob potty 66 Report post Posted November 11, 2018 Wasteland Stratis Minor UPDATEIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Please let me know how the update effects your performance Development Added - new town in the middle of the map called Central Added - A small capture area at the very north side of the map called Kill Farm Bay Added - Placed an ATM at Kill Farm Bay Tweak - Position of the gun store Ai at Rogain and LZ Connor Tweak - Changed the price for the armed V-44 X Black Fish and Y-32 XI'an Tweak - changed position of the repair truck at Strogos Bay Tweak - The spawn rate of water based AI missions Tweak - Changed the team balance script to +5 Fixed - Abandoned jet mission spawning on base parts from old missions Fixed - Kamino Vehicle store blowing vehicles up Deleted - The ATM at south side of airfield This is one of the first couple of updates coming out soon. We are planning to add more air and group vehicles to the token store along with other minor stuff. If you have any suggestion for the next update to the server don't hesitate to make a suggestion post or message one of the WL staff your ideas. 1 2 Share this post Link to post Share on other sites
Jereleet 25 Report post Posted November 13, 2018 Solid work Jacob, the new territories are interesting and I have already noticed them changing the way the game plays out, with assaults on the airfield area's etc. The tweaks to the LZ connor gunstore are much appreciated too Share this post Link to post Share on other sites
jacob potty 66 Report post Posted January 8, 2019 Wasteland Stratis Major UPDATEIn the event of any catastrophic errors or problems on initial release, we may revert back to the previous version. Please let me know how the update effects your performance Development N.B. This list of changes is not everything, it’s just what I felt were the most significant changes General Changes - Added - Added Central gear storage Added - Added Hostile jet, hostile jet formation and Air Wreck Added - Expanded what vehicles can lift and towed Added - M5 Sandstorm MLRS Added - K40 Ababil-3 Cluster UAV Added - K40 Ababil-3 Bomber UAV Added - K40 Ababil-3 Missile UAV Added - K40 Ababil-3 DAGR UAV Added - MQ4A Greyhawk Cluster UAV Added - MQ4A Greyhawk Bomber UAV Added - MQ4A Greyhawk Missile UAV Added - MQ4A Greyhawk DAGR UAV Added - KH-3A Fenghuang Missile UAV Added - UCAV Sentinel Missile Tweak - Central capture zone size Tweak - Made it so main building in central is unable to be destroyed Tweak - Restricted what vehicle types can be brought at carrier Tweak - Moved some base parts at LZ connor gun store Tweak - Moved carrier Tweak - Reduced chances of fog Tweak - Expanded Distance mines can be placed around stores Tweak - Changed team balance script from 5 to 7 Tweak - Moved again marina Gen store away from back of store due to tree blocking the store once it has been knocked over Fixed - Fixed Kamino Heli spawn [Hopefully] Fixed - Prowler AT spawing in a prowler HMG Deleted - Old Outpost Gear storage If you have any suggestion for the next update to the server don't hesitate to make a suggestion post or message one of the WL staff your ideas. 1 Share this post Link to post Share on other sites