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  • James32

    Wasteland Patchnotes (Major Update)

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  • Unit_3397    710
    On 8/24/2018 at 3:42 PM, James32 said:
    • Added -Several new vehicles to the store (rocket variants of 4WD/Offroad and a couple more)
     

    oh yeah baby, @Nova this your work shining its light?  😉

    gotta find de time to check this out!

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    jacob potty    63

    Wasteland Stratis Minor UPDATE
    In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version.

    Please let me know how the update effects your performance

    Development

    • Added -  new town in the middle of the map called Central
    • Added -  A small capture area at the very north side of the map called Kill Farm Bay
    • Added -  Placed an ATM at Kill Farm Bay
    • Tweak -  Position of the gun store Ai at Rogain and LZ Connor
    • Tweak -  Changed the price for the armed  V-44 X Black Fish and Y-32 XI'an
    • Tweak -  changed position of the repair truck at Strogos Bay
    • Tweak -  The spawn rate of water based  AI missions
    • Tweak -  Changed the team balance script to +5
    • Fixed -  Abandoned jet mission spawning on base parts from old missions
    • Fixed -  Kamino Vehicle store blowing vehicles up
    • Deleted - The ATM at south side of airfield

    This is one of the first couple of updates coming out soon. We are planning to add more air and group vehicles to the token store along with other minor stuff.

    If you have any suggestion for the next update to the server don't hesitate to make a suggestion post or message one of the WL staff your ideas.

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    Jereleet    21

    Solid work Jacob, the new territories are interesting and I have already noticed them changing the way the game plays out, with assaults on the airfield area's etc.

    The tweaks to the LZ connor gunstore are much appreciated too 🙂

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    jacob potty    63

    Wasteland Stratis Major UPDATE
    In the event of any catastrophic errors or problems on initial release, we may revert back to the previous version.

    Please let me know how the update effects your performance

    Development

    N.B. This list of changes is not everything, it’s just what I felt were the most significant changes

    General Changes -

    • Added - Added Central gear storage
    • Added - Added Hostile jet, hostile jet formation and Air Wreck
    • Added - Expanded what vehicles can lift and towed
    • Added - M5 Sandstorm MLRS
    • Added - K40 Ababil-3 Cluster UAV
    • Added - K40 Ababil-3 Bomber UAV
    • Added - K40 Ababil-3 Missile UAV
    • Added - K40 Ababil-3 DAGR UAV
    • Added - MQ4A Greyhawk Cluster UAV
    • Added - MQ4A Greyhawk Bomber UAV
    • Added - MQ4A Greyhawk Missile UAV
    • Added - MQ4A Greyhawk DAGR UAV
    • Added - KH-3A Fenghuang Missile UAV
    • Added - UCAV Sentinel Missile
    • Tweak - Central capture zone size
    • Tweak - Made it so main building in central is unable to be destroyed
    • Tweak - Restricted what vehicle types can be brought at carrier
    • Tweak - Moved some base parts at LZ connor gun store
    • Tweak - Moved carrier
    • Tweak - Reduced chances of fog
    • Tweak - Expanded Distance mines can be placed around stores
    • Tweak - Changed team balance script from 5 to 7
    • Tweak - Moved again marina Gen store away from back of store due to tree blocking the store once it has been knocked over
    • Fixed - Fixed Kamino Heli spawn [Hopefully]
    • Fixed - Prowler AT spawing in a prowler HMG
    • Deleted - Old Outpost Gear storage

     

    If you have any suggestion for the next update to the server don't hesitate to make a suggestion post or message one of the WL staff your ideas.

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