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Showing content with the highest reputation on 12/23/15 in Posts

  1. 2 points
    Hey there! I go by the name Vallenx or Val, either is fine. Im a 28 year old Web Developer from Melbourne and I'm only just getting into ARMA3 so if you see me on the servers, don't follow me, haha. Recently a community I was with for over 2 years shut its doors which somewhat brings me here. I climbed the ranks there from Server Admin and Moderator, to Head Moderator, Community Manager and then finally an Executive, but unfortunately with lack of funding and player base we decided to our already tarnished name to bed. (multiple owner changes etc) I mostly play CS:GO but branch out to other games frequently. Im excited to join a thriving community and look forward to being a contributing member!
  2. 2 points
    After a long day of getting taken down by the criminals of Sydney armed with only their "OP" tazers, Pubslots be like..
  3. 1 point
    Following from the thread listed here: http://strayagaming.com.au/forums/index.php?/topic/726-removing-mortars-from-wasteland/ 80% of the time the server is amazing, community, people, all of it. The other 20% is filled with endless death to 'zone-killers' (neat name, i know). Obviously there are ways to counter this before you start hating. The point I am making here is, you cannot get AA / equipment necessary to deal with the issue, if the zone you need to enter will be instantly blown to bits by stepping inside it. Personally, I cannot believe the amount of people defending these types of players. Those who just sit way out in the middle of nowhere with mortars or flying around in jets hunting down zone circles. What I don't understand is the mindset and complete absurd excuse of 'It's in the game, it's not an exploit'. This is the silliest statement ever, as all exploits are obviously in the game(s). Fact is, you are abusing a mechanic. Opinions aside lets be honest here, the majority of the players who die to this will be 'fresh spawns', and new players to the server. Who by definition have just spawned in, have a pdw-hunk-o-shits, searching for gear and guns to actually play the game. Heck, even my friends and I get stuck in the white wash that is zone-killers. You see complaints in global all the time about it. Suggestions: Is it possible for you to remove the larger circle around zones or the notification after someone steps in the zone for 1 second? Or even better can you not just list the zone after it has been claimed for the full duration? If that is too crazy maybe even lower he cap time to 2 mins - This still allows people to still fly in jets and spam their bombs, thousands of bullets, and mortars... if they really feel the need to. hoping you can understand my suggestions and frustrations without sounding like too much of a cynical twat, as I have heard all of this way too many times, Steven.
  4. 1 point
    @Cpt. Duck FYI mate just watched this as I was curios as well. Um... Wow, I know trailers are made to maximise interest and all but this just looks plain old awesome. I literaly have no knowledge on this Genre of game, anyone point me towards some general information/experience win this game type as my interest is definantly piqued after watching this. Cheers J. Rambo
  5. 1 point
    https://media.giphy.com/media/xTk9ZwYR7YxjNQggRa/giphy.gif
  6. 1 point
    First off l wanted to apologise to our staff and community. We were attacked on our teamspeak from some of our old staff because they were salty we let them go. The reason we let them go was because they weren't really performing to the best for you guys and causing problems within our staff and community with our players and not working as a team. I've heard a lot of bullshit and kept it pretty straight up with this guys but as its come down to it these guys were accused of abusing admin tools, loopholing and just pure filthy behaviour really and of course making things harder for other staff . Trying to play higher staff against each others decisions all types of manipulative and stupid behaviour. These guys were given permissions as staff members to be able to help setup the staff structure in the teamspeak and made themselves hidden accounts just incase. In the end as people saw they used these accounts to do bad to all our community players on teamspeak revoke all our staff tags and act like a pack of idiots really and delete everything . These guys were all once in my eyes decent staff members that were doing their best but all truths be told time changes some people. To cut this short we had a few rats eating holes in the ship from the inside so we had to throw them overboard. Problem being the rats keep eating holes from the outside in. So we had to get out the big stick and the rest is history. All these former staff members l had a lot of love and respect for personaly and so did a lot of other staff here but l think these actions have probably spoken who they really are. As l say all truths get told in the end and now yas know what's happened it might get twisted some other way but not from us. These former staff members were Lyricalbandit ,Brobeans and Brodiee. Once again our apologies for any problems caused at this time. We hope you all have a trouble free time now at Strayagaming Staff and we hope you all have a merry and safe christmas.
  7. 1 point
    It seems some of the players who I have come across on Wasteland really dislike the idea of mortars. It has come to my attention and also Tiggati's after having a conversation about this issue on team speak that mortars are causing many people to rage quit in which a prime example are the many people on side chat and direct communication who constantly hate mortars which go off as well as the people who I come across on team speak. I have had people on Team speak who say mortar fire is always mayhem and expect to die when you are even placed inside the gun store or certain areas. In terms of its overpower ability the mortars seem to be a never ending supply and people who decide to fire mortars upon an area always have a supply truck nearby to restock which can in turn lead to a infinite supply of mortars almost. In relation to the overpower matter it has been seen and is quite evident that people who spam mortars are always generally in the top 3 of the leader board while having a ton of kills from this type of spamming. Anyway I think it should be necessary to leave this to a vote because it has been a very disappointing issue for a lot of players and community needs to decide however I am against it as well as many others.
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