Wasteland Update 5.1
Rebalance and Rework
We've been listening to your feedback following our Major 5.1 Update in December - here are the changes you asked for.
Feature Changes:
Food & Water has been introduced
Dynamic Weather has been introduced
Bug Fixes:
Town Invasion at Cape Cod has been repositioned.
Super Heavy Money mission commencing and completing immediately.
Launcher Exploit has been amended.
Kamino Boat Spawn has been repositioned next to the store.
Destructable Stores have been fixed.
Exploding Vehicles on spawn has been fixed.
Moveable Map Buildings have been locked.
Sniper Mission has been removed temporarily due to intermittent buggy spawns.
Tweaks:
Vehicle Spawns to not spawn on runways.
Boulders at Nisi Bay Gunstore have been removed.
Central Buildings have been reshuffled and the sniper towers numbered.
Redundant Buildings have been removed at Central, Kamino, Jay Cove, Airstation Mike and Camp Maxwell.
Super Heavy Money mission will always include an AA vehicle.
Zone Names for several zones have been renamed.
Agios Cephas Gun Store has been redesigned.
Mortars Cost has been increased to $100,000 with a $25,000 rearm cost.
OP Varients of the Blackfoot and Kajman have been increased to $150,000 and 2 tokens.
Several small map changes in various areas to enhance combat.
Thanks @LameSlayer for all your bug reports!