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Showing content with the highest reputation on 02/16/17 in Posts

  1. 6 points
    Update 9 In the event of any catastrophic errors or problems on initial release, we may revert back to the previous settings while we make appropriate changes Development Added - Sniper Nest Mission Added - Extra buildings to Jay Cove Added - Auscam texture Added - New reward crate Tweak - Corpse removal* Tweak - Various dialogs Tweak - Various diary entries Tweak - Main configuration* Moved - Various ATM's Moved - north cove buildings Moved - Various objects in central Stratis Moved - Central vehicle store back to air-station mike Moved - Central gunstore to kamino bay Moved - Kamino Bay vehicle Store into compound near lighthouse Deleted - Numerous entities around map Extra Details Corpse removal timer In previous builds, bodies of the dead hung around for around 30 minutes before being automatically deleted. This setting has now been modified down to a mere 6 minutes. While this will help the effort to combat one of many FPS issues, it also means that you have an extra reason to plan your attacks and defences. Reason being, if you die, your now less likely to get back to your gear in time. Main Configuration Just as a warning, we will be testing a new configuration file. If successful, the server will go on as normal, else we will manually shut the server down while we roll back to the old file. PS The jets and helicopters that were removed will be put back into the game early march
  2. 5 points
    *Lotza joined helpdesk* *Stating information that SGS was doing terrorist related RP* Bang “I’ll ask” - *joins sgs channel* Bang “Are you guys doing terrorist RP, blowing up gas stations, ect” Dr. Pysco “nope” *chatter* *Bang connects to Sydney LAC channel* “10-18” Lotza “westpack IED’s” *Bang connects* *sees ghosthawk* Bang “Are you getting a Ghosthawk out” Lotza “yeahp” Bang “k then, I’ll get a speedgoat minigun out” *rekts SGS with speedgoat minigun* *Starts drifting while dying of laughter due to multi-kill with speedgoat* *gets killed from Dr.Psyco* *laughs for a bit* *joins SGS channel* *banta* *Few days later* RIP support team, it was fun while is lasted Sadly my bantering side got the best of me and was removed from staff accordingly. Don't take it out on anyone is was my fault and my nature that got me demoted. #BengIsBeng and that's just who I am BUT I formally apologies to SGS indirectly insulting you and for reining your time on the Strayagaming servers, this is not to gain my Tick back whatsoever but to publicly apologies to friends.
  3. 2 points
    The beta is now live! Enjoy 1 week of Exile courtesy of the SG Development Team. Please file and bug reports on this post here: https://strayagaming.com.au/forums/forum/475-bug-reports/ Good Luck Have Fun! @ALI @Seal @GonSupreme @Average Joe @Caiden @ExcelForce @surey @Sam I Am @DJ_JoozBrorg @Links @Sam01 @CAT1738 @ExcelForce @Slepwakeat IP: 119.252.191.88:2322
  4. 1 point
    Hey Veterans! Over the past few months I've been tasked with creating the Wasteland Veteran Arma 3 Unit, it took a while mainly due to laziness but its finally completed :D. This is exclusively for those who have acquired the wasteland veteran tag by the admins. The perks of an official ARMA 3 Unit are the 'in-game [WV] tags' to strike fear to all who come across you, a custom veteran logo created by yours truly to be placed as a shoulder/vehicle patch and finally to be apart of a brotherhood of elite ARMA 3 players. To enlist: - be a Wasteland Veteran. Requirements posted here: - sign-up a Bohemia Interactive account & link your Steam account - Request membership into the [WV] unit with your in-game name. https://units.arma3.com/unit/wastelandveterans The WV patch can be seen below See you on the battlefield! @Links, @Unit_3397, @Ya Mum @BradB, @Dak Commstar, @Salt
  5. 1 point
    RIP Bang, you were the funniest help desk member Kinda sucks about the demotion, as I was there when it all occurred and could see you meant no harm... Me & @SeRaG will miss your quality memes.
  6. 1 point
    So i am making this post because we get a lot of posts asking the same thing over an over. From now on, we won't go explaining why we chose to make that decision you will simply be directed here. Q. Hey you guys should add Task Force Radio to the server. It would add a more intense level of realism and increases squad communication by a lot making the experience overall better. A. While yes it would be fun and more realistic to have the Task Force Radio mod on the server. It would need to be a requirement to play because all the correct frequencies would need to be setup. This cannot be done without the modules that come with the mod. You might then suggest to make it an optional mod because yes, that would somewhat work. We tried this in a test with some players and it worked great. But there were problems where players in tanks couldn't communicate with their long range radios to other players because they were using vehicles from opposite factions, eg the Kuma (AAF). There would also be the problem where, some pilots would want to use the mods but others wouldn't. Communication with the pilots would become messed up as some pilots wouldn't be able to hear other pilots. Or the pilots using TFAR would need to be in a different Channel so they can comm with other TFAR users. Q. When are you guys making a Tanoa Invade an Annex? A. We aren't. For the time being. Why? Well the player base for Tanoa I&A is not present in the Oceanic Region. When Tanoa was first Released there was a server on Tanoa for I&A. Most people played it for a day and got bored and went back to Altis. Tanoa is also part of the Apex DLC and a lot of people do not have it as some believe it is not worth for what you get. Getting A Tanoa I&A would also cut out of the playerbase of the Altis I&A server. which decreases the fun for everyone. Q. When are you guys making a modded Invade an Annex? A. The Same Reason we aren't making a Tanoa I&A. because the playerbase for a modded Invade an Annex isn't present in the oceanic region. While yes there would be a somewhat consistent playerbase, many players would return to Vanilla I&A because that's where the rest of the players are. Its not fun flying 2 people back an forwards in a black hawk simply because its a black hawk. Q. Why don't you guys start a milsim/realism group thats like I&A? A. Because we have tried this in the past and it doesn't work. There are plenty of Milsim units around that do the job. If you have Further Questions please contact one of the I&A Staff Below @Fitz @InfamousNova @Rogmantosh @shift597 @Richard @Ora209 @Kyroe @M9' @BridTheAtl
  7. 1 point
    Hi guys, Sorry, this won't be a very long post, keeping it short and sweet. After careful thought and consideration over the past while, I have decided that it has now come the time for me to leave Strayagaming. I would like to take the time to thank those who have who had given me the opportunity to contribute to the community through our staff team, it's been a truly wonderful experience from the very beginning. All the best of luck, Moz
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