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Showing content with the highest reputation on 04/16/17 in Posts
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6 pointsA few months ago a dream of starting anew was created. This idea was shared by both members of the community and by the staff team alike; and now finally, thanks to the dedication and hard work of my crew, we are almost ready to unveil our "starting product." For those that haven't been informed in game or somehow missed interpreted the title of this topic, we are incredibly close to activating our 1.3b version of wasteland onto the main server. So who wants little FAQ? Q: So whats changed? A: Stuff... Q: Can you be a bit more elaborate? A: Well, as it currently stands, our version of wasteland is 1.2b, and considering 1.2b has been around for ageesssss, it pretty much means the major part of our mission file was riddled with outdated code and features. [Less so in recent months thanks to various updates] Q: What does 1.3b bring? A: A3wasteland 1.3b is a template designed by Agent revs team that we have 'suited' for the strayagaming community. For further information about what the template brings please visit their website or when we roll the new update, check the diary entry "updates" for a list of changes made via his team. Q: Any changes to the map? A: We have brought over most map features to our 1.3b version, however, you should now find two new markers, yellow and purple. Yellow representing player storage, and purple representing vehicle storage. Q: Is there any effects that playerbase will feel that might be considered negative? A: Unfortunately yes, while 1.3b brings optimizations and new features such as storage and vehicle locking, from what we can see, there will be one major down side for everyone, and that is the current database isn't coming with the update. To put it simply, consider the update a 'clean slate', starting anew, the beginning! (bans still hold.) Q: Why isnt the database being utilized for this update? A: There's a new database in town! Q: So will the server now have 64 exe capacity? A: Yes, the database has been setup for x64 capacity! Rejoice! Q: Can we use sounds mods with this update? A: Currently, the only sound mod compatible with our server is dynosound 2.0. If you wish to utilize this sound mod, please download this & this from the steam workshop and select them when you start up arma. Q: Can you give us an ETA on when the update will drop? A: As it stands, the updates is as close as Wednesday the 19th of April; however as we finalize the update the date could be set back by a few days. Summing up New database new stuff (parking system, storage, locking etc...) better FPS (hopefully ;P) dynosound capability x64 exe capability SPEND YOUR MONEY!!!! SPENNNNNNNNNNDDDDDDDDDDDDDDDDDDDDDDDDDDDD Give a shout out to your wasteland team members @James32 @Dak Commstar @Ya Mum @ALI for making all this possible!
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5 pointsThat moment you log into a store and everyone there has no friendly markers... Well... Good thing I have my godly charisma. "Hey... Guys... My friendly markers aren't showing... Can you see my BLUE tags"? "No"... I start sweating at this point, eyeing off the 6 guys in front of me. I can hear more on the roof. "You may need to re-log, I can't see your markers". *Goes back to store clerk*. YES! at this point I have them all completely convinced. For 10 minutes I plan each of their demise. A charge here, a mine there, shoot that guy, hide the body... Then it all fell apart. I hear the squeakety squeak of a wetsuit behind me. "You wouldn't be lying would you Dak"? Shivers run down my spine as Cougah's hand runs down my backpack for my medkit. Immediately shot and stabilized. Sigh. It was so good. The plan had worked so well. I swear if Cougah wasn't such a chaotic evil, I might have predicted. My godly charisma simply can't match unpredictable.
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1 pointHoly shit tell me that it's not sped up. Is it really that fast?
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1 pointI was hoping that was the video of him throwing the flashbang where he killed 8 cops with 1 flash inside a safezone lmao, that stunt nearly got him blacklisted
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1 pointAltis Life v5.9.1488/1489 Release Date: 15/04/2017 Size: 16,558KB Notes: Download the update before it goes live here! Items marked with * have a related segment under “Details” We know some animations do not play in full, this test will be quick so they wont be that way for long Change Log: Modified - Changed various animations* Modified - Disabled Shift + # animations Modified - Animation execution method Details: Changed various animations: For a while now the mission has been loaded with all different kinds of animations. This update cuts it down to just a few to test if animations are responsible for our stability issues. You will notice some actions now share animations (eg: surrendering & restraining), this is due to the default altis life animations not being a viable replacement for this test due to stability issues of their own. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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1 pointAltis Life v5.9.1486 Release Date: 12/04/2017 Size: 16,559KB Notes: Download the update before it goes live here! Change Log: Added - Debug logging to assist mass kick/crash investigations Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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1 pointAltis Life v5.9.1484 Release Date: 09/04/2017 Size: 16,558KB Notes: Download the update before it’s released here! Change Log: Added - Some player initialization checks Added - Medical house placeable for EMS rank 2+ Added - Sell rebel license for 50k at rebel north Added - Hellcat (ammo removed) to rebel Added - Pawnee (ammo removed) to rebel Added - Redgull effect steadies aim temporarily Added - Spar 17 to cop Added - CMR 76, Vermin, Spar 16 & Mk14 to rebel Modified - Reverted all changes from v5.9.1447b Modified - Price of AK 12 & Mk 18 on rebel Modified - Rank required to access comp admin tool Modified - Fixed gang base 2 vehicle spawns Modified - Fixed pat down deleting backpacks Modified - Fixed federal reserve dome 2 Modified - Fixed selling some virtual items for $-1 Modified - Fixed burglary price on wanted list Modified - Fixed Mar-10, Mk1 EMR & Mk18 mags in SRT store Modified - Fixed 30rnd 5.56mm ammo in rebel shop Modified - Fixed green whistle removing even when it can’t be used Modified - Fixed spelling of Lollipop Modified - Strider rank on EMS from 4 to 3 Modified - Lowered prices on Iron, Copper, Oil, Salt and Marijuana licenses Removed - 20 civilian player slots Removed - Ghosthawk from SRT (missed it in v5.9.1440) Removed - Comp shop from rebel north Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Sam I Am. Thanks for playing StrayaGaming Altis Life!
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1 pointA big G'day and Happy Easter to all members of the community To say thankyou for being a part of this community and supporting Stray gaming, we will be entering Easter with a huge Blitz giveaway. This give away will include Gaming keyboards, gaming mouses, Starwars floating death star Bluetooth speaker and starwars book, Marty Mcflys hat from back to the future, a copy of Destiny on Xbox one and PS4, a Gshock watch and many more these crazy prizes are up in total of $700. As Easter draws closer more prises will be announced. To make things interesting the Starwars and Back to the future memorabilia will only be drawn for the die hard fans of these movies. I will be running a quiz on both of these series and you must get 8 out of 10 questions right too go into the draw for these awesome items. If you think you have what it takes to enter for the quizzes shoot me a message on the forums and ill put you down for the quiz. A date for the quiz will be set and announced soon. This Event and giveaway will be hosted by Hatto and the draws will be life streamed on strayagamings official twitch over the Easter long weekend on the Sunday 16th April. Strayagaming Twitch: twitch.tv/sgau Goodluck and Happy Easter from the Strayagaming staff
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1 pointAltis Life v5.9.1447b Release Date: 27/03/2017 Size: 16,513KB Notes: Download the update before it’s released here! Items marked with * have a related segment under “Details” This update has been released as a trial. Full details below. Change Log: Added - RIP jail billboard texture Added - RIP oil rigs billboard texture Modified - Jail* Modified - Oil rigs* Removed - Disabled Zeus temporarily* Removed - Headless client logic Details: This update is a test: This update has been released as a trial in attempt to resolve mass kicks and freezes by drastically lowering the number of objects on the map. If the tests are unsuccessful we will most likely revert to the previous build. We are trying this now as it is the only part of the mission to remain untouched during the mission cleanup performed a little while back. We are hoping this test will prove if the high number of map objects is responsible for the crashes. Jail: The jail alone contains 939 objects. In this update we have relocated and drastically downsized the jail in order to give this test the best chance for success. The new jail does everything the old one did, and also has a billboard to remember the spectacular jail it has replaced. Oil rigs: All 3 oil rigs combined account for 1008 objects in the mission. Again we have downsized the oil rigs to just a few objects each with the hope that the server may perform better, and added a billboard to remember the old oil rigs. Disabled Zeus: Zeus modules have been temporarily disabled while we run this test. Report all bugs via the in game bug tracker. If you have a suggestion, please send it to @Yuri. Thanks for playing StrayaGaming Altis Life!